This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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40 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 324 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 38 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (50 - 60 of 6,150)
Romecivil Mar 3 2015, 11:36am says:

Is it just me because in galactic conquest i cant seem to raise my tech level for the sepies and its really annoying me(if anyone has a fix it would be much appreciated thank you)

+2 votes     reply to comment
Madchicken117 Mar 6 2015, 12:55pm replied:

that happens to me i cant get tech five as separatists the upgrade research button disappears when i hit tech 4

+1 vote     reply to comment
Romecivil Mar 6 2015, 4:36pm replied:

thanks but mine was a different problem i was playing GC and on one of them the separatists are not supposed to increase in tech so my bad also is it just me or is the malevolence broken i get tech lvl 4 and it wont spawn i tried 4 times now 2 new game and one reloaded save

+1 vote     reply to comment
toolbox642 Feb 28 2015, 7:07am says:

does anyone know how to edit one of the galactic conquests to make so that you only start with one planet? ive looked in the files but can't find the file to edit anywhere... any tips?

+2 votes     reply to comment
Maxisupi Feb 28 2015, 5:17pm replied:

search in the Underworld Campainxml there is galacitc conquest that can you edit.

+1 vote     reply to comment
Guest Feb 25 2015, 5:35pm says:

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Desslar Feb 23 2015, 7:23pm says:

When will you update this mod?

+1 vote     reply to comment
minstones34 Feb 19 2015, 8:37am says:

plz...I dont have any idea to anticipate next version. but Can you release bug fix patch first?

+1 vote     reply to comment
Roovan Feb 14 2015, 3:35pm says:

Hey I keep playing galactic conquest as republic and when I get to tech 5 how do I build the "chancellor's secret project" is there a specific planet? Is it bugged?

+2 votes     reply to comment
Guest Feb 24 2015, 6:49pm replied:

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Bravo121 Feb 13 2015, 10:29pm says:

hey mod makers can you guys please make or fix it that no phase 2 troopers have the dc-15a blaster rifles all of my phase 2 troops have the dc-15 s carbines and get mowed down by droids while my phase 1 have the long barrel and will stand a chance against the droids

+3 votes     reply to comment
howitzerjunkie928 Feb 12 2015, 12:43pm says:

dose anyone have a fix for the ai just sitting there doing nothing

+1 vote     reply to comment
Bravo121 Feb 12 2015, 6:07pm replied:

what do you mean

+1 vote     reply to comment
howitzerjunkie928 Feb 13 2015, 3:06pm replied:

every time a play a game in any gamemode for the mod th ai just sits at there base doing nothing i have tried all gamemodes, both factions and majority of the maps but still they just sit there and do nothing i am playing on the disk version of FOC if that helps

+1 vote     reply to comment
Bravo121 Feb 13 2015, 5:21pm replied:

i had that problem what you do is delete the data re download and put it back in the file also do you have the mod launcher because that helps a lot the petroglyph one if that doesnt work download all the other patches and install them

+1 vote     reply to comment
howitzerjunkie928 Feb 20 2015, 6:03pm replied:

thanks for the advice doing that right now :)

+1 vote     reply to comment
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