Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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56 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 74 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 49 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 348 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 54 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (70 - 80 of 44,235)
AProudSeparatist Jun 29 2014, 12:18pm says:

I don't understand what's going on. I've asked the same question 2 or 3 times now and in each instance I've been rudely ignored.

+1 vote     reply to comment
The_Blackout Jun 29 2014, 1:39pm replied:

(Almost)each type of ship cruises at its own altitude. Also, in cinematic mode, the camera moves all around, including zooming in and out at different angles, more than showing the difference of the altitudes of each ship.

+1 vote     reply to comment
AProudSeparatist Jun 30 2014, 1:14pm replied:

What I was asking was why do some screenshots have the ships in lower orbit? E.G.

I've seen gameplay videos of this too, but it never happens in-game.

+1 vote     reply to comment
The_Blackout Jul 1 2014, 7:27am replied:

I think that ship in lower orbit compared to all the rest is a civilian ship. Guess it just doesn't want to get shot at.

+1 vote     reply to comment
Galacticruler Jun 30 2014, 1:17pm replied:

Probably 1.2 or a custom setting. Try going into what ever contains the files for the in-battle planets and boosting their size to a higher number.

+1 vote     reply to comment
Darthxxxx15 Jun 29 2014, 1:56pm replied:

But are you the only one qualified to answer here blackout ? Where is the team ? Hopefully you're here Blacky ;)

+1 vote     reply to comment
The_Blackout Jun 29 2014, 7:15am replied:

The Siege Mortar doesn't have a super long range. Try firing at an area closer to it :).

+1 vote     reply to comment
Galacticruler Jun 30 2014, 1:15pm replied:

thats the thing, I've upped it's range and even tried shooting a target incredibly close, it still refuses to fire.

+1 vote     reply to comment
The_Blackout Jul 1 2014, 7:28am replied:

When you say you "tried shooting a target", do you mean you clicked directly on the target to try to shoot it or did you try to fire somewhere next to it?

+1 vote     reply to comment
Galacticruler Jul 2 2014, 6:14am replied:

target. for some reason I can't force a unit to attack another unit or the ground/space.

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Released Jun 30, 2013
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Highest Rated (76 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (30 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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