Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Death Watch Headquarter Building Redone Units
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80 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

Important Links & Information:

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 85 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 57 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 432 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 56 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (20 - 30 of 45,269)
Slyguy3129
Slyguy3129 Dec 16 2014, 3:14pm says:

After re-downloading and installing both the mod and the AI fixes and installing the mod in a duplicate folder I can say the AI works, and well.

If you have a dead AI something went wrong in the download, re-download and reinstall, it solved my issues.

+1 vote     reply to comment
The_Blackout
The_Blackout Dec 17 2014, 7:13am replied:

This is good... very good...

+1 vote     reply to comment
jawafreak
jawafreak Dec 15 2014, 10:30pm says:

Anyone here think the Droid Artillery (HAG) should receive a buff for range? This thing can't shoot for ****. ****** useless... :(

+3 votes     reply to comment
Guest
Guest Dec 15 2014, 7:32am says:

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The_Blackout
The_Blackout Dec 15 2014, 1:07pm replied:

February 30th, 2015.

+1 vote     reply to comment
Anakin_Sklavenwalker
Anakin_Sklavenwalker Dec 16 2014, 7:53pm replied:

as far as i know the next 30th February is in year 4800.

+1 vote     reply to comment
Snowybear
Snowybear Dec 18 2014, 12:05am replied:

You may have a point......

+1 vote     reply to comment
Snowybear
Snowybear Dec 15 2014, 2:29pm replied:

really?

+4 votes     reply to comment
jawafreak
jawafreak Dec 15 2014, 10:33pm replied:

Lol hope so...

+2 votes     reply to comment
jawafreak
jawafreak Dec 14 2014, 8:51pm says:

Anybody notice that when playing a GC on Hard as Cis, that when at Tech 5, the Republic will eventually build Imperial-Class Star Destroyers?

+1 vote     reply to comment
Guest
Guest Dec 16 2014, 6:02pm replied:

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The_Blackout
The_Blackout Dec 15 2014, 7:07am replied:

Yes.

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
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Official Page
Everythingeaw.com
Release Date
Released Jun 30, 2013
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9.2

1745 votes submitted.

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Highest Rated (81 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (30 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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