Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption.
This total conversion replaces every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more.

Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith.

Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more.
Each faction owns several space and land units and buildings, either well known from the series or completely new ones, invented by us.

Many new missions and adventures in the Stargate universe are waiting for you...

Logo

Space Skirmish: Released 16th December, 2012
Next Step: TBA
SG EaW: TPC-Patch 1.1.0 [Launcher]

German FAQ
English FAQ


Image RSS Feed Latest Screens
The Might of the Asgard - new skirmish map The Might of the Asgard - new skirmish map The Might of the Asgard - new skirmish map
Blog RSS Feed Report abuse Latest News: Patch 1.3

16 comments by Klon116 on Jul 11th, 2015

Hello Community,

it's been a while, but now, patch 1.3 is ready for download! :)

As usual, the update is available via the launcher, or as a separate download in our downloads section. It's full of new content and various bugfixes.
For example, capital ships won't fly into each other any more, and Tau'ri fighters will auto-attack enemies in range again. Also, some special abilities like SG-1's capture-ability were reworked and some new ones were added. Wraith hives can now spawn darts, that launch a kamikaze attack on enemy ships. Also, the correct map names will now be displayed in skirmish battles.

The heart of this update is the new skirmish map "The Might of the Asgard". It will take you to the Asgard homeworld Othala, where you'll be fighting for the shipyard above the roofs of the city.

The Might of the Asgard - new skirmish map

The Might of the Asgard - new skirmish mapThe Might of the Asgard - new skirmish map


This map contains some very cool and unique features. For example, here (and only here) you won't get your resources from asteroid mines, but from special Asgard solar furnaces..

Asgard solar furnaces

Asgard solar furnacesAsgard solar furnaces


The most exciting, however, will be the Sleipnir, the ship we showed you last christmas. To be able to build it you'll have to take control of four stations around the map, research an upgrade in each one whilst keeping your opponent at bay.

Sleipnir - The ship of Odin

The Might of the Asgard - new skirmish mapThe Might of the Asgard - new skirmish map


Fitting this Asgard-themed update, we have another improvement for you. Our very talented 3D artist Leie Sistal, who also created the solar furnace, made a new model for the Beliskner class. We hope that you'll love it as much as we do!

New model for the Beliskner!


Asgard Fleet - Size comparison


Of course there will be some more improvements and changes, that haven't been mentioned here. For a full list please view the changelog in our launcher.
Share your thoughts about the changes, suggestions or bug reports in our forums, on ModDB, or on our social media sites - or arrange some multiplayer battles on the new map ;)

Now as you probably noticed, this is 'only' another space skirmish update. Rest assured, we're still working hard on the ground part and the galactic conquest mode. We assembled this patch for you to sweeten the waiting time.

Unfortunately, it doesn't always go as fast as we would like. Especially our lack of (ground) unit modellers is slowing the next big release down. So if you happen to be one, or know one who might want to help us out, feel free to send us an application. If you don't have much time, that's no problem - you can support us as freelancer without binding yourself to the project.

Along with the patch, we also released the launcher version 1.3.7. It comes with an improved compatibility check and some other optimizations.
Also, the mod can now be played in italian. After the launcher update, you'll find the new language in the options. Maestro_Luca worked really hard, he didn't only translate the whole mod, but also the launcher. That makes italian (next to german and english) the first completely supported text language current/smile

Have fun playing, and we'll see you next time!

Yours,
SGMG

sgmg logo


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SG EaW: TPC Launcher [Installer/Auto-Updater]

SG EaW: TPC Launcher [Installer/Auto-Updater]

Jul 11, 2015 Full Version 81 comments

The Launcher downloads and installs the mod plus all released patches automatically. You don't need any kind of other installer/download. The launcher...

SG EaW: TPC-Patch 1.3.0 [Manual Installation]

SG EaW: TPC-Patch 1.3.0 [Manual Installation]

Jul 11, 2015 Patch 7 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. It fixes the following...

Czech translation

Czech translation

Oct 26, 2014 Other 3 comments

Czech translation by Armin for Stargate - Empire at War: Pegasus Chronicles. !Please note that our support will remain English/German only!

Russian translation

Russian translation

Oct 26, 2014 Other 10 comments

Russian translation by stargate2010 for Stargate - Empire at War: Pegasus Chronicles. !Please note that our support will remain English/German only!

French translation

French translation

Oct 26, 2014 Other 5 comments

French translation by Leie Sistal for Stargate - Empire at War: Pegasus Chronicles. !Please note that our support will remain English/German only!

Spanish translation

Spanish translation

Oct 26, 2014 Other 0 comments

Spanish translation by qfeoeres for Stargate - Empire at War: Pegasus Chronicles. !Please note that our support will remain English/German only!

Post comment Comments  (70 - 80 of 22,204)
thore95
thore95 Jul 17 2015 says:

Great mod so far! (I even have the SGEAW logo as the background on my phone!) I just went through The Might of the Asgard and I have to say I love it! The only thing I would change would be making the Sleipnir's shields a little stronger. For being the best Asgard ship ever built it seemed like the shields drained too fast. (for me, I would add maybe 15% to 25% to the shield total) I am not trying to criticize because I love this mod I just thought it could be in a future update.

+3 votes     reply to comment
MapperLocutus Creator
MapperLocutus Jul 20 2015 replied:

Yeah, I agree.
With the next patch the Sleipnir should get better shields:)

+1 vote   reply to comment
Edmald
Edmald Jul 15 2015 says:

Got to say i love that there are Genii ships. They look like Soviet-style Spaceships. Its just perfect, the smaller fighters are also amazing.

+2 votes     reply to comment
dazza1422745673
dazza1422745673 Jul 15 2015 says:

Sorry to repeat myself here i would not have to if my question was not straight out ignored in the first place , I am trying to play the first SGEAW Mod The finial 1.3 I have the steam gold pack and i keep getting a freeze and error message on land battles and could use a little help getting it working IF THIS IS THE WRONG PLACE TO ASK THEN DAMM WELL SAY SO AND KINDLY POINT ME TO WHERE IS THE RIGHT PLACE !!

+1 vote     reply to comment
Klon116 Creator
Klon116 Jul 15 2015 replied:

Hey dazza,

the comments are moving very fast...your question was probably just missed.

We're not supporting the 1.X version for EaW anymore but there is a help desk within our forum: Stargate-eaw.de

Maybe your questions is already covered there and if not the community might be able to help. :)

+1 vote   reply to comment
dazza1422745673
dazza1422745673 Jul 15 2015 replied:

Thankyou, i will head there and try , i do hope someone can help i have seen posts about this type of error and some even recent ones for FOC and there seems to be fix for it, for people playing FOC but that does not help for those who are getting this error because we liked Galaxy conquest and still play the original while waiting for the new one :)

+1 vote     reply to comment
mikey1871 Jul 12 2015 buried:

(buried)

Seriously???? so why does your launcher know how to find the damn game files? what is this 1980??? where is even the bat file so that i could at least start the game manually?

why do you think that YOUR game is going to be the only mod that someone has installed in FOC and who the hell still uses that outdated and antiquated "Mod launcher" yes it was useful back-in-the-day when it came out, but it isn't now.

There are basics that need to be always done and having a bat file to run a mod is definitely something that should always be included.

it is embarrassing or it should be to you where your product fails to run or install because of small things that you guys never seem to understand are needed.

this product has such promise, but you fail in the basics. :(

-7 votes     reply to comment
Klon116 Creator
Klon116 Jul 14 2015 replied:

Hey mikey,
we used .bat files in the early days of EaW modding but as things evolved so did our file management.

Apart from starting the mod the mod launcher can
- Install the mod for you
- Install updates automatically
- Provide multiplayer support long after the initial gamespy service has gone down
- Launch the mod with the steam version without editing the starting options
- Test your online compatibility
- And much more

But in case that you still want to use the good old .bat file...
Just open a new text file add “swfoc MODPATH=Mods\Stargate “(without the “) save and close it. Afterwards edit .txt to .bat and there you go.
If there is feedback that more people need it we might add it into a future version. But so far everyone seems to be happy with the launcher service. :)

Have fun playing!

+3 votes   reply to comment
Guest
Guest Jul 13 2015 replied:

What the hell dude? It's great, the bat is in the mod folder, if it isn't make one, it isn't hard to make a bat file is it? Get a grip.

Good Mod Guys, ignore the nay Sayers...

+1 vote     reply to comment
mikey1871 Jul 13 2015 replied:

it's not the job of the player to make the .bat file for mods. that is the job of the modders.ANd NO "guest" the .bat file isn't included in the patches that the installer as of yesterday downloaded and installed. There are only 2 folders in the "Stargate" mod folder. Those are Data and patches.

-1 votes     reply to comment
Edmald
Edmald Jul 13 2015 replied:

Let me guess, you are using Steam?

+1 vote     reply to comment
Guest
Guest Jul 13 2015 replied:

It is NOT the JOB of the MODDERS, they MOD for fun NOT for YOU.

+2 votes     reply to comment
Edmald
Edmald Jul 13 2015 replied:

Why don't you take five minutes and read the FAQ?

+3 votes     reply to comment
TitanOrganic
TitanOrganic Jul 13 2015 replied:

Do you see anyone else complaining? Clam down. If you have problems, ask for help. Don't rage. This is a good community, don't spoil it.

+3 votes     reply to comment
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