Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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RSS Articles

Current Project Status

Development continues with the current task list sitting below 40 items remaining.

2015/2016 v1.2 Tasklist: 207/245 tasks complete (85%).

Move to GitHub (2016)

As we mentioned earlier this year, we will be making adjustments to the way we do future development with the goal of better transparency, more community involvement, and faster turnaround times. The biggest change here will be our move to GitHub later next year. This change will provide the community with a more direct avenue for impacting the direction of the project.

GC Name Contest

One of the top requests we've received is the addition of new full-sized galactic conquest map where each player starts with a single planet. Since this was something that came about as a result of community input, we figured it would be appropriate to let you decide the title of this new GC map. Let us know in the comments section, below, and we'll select the title that has received the most votes/support (weighted by time added to give everyone an opportunity to submit a suggestion).


April Update (2015)

April Update (2015)

News 91 comments

A Republic at War news update for the month of April, 2015.

March Update (2014)

March Update (2014)

News 95 comments

A Republic at War news update for the month of March, 2014.

Republic at War v1.1.5 is GOLD

Republic at War v1.1.5 is GOLD

News 58 comments

A Republic at War news update for the month of June, 2013.

Republic at War v1.1.5

Republic at War v1.1.5

News 33 comments

A Republic at War news update for the month of June, 2013.

RSS Files
Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Patch 110 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Full Version 86 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Full Version 611 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Guides 69 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Comments  (0 - 10 of 48,776)
leyamasa
leyamasa

I know I asked this before, although it was never answered. Will the sheathipide transports and LAAT/v be destroy-able in galactic conquest space battles? Seriously, its like having hundreds of V-Wings/Vulture Droids targeting nothing in which it is ignoring them. I also cannot target those transports with my space units. :C

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neauxno
neauxno

yeah this is a problem it mostly likely will but for now its best to kill the ones you can then auto resolve

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metalchibre
metalchibre

(buried)

Bad mod

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Sly442
Sly442

We can't report private users. This needs to change. All this illiterate does is post negative two word phrases in mods and games.

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Thomas0011
Thomas0011

very bad animations ,only grievous have a good movement

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Anakin_Sklavenwalker
Anakin_Sklavenwalker

overnight the new video will be pre rendered at 540p. If that looks good enough, I'll spend a week or so rendering at 1080p.

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Flashy_3
Flashy_3

Its been months since EverythingEAW went down, is it still a WIP or is it permanently down?

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Sly442
Sly442

Perhaps the server change was the perfect time for z3r0x to finally erase all his traces in this community/sever his past.

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REDDEAD33
REDDEAD33

ANAKIN YOU GONNA SLAM THAT THESIS I KNOW YOU CAN

Reply Good karma Bad karma+3 votes
Anakin_Sklavenwalker
Anakin_Sklavenwalker

thank you, I will hopefully ;)

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Star Wars: Empire at War: Forces of Corruption
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9.2

2015 votes submitted.

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Highest Rated (95 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010 by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011 by z3rOx

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Latest tweets from @republic_at_war

Interested into helping to create an modding editor (University Project) ? Github.com More info will come on GitHub

Mar 15 2016

tweaked and tested easy AI a bit. now it waits some days before attacking.

Feb 26 2016

just reviewing some old eaw files and remake them into high resolution media

Feb 22 2016

long long time no post here. we are all quiet busy with stuff, but we will move to RaW again this week.

Feb 18 2016

So we have just passed our 400th commit for Republic at War. This special commit contained some huge changes for a new GC.

Nov 27 2015

added full steam support for the launcher. now it is about 99,9% completed

Nov 16 2015

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