This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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Mercs. Mercs. Trying to fix the pirates
Blog RSS Feed Report abuse Latest News: Version 4.0 Released

48 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Underwater Ground map for Mon Calamari

-Zygerria

-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 412 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 46 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 180 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 44 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (60 - 70 of 6,434)
koekie_mouse
koekie_mouse Jul 16 2015, 9:27am says:

the AI doesnt do any thing help plz

+1 vote     reply to comment
HM_Cr8zYsKiLLZ
HM_Cr8zYsKiLLZ Jul 15 2015, 10:26am says:

Note: If this is not the correct place to post this I am sorry

I just wanted to ask if there is something like a wiki?
Basically to explain what everything does and what the differences are etc.

example: If I wanted to know the exact difference between the Wolf Pack (which cost 500c on Kamino) and the 501st (which cost less), where could I look that up?

Ps: I think this is a cool mod and enjoy playing it, good work, keep it up!

+1 vote     reply to comment
musicsaves677
musicsaves677 Jul 15 2015, 5:44pm replied:

Google is your friend... try it.

+1 vote     reply to comment
mauiniko
mauiniko Jul 15 2015, 2:28am says:

Please help. The AI is unresponsive for me. I have had this problem on many mods and continuously suffer from it. How do I fix this problem?

I am running a Windows 8 Computer if that has an effect. Many others seem to have this problem too - We need a solid answer on how to fix the problem

Thank you.

+3 votes     reply to comment
cman033
cman033 Jul 19 2015, 7:55pm replied:

The problem is that if you multiple mods, they attempt to over write each others AI scripting. To fix it just reinstall the game and launch the mod you want to play. You will likely have to do this every time you switch mods.

+1 vote     reply to comment
musicsaves677
musicsaves677 Jul 14 2015, 11:04pm says:

Played the "Clone wars" Galactic conquest for about an hour or two in and it crashes (refering to my previous comment here)

After a period of TIME I get this error crash message... (nothing other than time as i can see causes this)

"EXCEPTION!"
"an exception has occurred. See_logfile.txt and _except.txt for details. Press CANCEL to exit or RETRY to debug"

Edit: looked inside the _except.txt file that is in the directory and it says i had insufficient privileges to run something it needed but i run everything with admin privileges...

+1 vote     reply to comment
musicsaves677
musicsaves677 Jul 15 2015, 7:14pm replied:

same thing happened this time only this time it kept the game running

(only thing i did was make every application in the EAW-corruption folder run in administrator)

this time it told me i didnt have enough space on my harddrive to save the game!?!?! seriously is 130+ GB not enough to save the game?

+1 vote     reply to comment
Guest
Guest Jul 14 2015, 2:07am says:

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lonelasersam
lonelasersam Jul 12 2015, 4:45pm says:

On Ringo Vinda you should make the staition aloud to build for the Cis

+1 vote     reply to comment
DarthAndeddu
DarthAndeddu Jul 11 2015, 12:14pm says:

hey if yall get time or finish all of this yall should create a campaign for the mod, where your put in the historical battles and other missions too.

0 votes     reply to comment
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