This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to

For help with installing mods go to this forum and ask

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43 comments by Ozzy667 on Apr 15th, 2014

Well for starters their are some known issues which we were unable to resolve.

-The Abandoned Sensor array and Pirate Outpost can not be captured

-Attacking certain turrets and wallsaround CIS bases with explosives and
heavy weapons damages the base shield for unknown reasons. The shield now
regenerates health to compensate for the issue.

-A few nightvision clones have momentary animation pauses while moving the
clones in a large group.

-Occasionally Anakin and ObiWan have frozen while attacking droids using
their Berserker ability.

So we will be working to fix these issues for a later patch. We also plan to add some things in the 4.1 patch

-Omega Squad with
stealth armor

-2nd Airborne

-Aquatic Units

-Possibly redo Durge

-Kul Teska


-Scorpenek annihilator


-Underwater Ground map for Mon Calamari


-Ringo Vinda
We will also be listening to what the fans may want.
Now with 4.0 FINALLY done I for one will be taking a long break from this mod and Star Wars in general besides helping the Vong mod. I am beyond burned out after working on this for so long. I will be working on 4.1 here and their but as far as modding goes I will be working on a non Star Wars mod for a while.
Here is shot of my first ship for the mod. I am working on textures for 4 others currently and working on Infantry and Vehicle models.

Model by Kharcov Texture by Ozzy667

So stay tuned for my page for this new mod which for now will be called Earth 2100 and stay tuned for 4.1.Thanks for all you support.
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Star Wars The Clone Wars Version 4.0

Star Wars The Clone Wars Version 4.0

Apr 15, 2014 Full Version 360 comments

In development since August of 2010. Version 4.0 has evolved and been changed many times to make it the massive full conversion mod that it is today.

Battlefront Demo (FIXED)

Battlefront Demo (FIXED)

Mar 16, 2012 Demo 135 comments

Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

Steam Install Instructions

Steam Install Instructions

Mar 8, 2012 Guides 42 comments

Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

Star Wars - Clone Wars (version 3.0)

Star Wars - Clone Wars (version 3.0)

Jan 4, 2010 Full Version 178 comments

This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

Star Wars - Clone Wars (Patch 2.0)

Star Wars - Clone Wars (Patch 2.0)

Jul 22, 2009 Patch 43 comments

This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

Star Wars - Clone Wars mod 1.5

Star Wars - Clone Wars mod 1.5

Jun 18, 2009 Full Version 67 comments

This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

Post comment Comments  (70 - 80 of 6,221)
CNitro Apr 26 2015, 4:37am says:

How do you advance to tech level 5 as the CIS? I know how you steal tech in Empire at War but here it tells me to steal tech with darth sidious but all i get is raid the system with him? Can anyone help me out?

+1 vote     reply to comment
wheelmandan Apr 25 2015, 7:27am says:

never mind i see what i did wrong i just put your mod in as is i did't look in the mod folder to the mod your made i was like i'm doing somthing wrong.

+1 vote     reply to comment
Bryan_Axl Apr 23 2015, 5:57pm says:

can you help me ?? I was playing the mod and everything seemed to be fine, but now I can't choose or move my units on land and space map, even in the galactic conquest map I can't move anything, hope you guys have a solution for this

+1 vote     reply to comment
Guest Apr 30 2015, 4:38pm replied:

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Echo-Foxtrot Apr 22 2015, 9:56pm says:

could you create a little sandbox addon if you guys have time so we can get bigger battles faster

+1 vote     reply to comment
Guest Apr 19 2015, 2:29pm says:

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jaybt12 Apr 23 2015, 5:23am replied:

try removing the two folders AI and Enum.

+1 vote     reply to comment
Guest Apr 17 2015, 2:51pm says:

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darkyuri Apr 15 2015, 8:33am says:

Is mod alive?

+1 vote     reply to comment
jaybt12 Apr 11 2015, 11:29am says:

Hey I got it working and love the game, I dont know if this is right but I got it working by going in the XML file and removed the two folders AI and Enum, and it seemed to work fine after that

+1 vote     reply to comment
clayface108 Apr 19 2015, 3:35am replied:

hey thanks for telling us this helped me i had the same problem

+1 vote     reply to comment
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