Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
Greetings everyone!
I’m just here to share a little update on the status of the 1.4 release as well as some patch notes information for 1.3.4.
With the release of the 64-bit update from Petroglyph, we realized the AI in our skirmishes wasn’t doing anything. We’ve finally found a fix, which has just been uploaded to the Steam workshop as you read this. Hopefully, that will not be a problem anymore, but if anyone is still having trouble with something, feel free to report it to our bug reports channel on Discord.
As for 1.4, I know in my previous article I said we’d hopefully have it out by late summer of 2023, but alas that didn’t work as planned, as all things usually don’t. In terms of where we are now, we’re close to getting the first beta version to our testers, so that’s existing news. I will be back to provide more information when things are more concrete. we have also decided to add some new land units to the fold to make up for some of the delays we’ve had. More information on these new units will be shared in the future, so stay tuned for that!
If you haven’t yet, join our Discord as we’re constantly sharing new stuff from the current update and future ones.
Thank you so much for staying with us as we continue to bring you the best mod possible!
From the RaW mod team, Merry Christmas and Happy Holidays!
As it’s been more than a week now since the release of Into New Worlds, and as promised, I’m here to talk about what the Republic At War development...
Today is May 4th. This is a huge day for Star Wars fans around the world. We all celebrate the amazing universe that George Lucas created for us so long...
As we get closer and closer to our next release, we still need a few more talented people to join our team!
Our new update "Into New Worlds" will be released in Q1 or early Q2 2023 and will contain the following items...
This package contains the BASIC Republic at War v1.2.1 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...
This package includes Republic at War v1.2.X (auto-installer) as well as a short installation guide and the dedicated manual. Upgrading to the latest...
This is the official Republic at War Launcher which allows you to manage Republic at War on your computer.
This is the German language pack for Republic at War 1.2. Please install Republic at War before you apply this patch. It works for Disk, GoG and Steam.
This download will provide you with all important information about the new version of Republic at War. A full revised manual as well as a quick guide...
This download contains a high resolution version of the manual for Republic at War 1.2. It is equal to the low resolution one with the exception that...
Can you guys add Recusant Dreadnought(Big version) and make it hero ship like Invincible!
We have had some talks on how the Recusant dreadnought would be implemented; we are unsure, though, how exactly we'd do it, and so until we fully figure that out, we probably would obtain from adding it. It's definitely not out of the cards though.
Looking forward for any Republic at War updates! I really like this mod and it's the only one I actually play galactic conquest on. Hoping to see some sort of playable update for the GOG version of EaW, if it even is possible? Thanks!
There have been talks about maybe releasing a manual unsupported legacy edition for 1.3 once we release 1.4. We do suggest getting Steam if you're able to though, as the more recent updates to the base game have helped a lot in assisting modders.
Is there any chance to have umbara as a CIS system? In TCW series, those were great episodes and the umbaran troops looked awesome, you guys are amazing, keep up the good work!
Umbara is planned. We want to include a lot of the umbaran vehicles from the TCW arc so we're taking it slow to make sure we get it right.
The jedi temple map is still planned ?
Yes it is
Is there a release date for Republic At War 1.4: A Call To Arms? And Can I play the new version with my GOG copy? Thanks :)
we currently don't have a release date for 1.4 yet, as for playing it on GOG, we are currently only supporting the steam version of the game, and it's what we suggest everyone to get as it's had some crucial updates in the past few years for mod developers, but there have been talks on making each over available for an unsupported manual download after we release update after with all of the patches and everyone (So 1.3 be available once 1.4 is released)