Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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RSS Articles

Hi all,

It's been an exciting few weeks for the team here and the community as a whole. As most of you know, we have released a new stop-gap patch for both Steam and disc players (v1.1.5.1) in prep for this year's long awaited v1.2 content update.

Steam users can now download the mod via Steam Workshop. This includes the latest v1.1.5.1 patch.

Disc users can download the patch via ModDB.

Although we will be supporting both Steam and disc versions of the game, we do recommend players play via the Steam client as it now supports proper online multiplayer and also includes a number of bug fixes outlined by Petroglyph here.


As mentioned previously, we're still on track to release RaW v1.2 in 2017.

We'll be following up with more details on the release schedule as we get closer to the launch date.

May Update (2017)

May Update (2017)

News 51 comments

A Republic at War news update for the month of May, 2017.

December Update (2015)

December Update (2015)

News 89 comments

Development continues with the current task list sitting below 40 items remaining. 2015/2016 v1.2 Tasklist: 207/245 tasks complete (85%).

April Update (2015)

April Update (2015)

News 101 comments

A Republic at War news update for the month of April, 2015.

March Update (2014)

March Update (2014)

News 97 comments

A Republic at War news update for the month of March, 2014.

RSS Files
Republic at War Patch [No Steam]

Republic at War Patch [No Steam]

Patch 25 comments

This package includes the Republic at War Patch (v1.1.5.1) for version v1.1.5 as well as a short installation guide.

Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Patch 117 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Full Version 88 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Full Version 691 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Guides 74 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Comments  (0 - 10 of 50,314)
Sephiroth0812
Sephiroth0812

Heh, I got EaW and FoC to run on my new "Christmas present" Windows 10 Computer so I'm ready for a clean install of all the new mods hopefully coming out soon, including RaW 1.2 and Thrawn's Revenge 2.2. ^__^

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GalenRibeiro
GalenRibeiro

great MOD !!!!

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Guest
Guest

this MOD is awesome !!! great job guys

Reply Good karma Bad karma+2 votes
LittleJohn145
LittleJohn145

IS the GC map lag fixed?

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KillerHurdz Creator
KillerHurdz

Yes, it's much better now.

Reply Good karma+4 votes
Anakin_Sklavenwalker
Anakin_Sklavenwalker

Good thing we are testing all platforms. The launcher had problems with the GOG Version of the game. We fixed that now.

Reply Good karma Bad karma+11 votes
Phantimfuzzy
Phantimfuzzy

So you are in a beta phase with the update then?

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KillerHurdz Creator
KillerHurdz

We decided to skip the beta as we now have the ability to allow players to pull updates automatically through the new launcher.

Reply Good karma+5 votes
Phantimfuzzy
Phantimfuzzy

Thanks for the reply! Looking forward to a great new installment in your epic mod!

Reply Good karma Bad karma+1 vote
Packy21
Packy21

A question for you lot,
With the long time between the last full release and the upcoming 1.2, what do you think about 1.3? Will it take the same amount or time, or has work on that already been done?

Reply Good karma Bad karma+3 votes
arivax
arivax

This mod is worth any time, but I hope it will be released quicker than 1.2. Another thing is that mod team have private lives and we all have to respect that.

Reply Good karma Bad karma+2 votes
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Star Wars: Empire at War: Forces of Corruption
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Highest Rated (99 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010 by ExoticTofu

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Latest tweets from @republic_at_war

Interested into helping to create an modding editor (University Project) ? Github.com More info will come on GitHub

Mar 15 2016

tweaked and tested easy AI a bit. now it waits some days before attacking.

Feb 26 2016

just reviewing some old eaw files and remake them into high resolution media

Feb 22 2016

long long time no post here. we are all quiet busy with stuff, but we will move to RaW again this week.

Feb 18 2016

So we have just passed our 400th commit for Republic at War. This special commit contained some huge changes for a new GC.

Nov 27 2015

added full steam support for the launcher. now it is about 99,9% completed

Nov 16 2015

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