Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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RSS Articles

Current Project Status

Development continues with the current task list sitting below 40 items remaining.

2015/2016 v1.2 Tasklist: 207/245 tasks complete (85%).

Move to GitHub (2016)

As we mentioned earlier this year, we will be making adjustments to the way we do future development with the goal of better transparency, more community involvement, and faster turnaround times. The biggest change here will be our move to GitHub later next year. This change will provide the community with a more direct avenue for impacting the direction of the project.

GC Name Contest

One of the top requests we've received is the addition of new full-sized galactic conquest map where each player starts with a single planet. Since this was something that came about as a result of community input, we figured it would be appropriate to let you decide the title of this new GC map. Let us know in the comments section, below, and we'll select the title that has received the most votes/support (weighted by time added to give everyone an opportunity to submit a suggestion).


April Update (2015)

April Update (2015)

News 100 comments

A Republic at War news update for the month of April, 2015.

March Update (2014)

March Update (2014)

News 96 comments

A Republic at War news update for the month of March, 2014.

Republic at War v1.1.5 is GOLD

Republic at War v1.1.5 is GOLD

News 61 comments

A Republic at War news update for the month of June, 2013.

Republic at War v1.1.5

Republic at War v1.1.5

News 34 comments

A Republic at War news update for the month of June, 2013.

RSS Files
Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Patch 111 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Full Version 86 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Full Version 654 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Guides 72 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Comments  (0 - 10 of 49,554)
Anakin_Sklavenwalker
Anakin_Sklavenwalker

sorry guys or no update. but my exams are over now and i got holidays till mid april. so there will be time to work on raw.

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Guest
Guest

Hi Anakin! Great job with this mod, may I ask you:

is the GC Fix included in version 1.1.5?

because the game crashes every time Im playing CG and I try to start a land tactical skirmish, Ive also tryied to put the XML (underworldGC) that was released for 1.1 but it doesnt work either.

Do you know why?

(for the rest it works excelent!)

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The_Great_Rice_God
The_Great_Rice_God

Have you tried the GC crash fix?
Moddb.com

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Guest
Guest

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The_Great_Rice_God
The_Great_Rice_God

Great! Congrats on passing exams and good luck with the work!

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Anakin_Sklavenwalker
Anakin_Sklavenwalker

i didn't say i passed them, just finished them. but the should be passed anyway :D

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The_Great_Rice_God
The_Great_Rice_God

haha well congrats anyway :)

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The_Great_Rice_God
The_Great_Rice_God

I've started playing Thrawn's Revenge so that I'm not yearning for new content that badly, and it's actually really great. You guys should check it out. All their scenarios are after the Battle of Endor but they still have a lot of legacy ships like the venators for the Imperials or the Lucrehulks for the pentastar alignment. It's at least something to tide me over while I finish beating the CIS to a pulp in another clone wars GC...

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leyamasa
leyamasa

Well... Its a bit quiet here although at least there are some evidence of how 1.2 is going. I crawled through Sklavenwalker's comment history and I believe this is best we have so far in which he posted last year in December: "The next steps are now: added a few missing text entries, setting up our update server for the launcher and doing a full QA run of the mod to ensure everything is in and works. Then we will run a short beta testing phase and finally release it. Sound like a plan, right ?". Well... I'm not how things are going, but I hope the waiting will end someday...

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LeSwag
LeSwag

God damnit. Im tired to death of waiting for 1.2. At least i know its gonna be released. But still better as waiting for Half Life 3.

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CIS_Droid91
CIS_Droid91

Every day i enter this page. It's kinda sad come to think of it. I want to play RAW badly. I can play the current version but i am saving it for 1.2. It's hard to not scratch where it itches.

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leyamasa
leyamasa

*Sigh* Likewise... I visit this page every day too. I notice on the number of visits on this page and I am starting to think of how the progress is going and its been a while. 4 years since v.1.1.5 has been released. Its getting quiet here. When 1.2 is released, I wish that the comments section will be making RAW a more active community than usual.

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101stDroidBattalion
101stDroidBattalion

yea, played the previous version and had a blast. Waiting for 1.2

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Star Wars: Empire at War: Forces of Corruption
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9.2

2037 votes submitted.

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Highest Rated (97 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010 by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011 by z3rOx

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Latest tweets from @republic_at_war

Interested into helping to create an modding editor (University Project) ? Github.com More info will come on GitHub

Mar 15 2016

tweaked and tested easy AI a bit. now it waits some days before attacking.

Feb 26 2016

just reviewing some old eaw files and remake them into high resolution media

Feb 22 2016

long long time no post here. we are all quiet busy with stuff, but we will move to RaW again this week.

Feb 18 2016

So we have just passed our 400th commit for Republic at War. This special commit contained some huge changes for a new GC.

Nov 27 2015

added full steam support for the launcher. now it is about 99,9% completed

Nov 16 2015

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