Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

Report RSS Open beta patch 3.0.4

Hi everyone! We're pleased that we can share patch 3.0.4 for the open beta with you today. Our newest member ArceusMK3 contributed quite some changes to this patch. And yes ... some of them got something to do with the screenshot. ;)

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Hi everyone! We're pleased that we can share patch 3.0.4 for the open beta with you today.

Patch content:

Art
Textures:
- Added upgrade icons for *redacted*, Odyssey and Thor retrofit

Code
General:
- Rebuild Stargate_AI.meg
- Moved Bounty Upgrade to UpgradeObjects_Neutral and corrected a wrong text string
- *redacted* is now a transport which can be attached to any ship in orbit by choice and give it, and only it, significant buffs. If ship is destroyed, so is the *redacted*, in quite the explosion!

Stargate Galaxies:
- Updated AFG function hoping to avoid issues with locked planets (Potentially resolves #0003506)
- Prevented the Asurans from retreating to avoid issues with them going to the locked planet midway (resolves #0003500)
- Updated Fleet Commander / *redacted* code a little
- Updated Ori event to fire off on more reasonable time scales
- Added Asuran AI activation for Tauri, based on replicator AI. Note that they stop working when they run out of ground units
- Added missing replicator player in Wraith LUA
- Added System lord AI and activation for Wraith
- Added Replicator AI and activation added to Wraith
- Updated Wraith Ori event chain
- Added Goauld Replicator AI activation code
- Fix for Ori and Replicator defeat event
- Planet Ability fixes II

Goauld:
- Removed arbitrary build limit for Anubis Hataks
- Corrected the code of Anubis eye so it removes each eye properly and didn't just skip to the end of the event without removing anything

Tauri:
- Tauri GTSW drones should do proper damage now
- Adjusted the pop cap of the Aurora to match the one of the Asuran battleship

Wraith:
- Wraith Assassin can assassinate now
- Templated several Wraith units

Replicators:
- Templated Fifth and RepliCarter (issue #0003530)
- Updated Replicator land unit good/bad against info
- Replicator nanite missile will no longer target heroes

Ancients:
- Organize Ancient def sat code, remove unnecessary variants, move skirmish version to appropriate file. General formatting cleanup of Space_Buildings_Satellites.xml

Asurans:
- Fixed Oberoths Beam ability in skirmish doing no damage

Ori:
- Fixed Ori warship firing their superlaser too rarely

Text
- Fixed another text and spelling typos (resolves #3550) (resolves #3555)
- Adjusted *redacted* mission texts so players know to put it on the ground (resolves #3558) (resolves #3532)
- Removed unecessary sentence in Mantis description (resolves #3556)
- Added texts for *redacted* load into ability (resolves #3196)
- Added event and upgrade texts for unlocking *redacted* (resolves #3538)
- Fixed several text typos reported by the community (resolves #3550)
- Changed description of Replicator hero Fith
- Adjusted text for planet ability Bounty and making clear for what it is good for (resolves #3542)
- Added event texts for Korolev spawn and Thor retrofit (resolves #3543) (resolves #3544)
- Created text IDs for Wraith Rebel buildings and units - updated Text strings for Goauld replicator event
- Text stuff for Wraith Ori and Replicator Events
- Fixed wrong texts for planet ability Bounty and made it non-galaxy-wide
- Added event texts for Wraith Replicator and Ori Invasion as well as Goa'uld Replicator Invasion (issue #3552) (issue #3545)

Our newest member ArceusMK3 contributed quite some changes to this patch. And yes ... some of them got something to do with the screenshot above. ;)
If you're interested in supporting the team as well feel free to head over to our Discord. We currently have a few positions open like coder, 3d modeler or audio artist.

Also: Thanks to everyone who took the time to complete our latest survey! We just closed it after more then 180 entries. We will take some time to analyse the results now and might share some findings in an upcoming news. See you next time! Your SGMG

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