Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Some more 1.2 images Some more 1.2 images Pelta-class Frigate
Blog RSS Feed Report abuse Latest News: April Update (2015)

34 comments by KillerHurdz on Apr 6th, 2015

Current Project Status

After a much needed (extended) hiatus, the team has agreed that it's time to put a focus on wrapping up this interminable chapter of Republic at War's development.

The team is poised to wrap up the remaining v1.2 development components and is working hard to achieve that goal.

Pelta-class Frigate

Over the past three years, the team has gone through a number of changes that have had a significant impact on our development timelines. To clarify, these changes will not affect the end product. We do appreciate your concerns and take them seriously.

CIS AA Turret

To accompany these changes, we will also be making adjustments to the way we do development with the goal of better transparency, more community involvement, and faster development. We'll be announcing full details on these changes later this year.

Our internal task list is currently down to fewer than 100 items, much of which is polish & cleanup. This includes a number of additions to the original scope that we decided were important to include in this release.

We're on the home stretch -- thanks for bearing with us.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 92 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 62 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 474 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 56 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

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Guest Apr 10 2015, 8:46am says:

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Wummy77 Apr 10 2015, 9:48pm replied:

Me to.

+1 vote     reply to comment
Guest Apr 10 2015, 5:59am says:

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The_Blackout Apr 10 2015, 6:44am replied:

If you create an account and PM me, I'll give you some pointers on how to easily defeat the AI on any difficulty :).

+1 vote     reply to comment
Darthadin Apr 10 2015, 7:44pm replied:

lol hard is easy 4 me, but it is way more fun than vanilla. On day 30 I always have like at least 100k. A massive fleet (Meaning like 50 capital ships and ssd) and a decent ground assault crew. with like 75% of planets controlled.

0 votes     reply to comment
Viktorov Apr 10 2015, 7:09am replied:

Ow, ow, me too! :)

+1 vote     reply to comment
Guest Apr 9 2015, 4:31pm says:

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The_Blackout Apr 10 2015, 6:46am replied:

Here you go!:
Be warned, it's extremely hard in the beginning. I have a campaign veteran friend who thought it was the best campaign map ever because of it's sheer difficulty.

+3 votes     reply to comment
atomicwarz Apr 11 2015, 12:36am replied:

You rock, my man! Keep on keeping on!

+1 vote     reply to comment
Viktorov Apr 9 2015, 9:00pm replied:

I like it the same way you do, but I have a solution for you which helped me - pause the game at the beguiling and analyse which planets you control and which you will loose, choose your main fortress and send all the forces there, it makes your gameplay much more easier.

+1 vote     reply to comment
atomicwarz Apr 9 2015, 11:44pm replied:

Same guy here
But anyways, uh... It's not so much a gameplay issue for me as just preferences. If this mod had a GC map with just one starter planet, and no time limit... It'd be my favorite mod for any game of all time, hands down.

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Release Date
Released Jun 30, 2013
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1794 votes submitted.

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Highest Rated (83 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

Real Time Strategy
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