Firestorm Mod Logo photo FireStormLogo_zpse935f1d7.png


Operation:Firestorm is a modification for Command and Conquer Generals - Zero Hour


Description:

The goal of Operation:Firestorm (O:FS) is not to redefine, but to enhance the C&C Generals multiplayer and skirmish gameplay experience. The core gameplay as well as the base factions will stay the same, but are both greatly extended and improved. This mod has been under development for a few years by Stalker and pWn3d, with recent support from No Life Studios, and we are proud to present our work to the public.


Features:

Playable Sides:
This mod features 9 playable Generals, 3 of each base faction. (China, GLA, USA)
The first release will feature 7 of the following Generals:

China:
General Xiang - Red Army (link to changelog)
General Tao - Nuclear Weapons (link to changelog)
General Leang - Secret Weapons (will not be available in the first release)

GLA:
General Assaf - Fortifications
General Juhziz - Terror (link to changelog)
Dr. Thrax - Biochemical Weapons (will not be available in first release)

USA:
General Ironside - High-Tech
General Granger - Airforce (link to changelog)
General Wilson - SOCOM (link to changelog)

New Content:
All playable generals will be able to use a large arsenal of new units, buildings, superweapons and
upgrades. The default tech-tree has been expanded by an additional structure to unlock advanced units and upgrades.


Main Gameplay-Changes:

Generals-Powers:
All generals will feature a unique tree of 23 available Generals-Powers, including usable abilities,
upgrades and unit-unlocks. Each general will have a number of abilities available to choose from at each rank. (3 at rank 1, and 5 at the ranks 2-5). After rank 5 (5-Star General) is reached, you will still be able to gain experience to unlock all the other Generals-Powers, up to Rank 21 (Supreme Commander).

Unlockable Units:
Each side has a number of units or buildings that are unlockable by a Generals-Point. All Super-heavy tanks (Overlord, Mammoth, etc.) and Heavy Artillery (SCUD-Launcher, Nuke Cannon, etc.) require a Generals-Point at Rank 3 or higher. A lot of these units will also be limited to a certain number (All Super-Heavy Tanks, Aurora Bombers, Topol-M, etc.).

No Over-Specialisation:
While all Generals are specialised in a certain field, all sides will have a complete arsenal of weapons.
That means all Generals have Tanks, Aircraft (GLA as well), and Artillery available, although with certain limitations.

Balance Changes:
A lot of unit-stats have been changed from default Zero Hour, to improve the balance in O:FS. A larger list of changes can be found here (note: this list is still incomplete)


Other Features:

Improved audio and video quality:
A lot of Zero Hour models, sounds and effects have been replaced by higher-quality ones. Overall this mod provides a better visual experience, while keeping the Generals-style.

High-Quality User Interface:
All parts of the UI as well as all button-icons now use high-resolution textures.

Widescreen Support:
O:FS will provide UI textures for both 16:9 and 4:3 aspect ratio, allowing you to play Zero Hour in full HD.

Multi-Language:
This mod will be available in English and German language. This also includes all new unit voices.


Release & Update Schedule:
We try our best to keep you updated about O:FS and we still have a lot to show. While we have no fixed schedule, we aim to release a batch of informations and images every 1-2 weeks.
A Beta release is planned for 2014 (no guarantees). A Multiplayer Alpha (limited AI) might be released earlier.


Image RSS Feed Latest Screens
USA Stormtrooper USA Airforce General's Airfield China Gattling Cannon
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Widescreen for Zero Hour

Widescreen for Zero Hour

Aug 30, 2013 GUIs 6 comments

This mod adds High-Res User Interface textures in widescreen (16:9) aspect ratio. Most menu screens have been altered to look better in widescreen resolution...

Post comment Comments  (10 - 20 of 102)
CaptainIstvan
CaptainIstvan Mar 7 2014, 4:31pm says:

I hope that we will see this mod released sometime in this year

+1 vote     reply to comment
Guest
Guest Feb 24 2014, 8:37pm says:

This comment is currently awaiting admin approval, join now to view.

Fapper
Fapper Feb 14 2014, 4:38pm says:

Bad *** Tank B**ch!

+1 vote     reply to comment
kesor556
kesor556 Feb 13 2014, 7:23am says:

dope mod

+2 votes     reply to comment
Guest
Guest Feb 7 2014, 2:05pm says:

when is the mod going to be released Just looking at the images has caught my interest and will we see different command centers because the current command centers are pretty crappy.

+3 votes     reply to comment
Sakura Matou
Sakura Matou Feb 7 2014, 8:12am says:

So yeah going to track this.

Nice Baneblade Model BTW.

+1 vote     reply to comment
Guest
Guest Jan 9 2014, 10:41pm says:

I am excited for this mod to be release! This maybe the most good looking mod I have ever seen.

+5 votes     reply to comment
RyanHD
RyanHD Dec 8 2013, 11:09am says:

Looking Good Bro :)

+3 votes     reply to comment
deathdude87
deathdude87 Dec 8 2013, 9:02am says:

I knew there was a good reason for checking Zero Hour's mod page today.

+2 votes     reply to comment
kesor556
kesor556 Dec 8 2013, 5:42am says:

One of the best mods jake only seen the C & C: D
it would be interesting if you were added to the general Juhziz - Terror armored vehicle called BRDM 3 znajdzieciego at this address Hyperscale.com

+2 votes     reply to comment
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Platform
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Real Time Strategy
Theme
War
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Operation: Firestorm
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