This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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38 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 253 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 34 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (40 - 50 of 6,034)
AMoruz Sep 4 2014, 5:33pm says:

So I have a question. How do I get heroes like kit Fisto or sian jeisel back when they die I don't see a way to buy them back or a timer? Anyone help?

+1 vote     reply to comment
Ozzy667 Creator
Ozzy667 Sep 7 2014, 10:43pm replied:

Once they are dead they are dead!

+2 votes   reply to comment
AMoruz Sep 12 2014, 6:39am replied:

Ok thanks wasn't sure if there was some timer that glitched off screen

+1 vote     reply to comment
Uriell974 Aug 21 2014, 1:06pm says:

There to planets that are not complete, normal?

+1 vote     reply to comment
traviscduran Aug 21 2014, 11:24am says:

I'm getting 2 types of bugs pretty consistently during my play.

I either get a crash to desktop bug while initiating a battle that will delete my saves or I get the exception error while going into a battle.

I have the Gold version of this game on Steam. This has occurred while in Tech 5, with the unit cap either met or very close to.

Not sure if anyone else has a solution or is facing these problems as well.

+1 vote     reply to comment
Rakazul Aug 24 2014, 9:14am replied:

I have the same problem is there a way to fix it ?

+3 votes     reply to comment
KingBoo6667 Aug 19 2014, 2:09pm says:

I think you should give the hero's a buff. I feel the jedi just get killed so easily in ground battles. If they had health like they did in the republic at war mod it would be awesome and feel like hero's actually make a real difference

+1 vote     reply to comment
Guppyman16 Aug 18 2014, 8:19pm says:

is this a mod for Star wars Empire at war?

0 votes     reply to comment
KingBoo6667 Aug 20 2014, 11:49am replied:

Its a mod for the forces of corruption DLC for empire at war.

+1 vote     reply to comment
lasair-nova Aug 17 2014, 7:07pm says:

Dose anyone else have a bug where a ground battle starts on kashyyyk, I click "begin" but nothing happens? I just keep getting the loading screen forever, I have to Ctrl+Alt+Del out of the game.

+2 votes     reply to comment
HTRK74JR Aug 17 2014, 11:48am says:

Is it just me, or does CIS level 5 space stations get like 4-5 providence carriers and stuff, while the level 5 space station for the republic only gets like 2 venators, that seems really wrong.

+4 votes     reply to comment
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