Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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29 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 66 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 38 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 304 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 52 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (0 - 10 of 43,691)
BestPilot 18hours 51mins ago says:

I managed to halve the speed of all lasers/turbolasers and point defences and the whole space combat looks much more realistic. Maybe you could do it too. It really makes the space battles look like the one in the Revenge of the Sith.

+2 votes     reply to comment
Paul1232 15hours 48mins ago replied:

is there any way to do something for the AI that you can see?

+1 vote     reply to comment
BestPilot 15hours 27mins ago replied:

In my opinion the AI is ok. Hard to play against, but challange makes us better.
Just block well and hit hard :D

+1 vote     reply to comment
Paul1232 20hours 47mins ago says:

If they do ever release another version of this mod. I sure as hell hope, that the AI gets a weakening. How am I supposed to counter an AI that seems to get Tech upgrades within seconds. I start the Core Assault at tech one, by the time I'm ready to tech up, he's hitting me with Tech 4/5 fleets!

+1 vote     reply to comment
The_Blackout 13hours 24mins ago replied: +1 vote     reply to comment
Guest 22hours 16mins ago says:

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Sly442 22hours 9mins ago replied:

Are you copying and pasting this comment 'coz I goddamn swear I read this before.

+2 votes     reply to comment
Guest Apr 17 2014, 10:11pm says:

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LordRavager Apr 18 2014, 1:52am replied:

This and the 4.0 version of Ozzys mod are the superior TCW mods.

+1 vote     reply to comment
Anakin_Sklavenwalker Apr 18 2014, 4:59am replied: Online

doing one campaign is hard enough but two ?

Maybe around the year 2050 you will get both :D

+2 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Release Date
Released Jun 30, 2013
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1629 votes submitted.

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Highest Rated (73 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (30 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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