Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption.
This total conversion replaces every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more.

Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith.

Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more.
Each faction owns several space and land units and buildings, either well known from the series or completely new ones, invented by us.

Many new missions and adventures in the Stargate universe are waiting for you...
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Space Skirmish: Released 16th of December, 2012
Pegasus Prelude GC: Open Beta since 7th of November, 2016 - Stable since 10th of March, 2019


link to our german FAQ link to our english FAQ



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Tau'ri ground spotlight

News

Happy Easter dear community!

We got you a few presents...none is egg-shaped but they are at least colorful. ;)

But before that a few words about the weather this weekend: Cloudy with a good chance of lightning strikes!
Some of you guessed it already after seeing the teaser on our social media...we included Thor's Chariot from the SG-1 episode of the same name.

This is how the proof of concept looked like:


And this is how we made it work:

  • Daniel Jackson got the weaken_enemy special ability. In the vanilla game, this ability spawns an instantly exploding projectile that affects nearby units. In our case, we've changed that in way that he only spawns an invisible dummy unit.
  • This invisible dummy has a lua script attached that enforces the spawn of another unit despite not being in an reinforcement zone.
  • The unit that is being spawned is also an invisibly dummy but the clue is that this invisible second dummy is spawned via transport.
  • The landing transport is the Beliskner class ship with a custom animation.
  • The transport comes with yet another script that plays a custom sound effect (thunder sounds found on the web) and a special particle effect to have those clouds.
  • In the first iteration (as you saw above), the Beliskner had a weapon hardpoint at its nose that would fire (test) projectiles while unloading the invisble dummy - using the original beam sound effect from the series.
  • Since it was hard to mimic the beam appearance from the episode that way we replaced that Hardpoint with a special ability, drain life. This ability creates beams towards mutiple targets.
  • We then replaced the vanilla beam effect with a custom one in order to have a proper beam effect.
  • All invisible dummies despawn themselves after they have triggered what they were supposed to.

We hope that you like the final result presented below:


On a more serious note: As most of you probably already know Carmen Argenziano the actor of Selmak/Jacob Carter has died this year's February.
It was a shocking news for everyone who enjoyed his acting and we've not been an exclusion.


We therefore would like to showcast our effort to immortalize his persona of Selmak/Jacob in our project.

A while ago we modelled his apperance in on of our live streams which is available as video on demand for everyone interested:


The result of the stream below:

Selmak face final
After that we attached the model of his head to a previously made Tok'ra body:

Selmak render

To conclude the evolution of our Selmak/Jacob model we created another video of our Stargate EaW Shorts series:


We hope you like our efforts to keep the essence of this beloved character alive.

Stay tuned for more awesome ground stuff and enjoy Easter!

Yours,
SGMG

sgmg logo min



Time for a drastic change!

Time for a drastic change!

News 9 comments

We have to inform you of a troubling development...

Goa'uld ground spotlight

Goa'uld ground spotlight

News 1 comment

After moving Pegasus Prelude to the stable version of our mod is now finally time to talk more about the ground part! Today we would like to show you...

Pegasus Prelude Hotfix + Goa'uld ship model update!

Pegasus Prelude Hotfix + Goa'uld ship model update!

News

Shout out to our friends at Stargate Invasion for their support. :)

Pegasus Prelude moves to stable version!

Pegasus Prelude moves to stable version!

News

We're very happy to announce that Pegasus Prelude is now (finally) available in the stable version with today's release of patch 1.6.0!

RSS Files
SG EaW: TPC Launcher [Installer/Auto-Updater]

SG EaW: TPC Launcher [Installer/Auto-Updater]

Full Version 237 comments

The Launcher downloads and installs the mod plus all released patches automatically. You don't need any kind of other installer/download. The launcher...

Stargate - Dark Jump, German Campaign by Selmak

Stargate - Dark Jump, German Campaign by Selmak

Patch 9 comments

Stargate - Dark Jump For classic Stargate - EAW 1.0, 1.1, 1.2 CAUTION: This is NOT for FOC or The Pegaus Chronicles! German FanFic, a space campaign ModMod...

SG EaW: TPC-Patch 1.4.1 [Manual Installation]

SG EaW: TPC-Patch 1.4.1 [Manual Installation]

Patch 15 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch adds another...

SG EaW: TPC-Patch 1.4.0 [Manual Installation]

SG EaW: TPC-Patch 1.4.0 [Manual Installation]

Patch 8 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch adds the new...

SG EaW: TPC-Hotfix 1.3.2 [Manual Installation]

SG EaW: TPC-Hotfix 1.3.2 [Manual Installation]

Patch 4 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch fixes the non-working...

SG EaW: TPC-Hotfix 1.3.1 [Manual Installation]

SG EaW: TPC-Hotfix 1.3.1 [Manual Installation]

Patch 2 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. It fixes the the critical...

Comments  (0 - 10 of 23,677)
Shinzhon
Shinzhon

Hey guys!

campaing mod is working?

Reply Good karma Bad karma+1 vote
MapperLocutus Creator
MapperLocutus

If you're talking about the Pegasus Prelude campaign then yes, that's working :)

Reply Good karma+1 vote
koragg33
koragg33

april fools i hope ??

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Klon116 Creator
Klon116

For sure ;)

Reply Good karma+2 votes
koragg33
koragg33

Thats a huge relife

Reply Good karma Bad karma+1 vote
bridges1775
bridges1775

I'm having trouble getting the launcher to load the game. it worked fine the first day but now it wont work. Ive tried to update everything but it wont work.

Reply Good karma Bad karma+1 vote
Klon116 Creator
Klon116

Hey! That sound strange...

It would be great if you could jump on to our Discord: Discord.gg
It's way easier for us to give support there. If that's not feasible kindly PM us.

Reply Good karma+1 vote
MapperLocutus Creator
MapperLocutus

The problem has been resolved:)

Reply Good karma+2 votes
StShoot
StShoot

I found some issues with the newest update (steam edition)

- always when i fight on hoff its only a wight screen no stars, no planet


- at the final battle, there is no planet, you can see atlantis but it looks like its flying (not sure if its intended) (i played as the anicents)

-While i defended oracis with the anicents, my defence satelite didnt shoot until it was nearly down, THAN it started rapidfiring and destroyed 3 wraith motherships, all the enemy jets and and smaller ships in a few seconds

But besides those small issues it worked very stable and i was able to complete the campain without any issues

Reply Good karma Bad karma+3 votes
MapperLocutus Creator
MapperLocutus

That last sentence of yours makes us feel very relieved :)

As for your issues 1 and 2: In the game, go into the settings menu -> Graphics -> Advanced and make sure you set the "shader" slider to max. If the shader setting is greyed out and you're playing on a laptop try switching to your dedicated graphics card. Hope that helps:)

Not sure about the satellite issue as I never had the problem you described. We will investigate...

Reply Good karma+2 votes
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I dont Even find words to describe it, every stargate fan will Love this.

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Jul 18 2016 by Goschty

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Latest tweets from @stargateeaw

RT @EckhartsLadder: Empire at War is 65% off. Buy the Steam version so you can easily download mods! EaW is pretty old, but (especially… T.co

May 1 2019

Some of you guessed it already after seeing the teaser on our social media...we included Thor's Chariot from the SG… T.co

Apr 25 2019

Carmen Argenziano the actor of Selmak/Jacob Carter has died this year's February. It was a shocking news for everyo… T.co

Apr 23 2019

Happy Easter dear community! We got you a few presents...none is egg-shaped but they are at least colorful. ;) ENG… T.co

Apr 21 2019

Weather forecast for the weekend: Cloudy with a good chance of lightning strikes... T.co

Apr 16 2019

RT @Spinobreaker: @BaronDestructo This comes from a game mod called #Stargate #PegasusChronicles check it out on @ModDB for video of… T.co

Apr 14 2019

The deployable staff cannon was heavily requested back in the days of the original Stargate EaW however we've never… T.co

Apr 5 2019

The ground part will come with a unique feature that has cost us quite some time and efforts...transportation rings… T.co

Apr 4 2019

You guessed it...we will stay true to our beloved Stargate universe! Make sure to check out Scifi at War which th… T.co

Apr 2 2019

Time for a drastic change! Stargate-eaw.de T.co

Apr 1 2019

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