The End of Days is realistic mod for c&c Generals-Zero hour. It adds Russian faction with unique tech system allows to player to chose Tactical-Ballistic or Air force or Tank weapon system during game progress. A lot of new units upgrades and special powers.

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The End of Days 08

The End of Days 08

Jun 28, 2013 Demo 115 comments

Playable factions: Russia, USA, GLA Playable modes: Ultimate - only Vanila factions with almost all available units and upgrades. Weapon Forces - all...



Dec 31, 2011 Demo 118 comments

This is version 0.7 Beta. It is not a final version of the mod. Only Russian faction and USA are available at this time. AI players works on Easy, Medium...

TEOD 06 Patch

TEOD 06 Patch

Aug 30, 2010 Patch 84 comments

Installation: Extract the file in your Zero Hour folder over old file. When it says replays it over old one. Uninstall the mod from the icon :)

TEOD-06 Beta

TEOD-06 Beta

Jul 31, 2010 Demo 75 comments

This is Beta 06. Include Russia and USA. P.S. : The new USA units are without their own voices. There will be some bugs cause I didn't have time to test...

TEOD-05 Patch-01

TEOD-05 Patch-01

Jun 12, 2010 Patch 19 comments

As you can see this is the first patch for version 05. Only Russia is playable, but I made a lot of improvement to game play: - Russian CC starts with...

The End of Days Beta-05

The End of Days Beta-05

Jun 8, 2010 Demo 37 comments

Hello my friend, as I sad now is time for the new beta. Only Russia is available, but don't be sad soon USA will join and then GLA. There is a lot of...

Post comment Comments  (70 - 80 of 2,261)
Ralp0017 Apr 27 2014, 7:26am says:

this is really cool. one of the best. hope the next release will have the best realistic models, units, sounds,effects, and factions. good luck modder. by the way can you include all the real-life helicopters. tat's awesome.

+1 vote     reply to comment
Alexei_Stukov Apr 28 2014, 11:58am replied:

I'll try to do the best...

+1 vote     reply to comment
Guest Apr 26 2014, 6:04am says:

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Nighegg Apr 25 2014, 6:53pm says:

Hay man been playing the new version and i must say that you should pay some attention to the sound and the AI.
That sound of tank fire sounds more like fireworks than a tank fire, some new tracks would also do great for immersion.
And the AI is just too easy, you should do something to make them more challenging.

Aether than that really liked the new update keep up the good work

+1 vote     reply to comment
Alexei_Stukov Apr 26 2014, 12:54am replied:

For sounds and voices I need real good help, but for now, no one contact me, so... it stay as it is now. You must know that I'm 98% alone in this project. I put a lot of time to create many good models, and so on. I can't do all alone...

+1 vote     reply to comment
Nighegg Apr 26 2014, 3:52am replied:

Ok I’m not pushing gust giving some feedback. If there’s a problem with voice actors than at least can you can change the sound of tank and artillery fire to sound more powerful, and if you want I can give you a hand finding proper sound and maybe some tracks for the Russian back ground. Contact me about that
And as I said you’re doing a great job

+1 vote     reply to comment
Nighegg Apr 25 2014, 6:59pm replied:

P.S you would really make me happy if the Russian tank will be able to lunch AT missiles from the barrow and if they had the arena system upgrade. I really like these things and only have seen only two mods doo them

+1 vote     reply to comment
Alexei_Stukov Apr 26 2014, 12:56am replied:

About MP on tanks, yes it is real stuff, but this will make tanks so powerfull that will brake the game play. About Arena system I have ideas and I think I can implent it to some units but will see how it will works...

+1 vote     reply to comment
Nighegg Apr 26 2014, 4:14am replied:

Great to hear. And several things you can do to add them without making them OP like making them very expensive, or like a special ability with long time of recharge.
But adding special abilities would bee great to making units more unique because I think that this would make the gameplay more interesting.
I have noticed that many of the tactical missiles and other long range system are very similar
And there is no real reason to have them. Like the iskander are very similar to the topol (well apart from the topol being more powerful and long range ) I think that the iskander should not have the nuke upgrade , I think this way it will be more unique and there will be reason to using them . And the US MRLS and that moving patriot seem to be very similar (M260 I think) so there is no real reason of having them both.

+1 vote     reply to comment
Alexei_Stukov Apr 26 2014, 11:47am replied:

I'll think about what you say... Thank you

+1 vote     reply to comment
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The End of Days
The End of Days
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