Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

Image RSS Feed Latest Screens
Spot the feature Some more 1.2 images Some more 1.2 images
Blog RSS Feed Report abuse Latest News: April Update (2015)

37 comments by KillerHurdz on Apr 6th, 2015

Current Project Status

After a much needed (extended) hiatus, the team has agreed that it's time to put a focus on wrapping up this interminable chapter of Republic at War's development.

The team is poised to wrap up the remaining v1.2 development components and is working hard to achieve that goal.

Pelta-class Frigate

Over the past three years, the team has gone through a number of changes that have had a significant impact on our development timelines. To clarify, these changes will not affect the end product. We do appreciate your concerns and take them seriously.

CIS AA Turret

To accompany these changes, we will also be making adjustments to the way we do development with the goal of better transparency, more community involvement, and faster development. We'll be announcing full details on these changes later this year.

Our internal task list is currently down to fewer than 100 items, much of which is polish & cleanup. This includes a number of additions to the original scope that we decided were important to include in this release.

We're on the home stretch -- thanks for bearing with us.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 92 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 63 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 479 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 56 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (50 - 60 of 46,075)
ElfLord531 Apr 29 2015, 4:51pm says:

on malastare could you somehow implement the zilo beast from the clone wars series

+1 vote     reply to comment
demafromua Apr 29 2015, 5:48pm replied:

I don't think it's needed there. It's actually an unkillable termination machine that would destroy anything coming near it and would require a whole lots а units to stop (while the enemy won't need to waste the forces).

+1 vote     reply to comment
demafromua Apr 29 2015, 3:56pm says:

Hi! I've using your mod for a while and enjoyed it so far, so... I have a request. Could you add the Bad Batch (Clone Task Force 99) as an another commando unit, compared to Delta squad?

Their story reels were released only today, but trust me - these guys make Delta look like regs. And since I really enjoy commanding clone-pure forces (Jedis just dont work for me in philosophycal reasons) it would be sweet to have a second commando unit on the galactic map since Delta has a quite long respawn rate and cannot be in two places at once. Also, it would be really cool to bring in both Bad Batch and Delta at one raid and see just how many clankers can they wreck on their own)

+1 vote     reply to comment
LanteanOmega Apr 29 2015, 2:29pm says:

So I've downloaded the mod, but due to me having the Steam Version, the auto installer says that it cannot locate a copy of FoC on my computer and doesn't even let me choose the directory.

I've searched on the forums but everyone else who has had this problem, no-one replied to their threads, can anyone help?

+1 vote     reply to comment
LanteanOmega Apr 29 2015, 2:46pm replied:

I am having to use the 1.1.5[Minimal], as it is the only way to manually install apparently.

Does it actually miss anything out, or when it says minimal does it just mean missing the auto-installer?

+1 vote     reply to comment
Anakin_Sklavenwalker Apr 29 2015, 5:20pm replied:

no this is the same version. just uploaded for this exact case the auto installer refuses working somehow

+1 vote     reply to comment
joshbrantuo Apr 29 2015, 1:59pm says:

For V.12, Could you change how they always have a massive army of Super Battles Droids, having a massive number is realistic(cannon) but it should be normal b1 battledroids :0

+1 vote     reply to comment
jawafreak Apr 29 2015, 11:00am says:

Will the cis have a Space Unit that has the Missile Jamming Ability? Or at least will the Malevolence have it? I find key hardpoints like the Ion Pulse Cannons and Shields are far too vulnerable to Victory Star Destroyers and Arc - 170 spam 0.0

+1 vote     reply to comment
Sly442 Apr 29 2015, 11:50am replied:

Munificients have the Point Defense ability so spamming those usually does the trick.

+1 vote     reply to comment
Sephiroth0812 Apr 30 2015, 5:17am replied:

Exactly, that's why one never should neglect the Munificent when playing the clankers.
The Techno Union Frigate and Recusant may be stronger, but the Munificent can be a life saver against Bomber spam, just like the Dreadnaught is for the Republic.
The Point Defense guns on the Munificent's "wingtips" can also make mincemeat out of some Bombers.

+1 vote     reply to comment
Wummy77 Apr 29 2015, 2:38am says:

Please, when i am doing GC on easy diffuculty it is like doing hard please make easy easy, normal normal, and hard, hard

+2 votes     reply to comment
KillerHurdz Creator
KillerHurdz Apr 29 2015, 3:57am replied:

We've actually made a number of significant changes to the AI this time around.

The Easy AI will be much less difficult to play against and much more in line with what you would expect from an 'easy' AI.

+1 vote   reply to comment
Zupanicarr Apr 29 2015, 5:57pm replied:

But will the Normal and Hard AIs be harder?

+1 vote     reply to comment
Flashy_3 Apr 29 2015, 3:47pm replied:

Wooo hooo!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Star Wars: Empire at War: Forces of Corruption Icon
Send Message
Official Page
Release Date
Released Jun 30, 2013
Mod Watch
Track this mod
Community Rating



1800 votes submitted.

You Say


Ratings closed.

Highest Rated (83 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote Republic at War on your homepage or blog by selecting a button and using the embed code provided (more).

Republic at War Republic at War
Republic at War
Last Update
23 hours ago
4,242 members