Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Current Project Status

Development continues with the current task list sitting below 40 items remaining.

2015/2016 v1.2 Tasklist: 207/245 tasks complete (85%).

Move to GitHub (2016)

As we mentioned earlier this year, we will be making adjustments to the way we do future development with the goal of better transparency, more community involvement, and faster turnaround times. The biggest change here will be our move to GitHub later next year. This change will provide the community with a more direct avenue for impacting the direction of the project.

GC Name Contest

One of the top requests we've received is the addition of new full-sized galactic conquest map where each player starts with a single planet. Since this was something that came about as a result of community input, we figured it would be appropriate to let you decide the title of this new GC map. Let us know in the comments section, below, and we'll select the title that has received the most votes/support (weighted by time added to give everyone an opportunity to submit a suggestion).


April Update (2015)

April Update (2015)

News 75 comments

A Republic at War news update for the month of April, 2015.

March Update (2014)

March Update (2014)

News 94 comments

A Republic at War news update for the month of March, 2014.

Republic at War v1.1.5 is GOLD

Republic at War v1.1.5 is GOLD

News 56 comments

A Republic at War news update for the month of June, 2013.

Republic at War v1.1.5

Republic at War v1.1.5

News 32 comments

A Republic at War news update for the month of June, 2013.

RSS feed Downloads
Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Patch 103 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Full Version 77 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Full Version 566 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Guides 66 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (40 - 50 of 48,114)
Guest
Guest

Ladies and gentleman, admirers of RAW that is one of best mods ever produced.
I need your help with a quite routine, but delicate affair. Please, enlight me on the matter of folders where gamesaves are stored. The Mod itself and the original "FOC" are situated within "Program Files (x86" I need them to be carefully taken out and stored separately, I need a copy of savings so that they could survive any blackouts, reloads or reinstallment. But I lack awareness of any required kind, I constantly fail to find my gamesaves that are very essential for my campaigns. I hope that someone will hear my call and give me the answers I seek and crave like a hungry beast. Thank you in advance.

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The_Great_Rice_God
The_Great_Rice_God

Most likely here:
C:\Users\USERNAME\Saved Games\Petroglyph

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

AceAccess
AceAccess

can technology upgrades be more better... the whole one upgrade per tech level feels kinda disappointing

I prefer choosing from a tech tree with several research options to choose which one to research first rather than having just one that unlocks everything in that tech level

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Anakin_Sklavenwalker
Anakin_Sklavenwalker

We have some gameplay changes in mind but that has to wait after 1.2. We will see which we can add into a final build

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by_alex_by
by_alex_by

Can you change the models of clones? as they were in the third episode, or add them to change over time, improvements in technology or with time. I would also like to see a revision of fights, as Grievous is too weak and costs a lot of money, the same thing and in some cosmic battle cruisers have little HP.

BUT huge events in it a lot of things changed.
great job. I look forward to your new change.

PS:if some do not understand my words do not be surprised, I wrote to the translator.

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The_Blackout
The_Blackout

Clones's armor change when you reach tech 5.

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by_alex_by
by_alex_by

but in the battles do not.

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Guest
Guest

Loving this mod definitely worth the headache. Only complaints are lack of campaign and (personal opinion) there needs to be fewer starting planets in GC.

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CT261409Echo
CT261409Echo

thats the way the gc starting polanets are there suppos to be like in the moives dude

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Clone_Commando
Clone_Commando

Absolutely stunning work! I love that you stuck with the main feature being based off the movies- with the skins and such. It's magnificent. It's like a dream come true. You deserve to be paid! :D

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Star Wars: Empire at War: Forces of Corruption
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1958 votes submitted.

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Highest Rated (92 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010 by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011 by z3rOx

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