A Republic at War news update for the month of March, 2014.
Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
Current Project Status
After a much needed (extended) hiatus, the team has agreed that it's time to put a focus on wrapping up this interminable chapter of Republic at War's development.
The team is poised to wrap up the remaining v1.2 development components and is working hard to achieve that goal.
Over the past three years, the team has gone through a number of changes that have had a significant impact on our development timelines. To clarify, these changes will not affect the end product. We do appreciate your concerns and take them seriously.
To accompany these changes, we will also be making adjustments to the way we do development with the goal of better transparency, more community involvement, and faster development. We'll be announcing full details on these changes later this year.
Our internal task list is currently down to fewer than 100 items, much of which is polish & cleanup. This includes a number of additions to the original scope that we decided were important to include in this release.
We're on the home stretch -- thanks for bearing with us.
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Latest tweets from @republic_at_war
Exams over! Trying to work full-time for a couple of weeks on raw now
Oct 1 2015
@Rob_isoldi94 those videos will be in RaW 1.2
Sep 20 2015
the only problem with HD videos is, rendering takes so much time ...
Sep 17 2015
Finished also for space maps. Next Task: Change Laat color for GC battles
Sep 10 2015
We have just hit 300 commits of changes. The last contained the re-added auto map reveal for land maps
Sep 10 2015
at the moment we are working on a method that reveals the fog of war when the enemy has only a few units less. like the old eaw did
Sep 5 2015
Fixed some small bugs, including Yoda can now enter Laat Gunboats
Sep 4 2015
@JJamie59 we had to limit our Death Watch stuff which will be released in any version after 1.2
Sep 3 2015
Added new videos to "Fall of the Jedi" GC. Also most of the task with high to medium severity are done. Let's hope none will be added.
Aug 26 2015
nothing special but the messages/holos the droids are showing are now in correct position
Aug 25 2015