Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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74 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 75 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 54 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 389 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 55 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (0 - 10 of 44,761)
zw98
zw98 12hours 32mins ago says:

*sigh* You guys could at least give a progress report for the next update. I really am tired of waiting for that GC multiplayer update.

+3 votes     reply to comment
Captain-Brisco
Captain-Brisco 11hours 47mins ago replied:

I'm sorry dude, I'm too busy staring at your avatar pic to care what you just said...

KITTY WITH MACHINEGUN!!!

+1 vote     reply to comment
Enjoku4
Enjoku4 13hours 31mins ago says:

This mod is absolutely fantastic! It has always been my fanboy dream to play as the CIS or the Republic during this time period. Empire vs. Rebellion is fun for a while, but I've always wanted to send General Grievous and a droid army on a conquering spree! The mod team did a fantastic job with this and every unit is amazing.

The only issues I have with it are as follows, and please someone feel free to give a logical reason for each, or maybe they are just going to be fixed soon. Also i'm sure all of these have been discussed before but I don't have time to read through all the thousands of comments:
-Why do heroes have to die permanently? (After reading about perma-deaths I constantly restart every battle to make sure nobody dies)
-Why so many rectangle ships for the republic? They look very strange when flying alongside the Venators and Acclamators.
-WHY NO INFO ON NEXT UPDATE!?! Seeing that the last info note was in March of this year, I DEMAND another update on the update! I'll sick Durge on you if you don't say something soon!
-Issues with AI but you are supposedly fixing it so nothing much to be said. My main issue is with Skirmish where, even on EASY, the AI does everything with absolute perfection. Upgrades station to max before I can every time, how they get the credits when I control all asteroid-mines but 1 I have no idea. I barely get a small squad of frigates and fighters ready when here comes 2 Venators and a swarm of bombers. Vanilla easy is waaaaaay easier than this. Easy here is more like Medium.

Anyway that's my $2.20 on that. So please nobody get salty, just my opinions and issues.

THE MOD IS STILL F**KING AWESOME! Please keep working on it night and day, become a hermit and do nothing but program it.

+1 vote     reply to comment
The_Blackout
The_Blackout 3hours 35mins ago replied:

Two thing I really need to respond to:

Quote:"-Why do heroes have to die permanently? (After reading about perma-deaths I constantly restart every battle to make sure nobody dies)"

Heroes do re-spawn in RaW. The only major mod I know of that they don't is ICW.

Quote:"-Issues with AI but you are supposedly fixing it so nothing much to be said. My main issue is with Skirmish where, even on EASY, the AI does everything with absolute perfection. Upgrades station to max before I can every time, how they get the credits when I control all asteroid-mines but 1 I have no idea. I barely get a small squad of frigates and fighters ready when here comes 2 Venators and a swarm of bombers. Vanilla easy is waaaaaay easier than this. Easy here is more like Medium."

The problem here is your strategy. Sorry to break that to ya :/. In fact, I think it is actually easier to win against the AI in RaW than in the vanilla game. Here's a guide that might help you a bit ;): Everythingeaw.com

+1 vote     reply to comment
rebel_conqueror
rebel_conqueror Sep 13 2014, 12:13pm says:

Dang , when Wil the update come out?

+2 votes     reply to comment
CIS_Droid91
CIS_Droid91 Sep 15 2014, 5:37pm replied:

Mhm i am also starting to develop a hunger for updates. :( :( :(

+1 vote     reply to comment
Mace-Windu
Mace-Windu Sep 15 2014, 5:44am replied:

when its finished

+4 votes     reply to comment
Captain-Brisco
Captain-Brisco Sep 15 2014, 8:49am replied:

When order 66 is executed.

(Stares at Mace-Windu menacingly)

+3 votes     reply to comment
dom380
dom380 Sep 12 2014, 6:40am says:

*deleted*

0 votes     reply to comment
The_Blackout
The_Blackout Sep 13 2014, 8:04am replied:

If you have the time, upload your FoC's XML folder to Zippyshare.com and send me a private message with the link it gives you to download the XML folder(Also, you might have to put the XML folder into a zip folder to upload it, but I'm not sure).

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Everythingeaw.com
Release Date
Released Jun 30, 2013
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Highest Rated (78 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (30 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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