The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Our mod adds a new playable faction - Russia, and greatly improves the original three with new units, structures and special powers!
The main aim of the mod is to bring an authentic real war feeling, with a few fictional additions for more fun and diverse gameplay & tactics! Fight M1A2 Abrams Tanks or T-14 Armata Tanks with your Overlord Tanks supported by Z-19 Attack Helicopters!
The End Of Days greatly changes the gameplay of the original Generals Zero Hour by removing Heroes and Superweapons in their traditional role. Hero Units are now replaced with elite infantry, and Superweapons are mostly presented as mobile ICBM Launchers like Russia's Topol-M or China's DF-41.
Another great feature is the ability to purchase a subfaction at your tech center, replacing the original choice of "Generals" prior to battle, which allows you to change your strategy mid-game to counter your opponents! Each of the 4 factions have 3 completely different subfactions to choose from!
With the air units being much stronger than in Zero Hour, a completely new unique feature is introduced for all factions: Long Range Anti-Air Missile Systems. These are a more advanced version of stationary Anti-Air defenses, which provide incredible protection from your enemy's air power!
Many more modern units from real-life armies are at your disposal as well. Go on and find it all out by yourself!
Latest version can be found here: Moddb.com
Join our Discord Server to online play with other people: Discord.gg
Join our VK Group: Vk.com
Help us make the mod better by supporting us: Paypal.com
Hello everyone!
We are happy to notify you that TEOD now has it's own YouTube Channel!
Not much is gonna happen there now - only new voiceover videos - but later we might upload there some teasers, gameplay videos, streams etc.
Make sure to subscribe and follow progress of the mod!
And to not make the article too empty - here's the new voiceover for the T-90A:
Read about our Challenge mode we added in the new version!
Check out how the drones will work in the next version 0.97.
Listen to all new voiceovers for upcoming update 0.96 Patch 1!
New patch for 0.98.5 version featuring AI, balance and voice improvements!
New patch for 0.98.5 version featuring AI, balance and pathfinding improvements.
New patch for 0.98.5 version featuring AI and balance improvements.
New patch that features a series of small changes!
Challenge mode is back! New voices, maps and lots of balance changes come along with it in a new patch!
Full version 0.98 + patch. All changes and fixes can be found in our Discord.
This comment is currently awaiting admin approval, join now to view.
Amazing Mod! After a bit of practise I can beat Medium AI around, some of the best comp-stomp RTS Action I ever had. The AI is challenging and very fun to play against, and the faction design is great.
Very well done, truly cant wait for the upcoming stuff like the EDA!
Just wanted to drop in and say that despite following development for about a decade, I hadn't played in years. With the release of the Steam version of Zero Hour, I finally got to dive in again. The updates on this are staggering to me. It looks better and plays better by a mile than when I last tried it out. It's probably one of my favorite mods for Generals and a massive achievement for a modding group.
Cheers and can't wait to take the EDA out for a spin eventually.
Thank you!
Have fun
Love the mod and all but the AI is too much for me. Easy AI is very brutal like. I'm a turtle player and this AI is so dirty and player like. I don't care for difficult games anymore as I get old. Wish there was a way to make the AI more vanilla like
We don't like Vanilla AI, that's why we created our own which simulate human behavior.
Easy AI is not that strong I see videos on Youtube where players are beating hard AI without complaining, so explore the mod more, be aware of the rush tactics and you will beat it.
Have fun
Happy late new year Alexey !
since C&C Zero hour is now on steam
do you know if its compatible with the mod ?
IDK someone who has it should tell.
I confirm it works numero UNO !!
Ive noticed in skirmish that the GLA very rarely spawn infantry, even on easy and low starting cash. Is this intended?
GLA uses mainly fast and sneaky attacks, not mass infantry spam.