The End of Days is realistic mod for c&c Generals-Zero hour. It adds Russian faction with unique tech system allows to player to chose Tactical-Ballistic or Air force or Tank weapon system during game progress. A lot of new units upgrades and special powers.

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The End of Days 08

The End of Days 08

Jun 28, 2013 Demo 131 comments

Playable factions: Russia, USA, GLA Playable modes: Ultimate - only Vanila factions with almost all available units and upgrades. Weapon Forces - all...

THE END OF DAYS-07

THE END OF DAYS-07

Dec 31, 2011 Demo 118 comments

This is version 0.7 Beta. It is not a final version of the mod. Only Russian faction and USA are available at this time. AI players works on Easy, Medium...

TEOD 06 Patch

TEOD 06 Patch

Aug 30, 2010 Patch 84 comments

Installation: Extract the file in your Zero Hour folder over old file. When it says replays it over old one. Uninstall the mod from the icon :)

TEOD-06 Beta

TEOD-06 Beta

Jul 31, 2010 Demo 75 comments

This is Beta 06. Include Russia and USA. P.S. : The new USA units are without their own voices. There will be some bugs cause I didn't have time to test...

TEOD-05 Patch-01

TEOD-05 Patch-01

Jun 12, 2010 Patch 19 comments

As you can see this is the first patch for version 05. Only Russia is playable, but I made a lot of improvement to game play: - Russian CC starts with...

The End of Days Beta-05

The End of Days Beta-05

Jun 8, 2010 Demo 37 comments

Hello my friend, as I sad now is time for the new beta. Only Russia is available, but don't be sad soon USA will join and then GLA. There is a lot of...

Post comment Comments  (40 - 50 of 2,461)
Soundwave1991
Soundwave1991 May 9 2015, 3:34pm says:

Comrade Alexei... I think you should start ARMATA include new models for the next version.

+3 votes     reply to comment
Alexei_Stukov Creator
Alexei_Stukov May 9 2015, 3:49pm replied:

Not an bad idea, but maybe later ;)

+3 votes   reply to comment
Rocbomber
Rocbomber May 10 2015, 11:34am replied:

If the speech about the tank goes then it is more correct to call it T-14 but not Armata

+1 vote     reply to comment
LUK.DAN
LUK.DAN May 11 2015, 4:14pm replied:

I have some PICTURE about T-14,T-15,Koalition,Kurganec-25,Bomerang,Kornet on Tigr ,three types New rifles-
Ak-12,Ae545,Ak103-4 for russian army on my profilem...

+1 vote     reply to comment
Rocbomber
Rocbomber May 12 2015, 12:25pm replied:

http://мультимедиа.минобороны.рф/multimedia/photo/gallery.htm?id=21804@cmsPhotoGallery

+1 vote     reply to comment
kodiasport
kodiasport Apr 23 2015, 8:19pm says:

Hello Alexei, i am a big Fan of the Shilka vehicle (found in Peace mission mod) but i really still play your Mod since a couple of years. Is it possible for me to import that vehicle to End of Days by my own. Its only for me, i ll do not publish it. If its ok, what should i care about? (Thanks)

+1 vote     reply to comment
Alexei_Stukov Creator
Alexei_Stukov Apr 25 2015, 3:23am replied:

You can do whatever you want with your personal version :)

+3 votes   reply to comment
kodiasport
kodiasport Apr 25 2015, 6:03am replied:

Thank u very much, so i can better wait for your next update:)

+2 votes     reply to comment
Guest
Guest Apr 22 2015, 6:12pm says:

Im just trying to lern making a Mod. i have mad my first Tank, but when i give icon-order to bild that vehicle, the game stop immediatly when the vehile try to come out...have any one an Idea???

+1 vote     reply to comment
Alexei_Stukov Creator
Alexei_Stukov Apr 23 2015, 12:57am replied:

You messed up something with the code of this tank. Look careful in the lines...

+2 votes   reply to comment
Guest
Guest Apr 25 2015, 6:05am replied:

do u mean in th names given in Both Button and object files (ini)?

+1 vote     reply to comment
Guest
Guest Apr 23 2015, 6:22am replied:

thank u very much Alexei. i have solved a litte bit the Problem.now i can build the Tank and it works and can fire his weapons. But the Tank still invisible! hhhh

+1 vote     reply to comment
Alexei_Stukov Creator
Alexei_Stukov Apr 23 2015, 2:57pm replied:

It is invisible because the unit name isn't the same as the name you gave in the ini file...

+2 votes   reply to comment
Guest
Guest Apr 25 2015, 6:41am replied:

do u mean in th names given in Both Button and object files (ini)?

+1 vote     reply to comment
Alexei_Stukov Creator
Alexei_Stukov Apr 26 2015, 5:22am replied:

w3d object name must be same as the name in the ini file for example:
Draw = W3DTankDraw ModuleTag_01
OkToChangeModelColor = Yes
DefaultConditionState
Model = RU-T90 - this need to be the same as w3d name of the object...
End
Other thing is check your art-w3d folder you need to place the w3d object there...

+2 votes   reply to comment
Guest
Guest Apr 26 2015, 8:02am replied:

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Guest
Guest Apr 26 2015, 8:06am replied:

i have checked that and its the same...at the same time other units which i didnt changed bekame also invisible. is it may they have the same w3d names?? (some infantry units bekame also invisible)

+1 vote     reply to comment
Alexei_Stukov Creator
Alexei_Stukov Apr 27 2015, 12:22am replied:

This can happen if the unit is exported with wrong export script... What export program you use?

+2 votes   reply to comment
Guest
Guest May 10 2015, 4:48am replied:

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Guest
Guest Apr 27 2015, 7:01pm replied:

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Guest
Guest Apr 23 2015, 3:43pm replied:

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Alexei_Stukov
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Release Date
Coming Q4 2015
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Real Time Strategy
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War
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The End of Days
The End of Days
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2 days ago
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