The End of Days is realistic mod for c&c Generals-Zero hour. It adds Russian faction with unique tech system allows to player to chose Tactical-Ballistic or Air force or Tank weapon system during game progress. A lot of new units upgrades and special powers.

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The End of Days 08

The End of Days 08

Jun 28, 2013 Demo 118 comments

Playable factions: Russia, USA, GLA Playable modes: Ultimate - only Vanila factions with almost all available units and upgrades. Weapon Forces - all...

THE END OF DAYS-07

THE END OF DAYS-07

Dec 31, 2011 Demo 118 comments

This is version 0.7 Beta. It is not a final version of the mod. Only Russian faction and USA are available at this time. AI players works on Easy, Medium...

TEOD 06 Patch

TEOD 06 Patch

Aug 30, 2010 Patch 84 comments

Installation: Extract the file in your Zero Hour folder over old file. When it says replays it over old one. Uninstall the mod from the icon :)

TEOD-06 Beta

TEOD-06 Beta

Jul 31, 2010 Demo 75 comments

This is Beta 06. Include Russia and USA. P.S. : The new USA units are without their own voices. There will be some bugs cause I didn't have time to test...

TEOD-05 Patch-01

TEOD-05 Patch-01

Jun 12, 2010 Patch 19 comments

As you can see this is the first patch for version 05. Only Russia is playable, but I made a lot of improvement to game play: - Russian CC starts with...

The End of Days Beta-05

The End of Days Beta-05

Jun 8, 2010 Demo 37 comments

Hello my friend, as I sad now is time for the new beta. Only Russia is available, but don't be sad soon USA will join and then GLA. There is a lot of...

Post comment Comments  (60 - 70 of 2,298)
ShockDivision
ShockDivision Jun 18 2014, 5:40am says:

Alexie one moment please..
1.I hear rumors in ModDB that you are a one man in your mod.

2.Any plans for improving Russian VO's? English would be nice.

3.Plans for new Cameos?

Greetings from Mother Russia!

+2 votes     reply to comment
Alexei_Stukov Creator
Alexei_Stukov Jun 18 2014, 11:02am replied:

1. - Yes
2. - Need help about that
3. - Yes I have, need help too :)

+2 votes   reply to comment
gunstoday
gunstoday Jul 1 2014, 5:24pm replied:

WOW ! I admire that, ONE MAN SOLDIER going Overkill (doing all the design alone)(holy S**t)!!!
:D

+1 vote     reply to comment
contrailanh
contrailanh Jun 12 2014, 10:06am says:

i think you should add some hypersonic stuff for USA general aviation,thanks for replying

+1 vote     reply to comment
SickleB
SickleB Jun 23 2014, 5:36pm replied:

your mod is almost perfect.I can suggest :
For Navy,You could put the option from the promotions tab or the command center the ability to call in a flagship for each nation 1)Russia:Battlecruiser Peter the great (if u could do that ill love you)2)USA:Us aircraft carrier George W.Bush,3)China:Chinese aircraft carrier Liaoning4)Gla: capital pirate ship.And imo b-2 spirit nuke bomb should be upgraded to same damage as russian topol-m,and make it undetectable by denfences or maybe detectable only by heavy SAM so its more balanced.(topol-m size is perfect btw,maybe upgrade dmg)

+2 votes     reply to comment
SickleB
SickleB Jun 23 2014, 6:29pm replied:

and one more thing make the AI harder:D

+2 votes     reply to comment
RussionGyu
RussionGyu Jun 10 2014, 12:11pm replied:

1.For GLA:
Instead position Stingers would be better to do three types of fortifications:
antitank gun
gun
Stinger

2. For USA

U.S. needs to add X-47b and X-47A.

The F-35 is better to translate for general aviation.

General aviation is better to replace the B-2 to B-1 and add the A-10 to Airport

+2 votes     reply to comment
RussionGyu
RussionGyu Jun 10 2014, 12:12pm replied:

3.For Russia:

At the repeair car better to add a anti infantry gun and ability to protect territory, otherwise it very uncomfortable control

For general aviation:

1)Instead berkut is better to put the Su-35 (berkut's was two pieces, while the Su-35 is scheduled for mass production, and it is more modern). All specifications are best left the same.

2)It would be better to add aviation General Su-34 with anti infantry gun and two long-range guided missiles only at ground targets.

3)Instead Mi-24 would be better to put the Mi-28, as it again in modern and contemporary tactics IRL to be used Mi-28 together with the Ka-52.

4)T-50 PAKFA need to improve HP, otherwise it turns out worse than the Berkut (Su-35). And it just did not need to use.

For general ground troops:

1)Instead of T-90ms will do better tank Armata

2)It is necessary to add an upgrade for all tanks (5 rank): launch rockets from the barrel of the tank. IRL really Exist, instead of the usual range of up to three kilometers, such missiles fly to five.
In tanks can be selected two firing modes: normal and missiles. Missiles fly farther, but longer charge and less damage.

3)Each tank can be improved individually active protection arena (after the appropriate research 5 rank), which is a little protection from missiles instead cleaned machine gun

3)Repeair vehicle can be improved to Ru.wikipedia.orgРМ-Г, with better HP

4)BTR better replaced by BMP-4

5)Instead it would be better to put the fighter bomber Su-24

For general missile forces:

1)MiG-31 should have more speed and greater range firing rockets, but higher cost

2)Topol is better to make the size smaller

I will be glad if at least that is one thing to be changed

+2 votes     reply to comment
george-g2
george-g2 Jun 18 2014, 6:27am replied:

Agree with ya=) Just one thing: It's not good to completely replace Mi-24/35 with Mi-28 since they serve different purposes. That would be greate to use Mi-24 Hind as a bit slow battle helicopter, wich can carry some troops, and a group of Mi-28 Havok with Ka-52 Alligator in command as an assault team. May be it is a good idea to make the Ka-52 able of providing some firepower or range and speed bonuses for Mi-28 (like China's propaganda towers).
The same goes for the USA: Black Hawks team up with AH64 Apaches as transport units guided by powerful assault helicopters, and Comanches used as lone scouts.
It is not that good to separate such units in different weapon systems, tactics and strategy are based on combining units in universal teams, so there should be ALL helis in the Ultimate mode for both factions.
The same thing for others, not only helis.
P.S. Alexei, still crossing my fingers and holdin my breath fo the next release, your work is greate:)

+1 vote     reply to comment
RussionGyu
RussionGyu Jun 10 2014, 12:14pm replied:

With U.S. counterparts technique I know worse, so ideas for improvement I have less(

0 votes     reply to comment
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C&C Generals: Zero Hour Icon
Platform
Windows
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Alexei_Stukov
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War
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The End of Days
The End of Days
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