This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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Mercs. Mercs. Trying to fix the pirates
Blog RSS Feed Report abuse Latest News: Version 4.0 Released

51 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Underwater Ground map for Mon Calamari

-Zygerria

-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 424 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 46 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 180 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 44 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (30 - 40 of 6,443)
stuarteboy14
stuarteboy14 Jul 23 2015 says:

Can the modding team not make an auto install, every time i go to put the folder into the mods folder it crashes, is it because im doing somthing wrong,

0 votes     reply to comment
stuarteboy14
stuarteboy14 Jul 23 2015 replied:

i got the folder into the mods folder but i didnt get a icon to lunch the game, i tryed to lunch the FOC game but it just crashed, this is also version 4.0

+1 vote     reply to comment
musicsaves677
musicsaves677 Jul 23 2015 replied:

Something wrong on your end have all the game fixes and requirements first

+1 vote     reply to comment
stuarteboy14
stuarteboy14 Jul 24 2015 replied:

Have all the updates for EAW and FOC, i have played the republic at war mod but i used the auto installer for that, i uninstalled it b4 trying this mod

+1 vote     reply to comment
jt07
jt07 Jul 23 2015 says:

My mod keeps crashing when I try to save around the transition between tech level 3 and tech level 4. Anybody else have this issue?

+1 vote     reply to comment
Random99
Random99 Jul 23 2015 says:

when i'm at courassant i cant build all the units even at tech 5 and i have all the buildings but i cant build most of the things and some show multiple times is there anyway to show all buildable units at a planet so i can build them all or is this just it

+1 vote     reply to comment
braydenpotter190
braydenpotter190 Jul 23 2015 says:

Can someone give me the exact run code for steam? because i cant seem to get it to run, yes it installed correctly and everything is where it should be

+1 vote     reply to comment
Random99
Random99 Jul 23 2015 replied:

swfoc MODPATH=Mods\star_wars_clone_wars_iV

+1 vote     reply to comment
Mandalore17
Mandalore17 Jul 22 2015 says:

How you use it for Steam? I keep trying but I can't seem play it even when spelling it for Mod

+1 vote     reply to comment
mauiniko
mauiniko Jul 22 2015 says:

How do I advance tech level?... I don't think I am able to build any structures that do it?..

+1 vote     reply to comment
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