Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
before we want to tell you a bit more about the future, allow me to briefly recap what happened this year.
Personally I think 2019 was a good year for Republic at War - however not a brilliant one, I can't deny that.
The last half year was very quietly moderated by me, and also the time spend on developing was reduced to a very minimum.
I want to point out that the whole team is creating this mod in their free time and therefore i ask leniency. This shall not be an excuse and also we shall push ourself to be a bit more active. I think this is an excellent place where to thank our community moderators, who nevertheless actively answer questions and help fixing stuff.
A special Thanks to Sephiroth, Syionic, UmbreIIa, Kemasuk, Davido but also for everyone working directly with the RaW Team or just helping out here and there.
But in this year there were certainly some highlights I'd like to mention. On May 4th we released our service pack V1.2.1 and from what he have heard this was a great patch which tackled many points that were discussed by you. On our Moddb page we have about 100k downloads. Though it has been very quiet around this mod the last month we still made it into the Top 100 Mods of the page. The reason far that is because of your passion supporting this mod and the trust you put in us to maintain and develop it further.
Even better are the statistics on our steam page. We are the most subscribed mod for EaW/FoC. Just today we reached 200k subscribers and our margin to second place (TR) are nearly 40k subscribers.
The fact that this mod, and the community around it lasts that long is something I personally never expected.
All we can do at this point is giving you a huge THANKS and of course the promise that we continue working on Republic at War.
Now as 2019 finds its end this gives us a great opportunity to make things better. For Version 1.3 we have a lot of things planned.
Currently there are 104 open issues on our list. Many represent feature based tasks, a few of them are open bug and balance reports.
As for features the tasks could be summarized into these categories:
As for all of these items, the only benchmark and the only relevant opinion to us, is you - the players and fans or Republic at War.
Therefore if you have own ideas you want to see in RaW, we ask you to keep in touch with us on Discord
So we are looking forward to 2020 to eventually getting some of the above things things done. Promised!
With that all being said, the Republic at War Team wishes you a Merry Christmas
The images show you the current status of our new Pammant map made by RadicalEdward2
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Highest Rated (102 agree) 10/10
Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.
Dec 31 2010 by ExoticTofu