This contains content from patch 1.3 that will not be uploaded separate so you will need to re-download this here and remove any version of the mod you...
Star Wars BattleFront Commander
The mod will bring the big and favorite battles from Star Wars Battlefront 1&2 and the canceled Star Wars Battlefront 3.We aim to bring you huge battles on land and space that will make you feel like your playing battlefront but in a RTS element. Skirmish will be a whole knew gameplay style while GC will be left intact but will have a new style to it.
Land battles is a big part of the battlefront franchise and is just a big as space battles,structure will be removed and base building will be added, you can pick and choose your landing zone on the battlefield for your base of operations.You can choose to have a shields over your base or not, have vehicle battles or just infantry battles it's all up to you.
Space is also a huge part of the battlefront franchise and is just as fun,So we have edited every stock map in FOC to be just that, space stations will no longer be your main building block for building upgrades and units, Each faction will have 1 capital ship and 2 support frigates allowing you to build new fighters and other ships,A beacon can be brought in to give you upgrades for fighters,frigates and even upgrades for your own main ship, Because of this battles can get intense very fast and can last just as long because capital ships that can be built from the main capital ship can build more fighters and frigates and from them the upgrade beacon can be built,Heroes are no exceptions here either all the classice heroes and more are coming to this mod.
Galactic Army of the Republic
Confederacy of Independent Systems
Is a mod that is based around the game star wars battlefront and Star Wars Battlefront 3 ( Free Radical version)
Disclaimer: this mod is in no way affiliated with Lucasarts or the former free radical staff now crytek uk
Anyways i have/had massive respect for Free Radical and i dedicate this to them
The Team consist of
-Jedi_Clone_X2- Team Leaders
-FlyingDonut- Ui and other graphic things and some coding
So i completed the clones about a week and a half ago but i was hoping by now i'd have the patch out but sadly as you can see it's not, basically all that's left is to code in some upgrades of the droideka's,and some others as well for the CIS, along with fixing the bombing run and bombardment's for the CIS and adding nute gunray to GC and coding in count dooku and then i'll be ready.
Now i hadn't planned on adding in the homing spider droid until i get the mod out of beta and into it's full 1.0 version but it's in and once you see it ingame it's animations aren't well done but this is a beta and i hope by the full mod release it'll be fixed.
As for the patch 1.2 it will be the last patch in terms of new units, now it wont be the end of patches altogether for the beta it will be the end of adding new units. If you guys find bugs that mess with the mod and so on i will push a patch out but as for the mod in a beta state it's staying there for a while and what you get with this patch is pretty much it for the time being.
Now you be asking yourself is the mod not gonna be worked on after this in terms of new content well yes it is i'm gonna be focused on the full mod now which means more time to develop, i have no clue when i will get out the full mod but it could be way later this year but when i said full mod i mean the factions already in the mod The Old Republic and Sith Empire wont be added into the mod until everything is finished and added in for the factions already in the mod, the CIS will be fully complete by then and the Mando faction will be completely overhauled.
This is why i am pumping this patch with a lot of content and fixes so i can focus on the Full mod and let you guys have fun with the beta and it's patches until i can get it out.
So i hope that helps you understand what i sorta have in store for the mod. when it's all said and done the CIS are gonna have all changed skirmish,gc buildings and GC specific ones, the Republic wont get one builds other the GC specific ones and the Mando Faction will be completely redone
and GC Campaign story for some of the factions but sure which atm and a brand new idea i have for skirmish that i think everyone will like it wont replace the old skirmish but will be in a map pack just like the swbf2 style maps i did, what it will do is mix a bit of sins of a solar empire space building to skirmish and GC