The End of Days is realistic mod for c&c Generals-Zero hour. It adds Russian faction with unique tech system allows to player to chose Tactical-Ballistic or Air force or Tank weapon system during game progress. A lot of new units upgrades and special powers.

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[FR]-Arkansas-[FR] Mar 12 2015, 12:56pm says:


+4 votes     reply to comment
RussionGyu Mar 12 2015, 2:17pm says:


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SveaRikeSoldier Mar 12 2015, 4:15pm says:

Sexy effects.

+3 votes     reply to comment
Alexei_Stukov Author
Alexei_Stukov Mar 12 2015, 4:34pm says:

I have done a lot of changes, and soon will start to show them. A lot of new effects and improvements. Just wait :)

+5 votes   reply to comment
murauder Mar 12 2015, 5:23pm says:

Alright, now AAA is effective.

+3 votes     reply to comment
Eduardo82 Mar 12 2015, 5:51pm says:

mmmmmm very interesting... i love it !!

+2 votes     reply to comment
Thelord444 Mar 12 2015, 5:55pm says:


+2 votes     reply to comment
liberty_wings Mar 12 2015, 6:13pm says:

How did you do that?!
I thought it was impossible with the SAGE Engine! D:

+4 votes     reply to comment
Alexei_Stukov Author
Alexei_Stukov Mar 13 2015, 1:53am replied:

It's hard to think how to make it but, not impossible. Also I'm not the first one who found the way... One guy made year ago. IDK if we both found same way and codes, but that doesn't matter...

+3 votes   reply to comment
InsurgentCeLL Mar 12 2015, 8:42pm says:

I hope this won't render planes useless though

+2 votes     reply to comment
Alexei_Stukov Author
Alexei_Stukov Mar 13 2015, 2:01am replied:

THis is only presentation of how it works... In the mod S-500 doesn't fire that fast, and his range isn't that large... The main purpose for that system will be to decrease at maxmimun ghost shots when 2-3-4 and sometimes all of your heavy AA targeting at only one aircraft instead of aiming more... If you notised that you know how anying it is... Makes AA to look stupid and uneffective.
All will be balanced well. I received very useful help from my testers and thanks to them the mod is very balanced now.

+2 votes   reply to comment
richard7th Mar 13 2015, 3:05am says:

a great work ´╝îmissiles can aiming different targets in a CLIP

+1 vote     reply to comment
Alexei_Stukov Author
Alexei_Stukov Mar 13 2015, 3:17am replied:

That was the point ;)

+1 vote   reply to comment
Drunken_Soviet Mar 13 2015, 11:08am says:

I swear there was another mod that had AA but it was buildable and had extremely long range, to the point that it could target enemy aircraft in the Fog of War.

+1 vote     reply to comment
Shadow_Micha Mar 13 2015, 12:19pm says:

Damn it is super effective against air spammer XD

+1 vote     reply to comment
Damfoos Mar 14 2015, 9:35am says:

nice xplosion effects ^-^

+1 vote     reply to comment
Alexei_Stukov Author
Alexei_Stukov Mar 14 2015, 10:27am replied:

Thank you :)

+1 vote   reply to comment
LUK.DAN Mar 15 2015, 5:10pm says:

Very well for zero hour

+2 votes     reply to comment
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Now heavy anti air units use Multiple Targeting system. They will acquire a lot of different targets instead firing all their arsenal at one or 2 targets ...

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Mar 12th, 2015
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