This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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39 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska

-Protodeka

-Scorpenek annihilator
droid

-Mandalore

-Underwater Ground map for Mon Calamari

-Zygerria

-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
Ozzy667
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 299 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 37 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 42 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 65 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (50 - 60 of 6,100)
Guest
Guest Jan 15 2015, 5:46pm says:

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EddieSmithWCHS2013
EddieSmithWCHS2013 Jan 14 2015, 1:58am says:

I have to agree with Marnok. I noticed that toggling with the difficulty settings really changes the way the UI performs.

+2 votes     reply to comment
Guest
Guest Jan 13 2015, 8:57am says:

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Generals_ZH
Generals_ZH Jan 10 2015, 7:08am says:

Thanks Maxisupi,it works good!

+1 vote     reply to comment
Maxisupi
Maxisupi Jan 10 2015, 12:52pm replied:

no problem i like to help if i can

+1 vote     reply to comment
ironmenace
ironmenace Jan 9 2015, 6:04pm says:

First of all I would like to say I am loving this mod it is fantastic. I am enjoying it a lot more than the other clone wars era mods for this game. But I would like to ask (and excuse me if this has already been asked) but is there a way to fix the AI because all it does is sit there and build ships at their starting planets and never attack. The mod is quite fun and looks great but I just wish the AI would put up a fight instead of waiting for me to capture all of their planets one by one. Anyways great mod keep up the amazing work!

+2 votes     reply to comment
Ozzy667 Creator
Ozzy667 Jan 12 2015, 8:22pm replied:

They were attacking me while I have been playing. I am not sure why some people get an AI issue other than it possibly being related to other mods on your computer

+1 vote   reply to comment
Marnok
Marnok Jan 12 2015, 11:03pm replied:

Not sure if this helps but maybe it is a difficulty issue because when I first played GC it was on Easy and the Ai only attacked either when I had a low-level space station or none at all, but on Normal it attacks every once in a while with a large force, I've yet to see how it reacts on Hard.

+1 vote     reply to comment
ironmenace
ironmenace Jan 14 2015, 1:41am replied:

I don't have any other mods on my computer that I know of. I have tried to re download but I don't think it helped. And yeah Marnok I have also noticed that on normal it only attacks when there is no forces at all or a low level space station. But what fun is that? lol But anyhow I think its cool that you actually respond to the comments! Great mod hope to see an update soon :)

+1 vote     reply to comment
Maxisupi
Maxisupi Jan 9 2015, 12:03pm says:

Is it Possible that you can made an Valiant Cruiser and an Victory II Crusier because i think that the CIS has to many fregates and the Republik has only 2 fregates and can you made an AT-XT and AT-OP and also Clone engineer i hope it work. On my Opinion that's youre Mod is the best because you have many infranty Battalion and you can control every clone secondary i think youre mod about the clone Wars is the best. ps: I am from Austria i hope my english is not to bad and i hope that any Idea from me are can be a part of this Mod. i wish you a good Day

+2 votes     reply to comment
Ozzy667 Creator
Ozzy667 Jan 12 2015, 8:20pm replied:

AT-OP is useless. Sorry. AT-XT ......maybe

+1 vote   reply to comment
Maxisupi
Maxisupi Jan 13 2015, 4:03pm replied:

can you please make to build the schock trooper and give yoda as commander the clone commander Thire in the galactic conquest i think thats were a good idea i hope you can make that please. And is that a option to make a clone units that can repair vehicle on the battlefield? sorry if my english is not good. i hope you enjoys my idea.

+1 vote     reply to comment
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