This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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21 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Zygerria
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is  shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov   Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 83 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 134 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 29 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 172 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 64 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (10 - 20 of 5,351)
denyingbody598
denyingbody598 5hours 45mins ago says:

Really cool so far! :D there are a few bugs I've found though. One is on some planets in the main clone wars campaign when you attack on the ground and I win but the troops disappear and it still says the enemy controls the planet. to fix this i;d have to send another attack force to take the planet. then the troops come back

+2 votes     reply to comment
Ozzy667
Ozzy667 5hours 38mins ago replied:

I have never heard anything like that. Very Odd!

+1 vote     reply to comment
denyingbody598
denyingbody598 5hours 36mins ago replied:

it's a weird little thing that happened twice. it was on that new desert planet and one other near selucami

+1 vote     reply to comment
denyingbody598
denyingbody598 5hours 41mins ago replied:

And also when I played the Battlefront map I wasn't able to send troops to raid a planet. I haven't tested it since but when I sent two squads of the wolf pack to raid it would load in normal in the pre mission screen but when I hit begin it would just lag then flash and I can't hit esc or start the mission

+1 vote     reply to comment
denyingbody598
denyingbody598 5hours 39mins ago replied:

And one final thing XD not sure if it's a problem on my end or if some files were mixed up, or if there just isn't a unit card for them. But the Phase one wolfpack squad is the Phase twos.

+1 vote     reply to comment
KeepAmazinn
KeepAmazinn 8hours 41mins ago says:

The magnagaurds feat and legs in game model are red
The atrt makes no sound when walking

All I've found so far in this skirmish play through

+1 vote     reply to comment
Jumbroni
Jumbroni 8hours 50mins ago says:

Listen guys, not to be rude but unless you can do what this team has done with little resources and LITTLE time. Please, just be grateful for what you got. I know reporting bugs is good but you don't need to be so "why is this happening, I thought you guys tested.." Yes, they did test but there were bugs that couldn't be resolved so don't act like they didn't try.

+2 votes     reply to comment
george76
george76 6hours 44mins ago replied:

i agree plus ozzy is most likely taking this all in to consideration to be looked at in the next patch so just relax u act like you not having trench or the lack of sounds is the end of the world just give these guys some breathing room or they can just take down the mod and make u wait another year so just shut up and enjoy what u got

+1 vote     reply to comment
KeepAmazinn
KeepAmazinn 9hours 22mins ago says:

Can you build shock troopers on Coruscant?

+1 vote     reply to comment
Ozzy667
Ozzy667 5hours 50mins ago replied:

Unresolvable unless I simply remove its ability to carry troops. We tried many different ways on that one.

+2 votes     reply to comment
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