Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption.
This total conversion replaces every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more.

Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith.

Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more.
Each faction owns several space and land units and buildings, either well known from the series or completely new ones, invented by us.

Many new missions and adventures in the Stargate universe are waiting for you...

Logo

Space Skirmish: Released 16th December, 2012
Next Step: TBA
 SG EaW: TPC-Patch 1.1.0 [Launcher]

German FAQ
English FAQ


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The future is LAN... Juna: Weather and Lighting Juna: Series vs. Ingame
Blog RSS Feed Report abuse Latest News: GameSpy shutdown

14 comments by Klon116 on Apr 4th, 2014

We just learned that GameSpy which provides the multiplayer support for several games including Star Wars Empire at War and it's Addon will be shut down by the end of May. We contacted Petroglyph regarding this topic to check for possible solutions and are currently awaiting response.

Please check the link below for details.
Goodbye, And Thank You From The GameSpy Team

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SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]

SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]

Dec 23, 2013 Patch 8 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. It fixes the following...

SG EaW: TPC-Patch 1.2.0 [Manual Installation]

SG EaW: TPC-Patch 1.2.0 [Manual Installation]

Dec 15, 2013 Patch 28 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch fixes the indestructible...

SG EaW: TPC-Hotfix 1.1.1 [Manual Installation]

SG EaW: TPC-Hotfix 1.1.1 [Manual Installation]

Nov 19, 2013 Patch 4 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This Hotfix solves a problem...

SG EaW: TPC-Patch 1.1.0 [Launcher]

SG EaW: TPC-Patch 1.1.0 [Launcher]

Jun 29, 2013 Patch 42 comments

The Launcher downloads and installs the mod plus all released patches automatically. You don't need any kind of other installer/download. The launcher...

SG EaW: TPC-Patch 1.1.0 [Manual Installation]

SG EaW: TPC-Patch 1.1.0 [Manual Installation]

Jun 29, 2013 Patch 29 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This the Patch 1.1.0 for...

Mod Patch by Patton

Mod Patch by Patton

Apr 27, 2013 Patch 24 comments

Mod for Stargate Empire at War Version 1.3 by Patton.

Post comment Comments  (60 - 70 of 21,526)
F0RS3T1
F0RS3T1 Mar 11 2014, 1:20am says:

is the mod steam friendly?

+1 vote     reply to comment
Admiral-Ace
Admiral-Ace Mar 9 2014, 3:42am says:

I was just playing the EAW version of the mod. I was attacking Midway Station as the Tau'ri and had to deal with a ZPM Hive. So had the Apollo use it's Barrage ability. Next thing I know, goodbye Hive. I didn't get what happend, so a little while later, I attacked Athos, Two Hives, three cruisers. Used the ability again, goodbye Wraith fleet. Still didn't get what happend! So I checked the info for the ship, "Has the ability to barrage an area with MK9 Nukes". Yep and the only thing more deadly than a bunch of MK9 Nukes is Carter and Mckay!!

+2 votes     reply to comment
Jack_Hunter
Jack_Hunter Mar 9 2014, 4:33pm replied:

I'm not totally sure, but if I remember me right, the Apollo ability was coded to overpowered, so she can kill all emeny of the map when the nukes detonates.

+2 votes     reply to comment
Doci
Doci Mar 16 2014, 9:14am replied:

haha i loved that ^^

+1 vote     reply to comment
Sargent777
Sargent777 Mar 3 2014, 8:46am says:

Im just curious, how's the mod coming along?

+2 votes     reply to comment
MapperLocutus
MapperLocutus Mar 3 2014, 9:26am replied:

Some areas are coming along nicely but modeling and GC scripting areas are a little under-staffed so it takes quite some time to make considerable progress.

+2 votes     reply to comment
Sargent777
Sargent777 Mar 4 2014, 6:11pm replied:

I would like to help. Is it possible for me to be a free lancer? I'm good at modeling, and I am a huge stargate fan.

+2 votes     reply to comment
MapperLocutus
MapperLocutus Mar 5 2014, 4:26am replied:

If you can texture your models your help would be greatly appreciated!:) We need everything from simplistic map props to complex human models.
Just shot us a short application (what you can do and what you'd like to do) on stargate-eaw.de (top bar: recruitment -> freelancer).

+2 votes     reply to comment
Zajin
Zajin Mar 3 2014, 12:12pm replied:

ground skirmish would be great, even one small GC map would be a spectacularly entertaining addition. perhaps a extra large skirmish map with build-able ship yards, mine fields or other special structures so you could make your own space defense system.

+1 vote     reply to comment
Jack_Hunter
Jack_Hunter Mar 3 2014, 2:39pm replied:

Sorry, but because working still hard on ground stuff and GC, we can't unfortunately release a ground skirmish or small GC yet. Our progress is too small for a such an update.

+1 vote     reply to comment
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