Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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44 comments by KillerHurdz on Apr 6th, 2015

Current Project Status

After a much needed (extended) hiatus, the team has agreed that it's time to put a focus on wrapping up this interminable chapter of Republic at War's development.

The team is poised to wrap up the remaining v1.2 development components and is working hard to achieve that goal.

Pelta-class Frigate

Over the past three years, the team has gone through a number of changes that have had a significant impact on our development timelines. To clarify, these changes will not affect the end product. We do appreciate your concerns and take them seriously.

CIS AA Turret

To accompany these changes, we will also be making adjustments to the way we do development with the goal of better transparency, more community involvement, and faster development. We'll be announcing full details on these changes later this year.

Our internal task list is currently down to fewer than 100 items, much of which is polish & cleanup. This includes a number of additions to the original scope that we decided were important to include in this release.

We're on the home stretch -- thanks for bearing with us.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 92 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 64 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 494 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 57 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (0 - 10 of 46,269)
jcjcst
jcjcst 16hours 46mins ago says:

I have installed this mod and put it in my steam account under corrution and mods
but when I try to run the mod it gives me an error message "Cannot find SWEAW FOC". any ideas what to do to fix this?

+1 vote     reply to comment
The_Blackout
The_Blackout 15hours 45mins ago replied:

If you're having problems with the auto installer, download the "Republic at War v1.1.5 [Minimal | ADV USERS ONLY]" to manually install it ;).

+1 vote     reply to comment
Guest
Guest 17hours 52mins ago says:

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Starkiller00
Starkiller00 May 31 2015, 3:29pm says:

Werden in der deutschen Version die "selbstgemachten" Audiodateien erhalten bleiben oder wird es auch für die deutsche Version ebenfalls mehr Sounddateien aus Clone Wars geben? Würde mich sehr freuen :)

+1 vote     reply to comment
Anakin_Sklavenwalker
Anakin_Sklavenwalker May 31 2015, 4:11pm replied:

At the moment i do not have any time for the german version (except making note what needs to be done), but yes there are many new sounds from Season 4 and 5. I hope i can get a hand on season 6 when i have some time again for that.
RaW 1.2 is first to serve for us now

+1 vote     reply to comment
jango272
jango272 May 31 2015, 1:40pm says:

republic ground units should be single so one cl battle droids

+1 vote     reply to comment
OzNeR
OzNeR May 31 2015, 11:52am says:

i think theres a problem in GC when vader and tarkin already appears then palpatine finishes talking but it seems like its still in pause. and cannot unpause it. help anyone?

+1 vote     reply to comment
Anakin_Sklavenwalker
Anakin_Sklavenwalker May 31 2015, 3:07pm replied:

never had this issue in the current build so i would say we fixed that one

+1 vote     reply to comment
The_Blackout
The_Blackout May 31 2015, 2:34pm replied:

Save, quit, and then load the save.

+1 vote     reply to comment
Starwarspro
Starwarspro May 31 2015, 8:19am says:

hey i have been having this problem where i cant select my units is there anything or anyone that can help me out with this?

+1 vote     reply to comment
reedytyler43
reedytyler43 Jun 1 2015, 3:58am replied:

Are you playing a GC? If you are then use the GC freezer utility from the Thrawn's Revenge mod downloads page. That should fix your problem.

+2 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
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Everythingeaw.com
Release Date
Released Jun 30, 2013
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9.2

1818 votes submitted.

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Highest Rated (83 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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