This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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19 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Zygerria
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is  shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov   Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 74 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 134 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 29 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 172 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 64 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (30 - 40 of 5,293)
max20077
max20077 18hours 26mins ago says:

Ive noticed a few bugs.

Bugs
A. Playing as Seperatists I've noticed that when defeating a planets space units after a short time a generic fleet response. Usually being, 2 accalamtor assault cruisers, two intervictors (things that stop you from fleeing) as well as a patrol cruiser or something On every planet so far ive defeated in space.

B. On the Rishi Moon outpost I sent in a raiding party. Captured it. But now I cant send a fleet to defeat their fleet hovering above the planet! it absolutely just wont send a fleet.

C. Ive upgraded my tech to 4 maxed out. But I can't upgrade any further for some reason. How do I get tech 5?

D. As I continue to upgrade my tech no new buildings such as the droideka one have appeared even after i built officer academy.

E. the row on top of the ground troop building row where the units are recruited um is growing so big that other units are gone or missing that use to be recruitable.

Is it just me having this?

+3 votes     reply to comment
max20077
max20077 18hours 3mins ago replied:

Also its generic fleet respawns* Sorry. But yea this is playing as only Seperatists. Bout to try out Republic.

+2 votes     reply to comment
Guest
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TeaviexCue
TeaviexCue 19hours 6mins ago says:

Jedi except Yoda run in a funny way

+1 vote     reply to comment
SleepySoviet
SleepySoviet 21hours 14mins ago says:

So first off, this mod is disgustingly good. My only gripe is that you chose to use Anakin's movie quotes for some reason. It gets pretty awkward when he is ranting about bringing peace to his new empire at the beginning of the clone wars.

+4 votes     reply to comment
saruman_the_wise
saruman_the_wise Apr 15 2014, 9:03pm says:

I've notice a bug in the hypori map if you go dead a head the second hall way is impassable whent it cleary should not be

+1 vote     reply to comment
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Guest Apr 15 2014, 8:45pm says:

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Guest Apr 15 2014, 8:30pm says:

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sandtrooper956
sandtrooper956 23hours 12mins ago replied:

You have to upgrade your tech.

+1 vote     reply to comment
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Guest 21hours 51mins ago replied:

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