This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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47 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 393 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 45 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 179 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 44 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (60 - 70 of 6,353)
fluffyman925 Jun 8 2015, 5:39pm says:

Can someone help me with installation because the directions are for people with foc on disk. I have the steam version therefore those directions don't help me.

+1 vote     reply to comment
arctrooperfives Jun 8 2015, 10:13pm replied:

Put it in the addon file then right click on the game and then press "Properties then press set launch options and put

sweaw MODPATH=Mods/star_wars_clone_wars_iV

+1 vote     reply to comment
Guest Jun 10 2015, 5:55pm replied:

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Confederacy_General Jun 14 2015, 6:02am replied:

Look where you installed it and if you have it correctly in "Mods" folder in FoC.

+1 vote     reply to comment
fluffyman925 Jun 8 2015, 10:28pm replied:

Thank you got it working!

+1 vote     reply to comment
lonelasersam Jun 8 2015, 3:28pm says:

Ozzy When 4.1 coming out?

+1 vote     reply to comment
DickDonglerDylan Jun 7 2015, 3:29pm says:

So I've been having a problem. What is the structure that builds b-3 and commando droids etc. Because I'm at tech level 4 and I can't build anything else. Other than that I know I should have trench as well but he never showed up. I checked in skirmishes and I was able to build the commando and droideka units along with trench. What am I doing wrong?

+2 votes     reply to comment
Guest Jun 6 2015, 12:28am says:

Apologies if this is a dumb question but, how come I can't capture or even fight any pirate held planets? Like Mandalore and what not

-1 votes     reply to comment
PocketScout Jun 8 2015, 10:42am replied:

Because those are not pirate controlled, those are Republic systems with their own government. You can only invade those planets as the CIS, or if the AI takes them over.

+2 votes     reply to comment
lonelasersam Jun 4 2015, 6:38am says:

Hey Ozzy could you add the campaign that would be great, nevertheless very cool mod

+1 vote     reply to comment
Guest Jun 3 2015, 11:22pm says:

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lonelasersam Jun 4 2015, 6:34am replied:

You wait for the CIS to take it then you take it from them

+1 vote     reply to comment
Gen|fuu|Goldo Jun 3 2015, 7:47pm says:

I might say this is one of the best mods ive played in foc ive only got a few hiccups here and there, for example the size of some space battle maps, some are too small, one battle i wasn't able to fit 4 battle ships. (The large one not the venedators), some planets once conquered cannot be revisited (bomis koori 4, russan so far). I belive you already know about some units disappearing off the face of the galaxy (in my case the 501st legion company and 2 jedi warriors, koll something and Quinlan).

And the ones that ticked me off were the space stations from level 3 trough 5 are worthless defensively, level 3 torpedo launchers wont fire and you dont get frigates or destroyers for back up so it might as well be a level 2. Level 4 gives you one venator and thats it, it doesn't have a hangar so i guess thats why i don't get the fighters witch could come in handy in battles and level 5 doesn't give you nothing, but at least the description in level 5 doesn't say what its supposed to give you so i dont know if it was intentional or not.

lastly the consular class cruiser has no LOS it disappears when it goes beyond the fog of war, making it hard for me to keep track of them. And the laat/i's (republic gun ships) would not move if you try to load morar troops than what its capable of making it become an immortal defensive gun platform thats taken some of my units captive, hence nothing can bring them down for the droids shoot were it was supposed to be not where it is.

But other than that its a good game i hope to see more updates and a little bug fixing .

+2 votes     reply to comment
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