Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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58 comments by KillerHurdz on Apr 6th, 2015

Current Project Status

After a much needed (extended) hiatus, the team has agreed that it's time to put a focus on wrapping up this interminable chapter of Republic at War's development.

The team is poised to wrap up the remaining v1.2 development components and is working hard to achieve that goal.

Pelta-class Frigate

Over the past three years, the team has gone through a number of changes that have had a significant impact on our development timelines. To clarify, these changes will not affect the end product. We do appreciate your concerns and take them seriously.

CIS AA Turret

To accompany these changes, we will also be making adjustments to the way we do development with the goal of better transparency, more community involvement, and faster development. We'll be announcing full details on these changes later this year.

Our internal task list is currently down to fewer than 100 items, much of which is polish & cleanup. This includes a number of additions to the original scope that we decided were important to include in this release.

We're on the home stretch -- thanks for bearing with us.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 96 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 70 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 519 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 59 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (0 - 10 of 46,693)
CoolFool23
CoolFool23 14hours 15mins ago says:

Can we expect a september news update?

+2 votes     reply to comment
yoplait
yoplait 2hours 41mins ago replied:

I hope so...it's been almost 5 months now.

+1 vote     reply to comment
chayixx12@hotmail.co
chayixx12@hotmail.co Sep 3 2015 says:

hi when the new update ?

+1 vote     reply to comment
chayixx12@hotmail.co
chayixx12@hotmail.co Sep 3 2015 says:

Hi!
why when I play with the republic CIS or droids does not move? :c

+1 vote     reply to comment
The_Great_Rice_God
The_Great_Rice_God Sep 3 2015 replied:

Everythingeaw.com
This should help

0 votes     reply to comment
chayixx12@hotmail.co
chayixx12@hotmail.co Sep 3 2015 replied:

oh Thank you :o

+1 vote     reply to comment
Flashy_3
Flashy_3 Sep 2 2015 says:

Hey Anakin, sorry to bother you, but I have a question that is unrelated to FAQ's for once. You know how in the April update it was stated that there would be more additions to the unit list and other stuff? I was just wondering if some of the units from your image gallery that are for RAW 1.3 or even 1.4 have been bumped up to being in the latest release, units like the Procurator (Really a praetor lol), the Invincible dreadnaught cruiser or the Rothana Destroyer?

+4 votes     reply to comment
Guest
Guest Sep 3 2015 replied:

Not in 1.2? So, basically we'll see them anywhere between 5 years to a decade after 1.2

+2 votes     reply to comment
Anakin_Sklavenwalker
Anakin_Sklavenwalker Sep 3 2015 replied:

We will release a full changelog before the release. but the units you mentioned are not in 1.2

+1 vote     reply to comment
Gameharley
Gameharley Sep 3 2015 replied:

Aw, no Rothana Destroyer. I was actually really looking forward to that one! either way, i'm sure it'll be worth the wait xD

+3 votes     reply to comment
Flashy_3
Flashy_3 Sep 3 2015 replied:

Thank you for responding!

+2 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Everythingeaw.com
Release Date
Released Jun 30, 2013
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9.2

1843 votes submitted.

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Highest Rated (85 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010 by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011 by z3rOx

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Twitter

Latest tweets from @republic_at_war

Fixed some small bugs, including Yoda can now enter Laat Gunboats

3hours 4mins ago

@JJamie59 we had to limit our Death Watch stuff which will be released in any version after 1.2

Sep 3 2015

Added new videos to "Fall of the Jedi" GC. Also most of the task with high to medium severity are done. Let's hope none will be added.

Aug 26 2015

nothing special but the messages/holos the droids are showing are now in correct position

Aug 25 2015

finished the core of the "Core Assault" and committed to our dev-repo.

Aug 23 2015

and once again the engine proves how narrow-minded it is.

Aug 22 2015

@Eisen_Sentry well we can not estimate when 1.2 will be ready but chances of a release till 2nd Sept are tending to 0. Sorry ...

Aug 20 2015

finally i managed to get the source code (455 lines) of the main foc campaign lua script. i think i have to replace my F5 and F11 keys ;)

Aug 20 2015

@Rob_isoldi94 not at the moment. we hope to give you an updated change log close before the release

Aug 20 2015

Worked on the new republic version of "Core Assault" and updated the GC victory panel from vanilla yellow to red

Aug 19 2015

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