Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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57 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 74 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 49 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 359 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 54 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

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Guest 4hours 44mins ago says:

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nojembre
nojembre 8hours 50mins ago says:

I know a lot of people complain about how the CIS is overpowered, but I disagree. Please keep it how it is. Yes, the CIS can swarm with 10 lucrehulks, but that's realistic. They thrive off of higher numbers. If you send all your bombers to take out their hangers and shields early on, lucrehulks are no trouble for venators. And if you have a jedi commanding your fleet, they can shred droid fighters and they cause your other troops to perform better. This game is a STRATEGY game, and once you discover the right strategies the CIS is no problem.

+1 vote     reply to comment
GhOsTxYOLOx
GhOsTxYOLOx 7hours 2mins ago replied:

True if u have the jedi n squadrons of fighters u can make a straight path the CIS Capitol ships so ur bombers can follow in behind

+1 vote     reply to comment
GhOsTxYOLOx
GhOsTxYOLOx 11hours 8mins ago says:

What should be for the Republic is that they should add Comander Gree, Captain Rex, Comander Wolf cuz if u play as republic use Phase I clonetroopers the clone Comander on certain planets there is Cpt. Rex but forgot the planets' name

+1 vote     reply to comment
Lubich2
Lubich2 10hours 45mins ago replied:

commader Bly Fox Thire Captain Fodeo Arc 170 sharks Captain Tocken Ashoka Tauno fives phase 1 Arc trooper fives phase 2 Echo 1 and 2 Havey Pamma Even Piell Tub Roit clones Tiplee and Tiplar Commander ponds Green Blue Red leader as space ship squards

+2 votes     reply to comment
Lubich2
Lubich2 6hours 21mins ago replied:

Z 95

+1 vote     reply to comment
Lubich2
Lubich2 6hours 19mins ago replied:

Arc gunships arc Venters arc Y wings and Y wings

+1 vote     reply to comment
GhOsTxYOLOx
GhOsTxYOLOx 7hours 4mins ago replied:

I agree with those too

+1 vote     reply to comment
GhOsTxYOLOx
GhOsTxYOLOx 12hours 28mins ago says:

I agree with the others about the difficulty n glad a new update is coming out

+1 vote     reply to comment
101stDroidBattalion
101stDroidBattalion 11hours 40mins ago replied:

can not wait, must have 1.2.

+2 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Official Page
Everythingeaw.com
Release Date
Released Jun 30, 2013
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Highest Rated (77 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (30 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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