Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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78 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 77 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 55 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 407 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 56 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

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Guest Oct 20 2014, 8:30pm says:

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commanderdrenn Oct 20 2014, 8:42pm replied:

Do you have Forces of Corruption?

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Guest Oct 21 2014, 5:54am replied:

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HelloImMoonMoon Oct 20 2014, 1:58pm says:

i need a little help, i dunno if it is just me or if it is just normal to have a lot of lag when im in the galaxy map on GC, and when are a lot of ships on space combat, it is my computer or is it the mod? and how can i fix that?

+1 vote     reply to comment
HelmetMan Oct 20 2014, 5:28pm replied:

the lag on the galaxy map I believe is a vanilla game problem but the lots of ships in space combat are probably your computer

+1 vote     reply to comment
Panzer556 Oct 20 2014, 9:27am says:

can u make the UT-AT in the next update?

0 votes     reply to comment
oodaa Oct 20 2014, 7:08am says:

I don't know what to think of this mod.. Well first of all the cis needs a small nerf for space and a tiny buff for land i mean i just got back from playing gc and i spent the ENTIRE game defending 2 planets because on land the CIS couldn't advance but in space even spamming them with shitloads of bombers and acclamators i couldn't do ****. For 4 hours straight i kept defending and winning on the same planet because the droids on land are as useflul as a bullet to the head so i had to keep replaying the same land battle over and over again and when i finally had time to build a few ships and take back the orbit they spam me with 3 lucrehulks infinite fighters and a shitload of providence cruisers so i decide to retreat and.. I WIN THE GAME?? Credits roll and the game says i've pushed the CIS out of the galaxy when i've lost 3 planets and barely held the rest of them?! I have no words this is unplayable.

+2 votes     reply to comment
The_Blackout Oct 21 2014, 8:21pm replied:

It's just the AI finding another way to cheat.

+1 vote     reply to comment
ArinthianMB Oct 23 2014, 6:50pm replied:

Makes playing the CIS a real challenge, never have had the success that I do while playing the Republic. I do wish that the AI didn't get things that the player can not get.

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Release Date
Released Jun 30, 2013
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1733 votes submitted.

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Highest Rated (80 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (30 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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