OFS Mod Logo


Operation:Firestorm is a modification for Command and Conquer Generals - Zero Hour


Description:

The goal of Operation:Firestorm (O:FS) is not to redefine, but to enhance the C&C Generals multiplayer and skirmish gameplay experience. The core gameplay as well as the base factions will stay the same, but are both greatly extended and improved. This mod has been under development for a few years by Stalker and pWn3d, with recent support from No Life Studios, and we are proud to present our work to the public.


Features:

Playable Sides:
This mod features 9 playable Generals, 3 of each base faction. (China, GLA, USA)
The current release (Beta 02) features 8 of the following Generals:

China:
General Xiang - Red Army (link to changelog)
General Tao - Nuclear Weapons (link to changelog)
General Leang - Secret Weapons

GLA:
General Assaf - Fortifications
General Juhziz - Terror (link to changelog)
Dr. Thrax - Biochemical Weapons (not yet available)

USA:
General Ironside - High-Tech
General Granger - Airforce (link to changelog)
General Wilson - SOCOM (link to changelog)

New Content:
All playable generals will be able to use a large arsenal of new units, buildings, superweapons and
upgrades. The default tech-tree has been expanded by an additional structure to unlock advanced units and upgrades.


Main Gameplay-Changes:

Generals-Powers:
All generals will feature a unique tree of 23 available Generals-Powers, including usable abilities,
upgrades and unit-unlocks. Each general will have a number of abilities available to choose from at each rank. (3 at rank 1, and 5 at the ranks 2-5). After rank 5 (5-Star General) is reached, you will still be able to gain experience to unlock all the other Generals-Powers, up to Rank 21 (Supreme Commander).

Unlockable Units:
Each side has a number of units or buildings that are unlockable by a Generals-Point. All Super-heavy tanks (Overlord, Mammoth, etc.) and Heavy Artillery (SCUD-Launcher, Nuke Cannon, etc.) require a Generals-Point at Rank 3 or higher. A lot of these units will also be limited to a certain number (All Super-Heavy Tanks, Aurora Bombers, Topol-M, etc.).

No Over-Specialisation:
While all Generals are specialised in a certain field, all sides will have a complete arsenal of weapons.
That means all Generals have Tanks, Aircraft (GLA as well), and Artillery available, although with certain limitations.

Balance Changes:
A lot of unit-stats have been changed from default Zero Hour, to improve the balance in O:FS. A larger list of changes can be found here (note: this list is outdated)


Other Features:

Improved audio and video quality:
A lot of Zero Hour models, sounds and effects have been replaced by higher-quality ones. Overall this mod provides a better visual experience, while keeping the Generals-style.

High-Quality User Interface:
All parts of the UI as well as all button-icons now use high-resolution textures.

Widescreen Support:
O:FS will provide UI textures for both 16:9 and 4:3 aspect ratio, allowing you to play Zero Hour in full HD.

Multi-Language:
This mod will be available in English and German language. This also includes all new unit voices.


Release & Update Schedule:
We try our best to keep you updated about O:FS and we still have a lot to show. While we have no fixed schedule, we aim to release a batch of informations and images in regular intervals.
A third release is planned (including Dr. Thrax), with no fixed date yet.


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Hello and Welcome to our next update for Operation Firestorm,

As we mentioned earlier, new Tech buildings are added to new and existing maps.
This also includes the Tech Secret War Factory that was added in Beta 02. This building allows construction of various experimental units but for each Factory you only get access to one randomly selected unit.

Previously, the units available in Secret Factory were taken from the base faction's arsenal. To make things more interesting and to avoid getting a unit your faction can build anyway, the secret factory has been changed in the current Alpha.

All available units have been replaced by a set of entirely new units, unique to the factory. There are 9 different units available which are not buildable by any other means. You will still get access to one random unit per captured factory.

New Tech Secret Factory Units Preview


USA Units:

New Tech Secret Factory UnitsNew Tech Secret Factory UnitsNew Tech Secret Factory Units


Disruptor (Model/Texture: Fritz) - Long range sonic tank
Negotiator (Model/Texture: IPS) - Heavy artillery
Striker Humvee (Model/Texture: n5p29) - Fast anti tank vehicle


China Units:

New Tech Secret Factory UnitsNew Tech Secret Factory UnitsNew Tech Secret Factory Units


Siegebreaker (Model/Texture: n5p29/Fritz) - Heavy tank destroyer
Manticore (Model/Texture: Stalker) - Main battle walker
TOS1 (Model/Texture: The_Hunter) - Medium range artillery


GLA Units:

New Tech Secret Factory UnitsNew Tech Secret Factory UnitsNew Tech Secret Factory Units


Scrap Abrams (Model/Texture: Zeke) - Main battle tank
Gopher (Model/Texture: Sato) - Phosphor rocket launcher
Rocket Quad (Model/Texture: Zeke) - AntiTank/AntiAir rocket launcher

The new units are generally more powerful than comparable units from other faction or fulfill specialized roles otherwise not available for most factions. In the future we might expand the Secret Factory's unit roster with additional units.

See you on the battlefield, General!

Operation Firestorm December 2019 Update #2

Operation Firestorm December 2019 Update #2

News 7 comments

We're back with another update showing off a redesigned Fortress Cobra Tank, a new model for HiTech's Ion Cannon and the new Shadow Tank for Terror General...

Operation Firestorm December 2019 Update #1

Operation Firestorm December 2019 Update #1

News 2 comments

This update presents two new Tech Buildings in OFS: The Radar Base provides valuable intel and stealth detection, while the mannable Anti Air turret can...

OFS Beta 03 Development Update

OFS Beta 03 Development Update

News 8 comments

Development update for the upcoming Beta 03 which is still in alpha testing. In addition, we're showing some new and updated units: The China Tu-160 receives...

Operation Firestorm Beta 03 Development Update

Operation Firestorm Beta 03 Development Update

News 16 comments

OFS Beta 03 is nearing completion. Alpha testing is already in progress. New AI is on the way! And here's a preview of updated SCUD Launcher models and...

RSS Files
Operation Firestorm Beta 02 - Patch 01 (GER+ENG)

Operation Firestorm Beta 02 - Patch 01 (GER+ENG)

Patch 24 comments

Patch 01 for Beta 02 containing various bug fixes. Contains files for English and German versions. Beta 02 installation is required!

Operation Firestorm Beta 02 - Map Pack

Operation Firestorm Beta 02 - Map Pack

Patch 1 comment

A small selection of ZH and community maps with new Tech buildings and other small changes.

Operation Firestorm Beta 02 - Easy Install (ENG)

Operation Firestorm Beta 02 - Easy Install (ENG)

Full Version 35 comments

This is the same version of OFS as the other files, for people having trouble with activation of the mod. This download includes Main Files and English...

Operation Firestorm Beta 02 - German

Operation Firestorm Beta 02 - German

Patch

German language files for the Beta 02 Full Release / Deutsche Sprachdateien für die Beta 02. One language pack is required in addition to the main files...

Operation Firestorm Beta 02 - English

Operation Firestorm Beta 02 - English

Patch 5 comments

English language files for the Beta 02 Full Release. One language pack is required in addition to the main files. Read the Main file's description for...

Operation Firestorm Beta 02 - Main Files

Operation Firestorm Beta 02 - Main Files

Full Version 30 comments

Main files for the Beta 02 Full Release Featuring China Secret Weapons General, new AI, new T3 defenses and lots of other new units, improved sounds and...

Comments  (0 - 10 of 1,142)
Guest
Guest

When will the new version be released??

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Joe0913
Joe0913

Hello Everyone! Just want to say that I love this mod and appreciate everything that went into this. Now im a big fan of nuclear weapons on these types of games. Would it be possible to implement like a Nuclear Storm super weapon for the China Nuke General? Just thought I'd ask because im not good with editing files or modding for that matter... I would love to see something like that with the enhancements this mod brings.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Paul.S95
Paul.S95

Could i get the Discord invite, please? The ones i tried on this site dont work anymore.

Reply Good karma Bad karma+1 vote
St4lk3r Creator
St4lk3r

NLS Official Place for Everyone:

Discord.gg

Reply Good karma+1 vote
ZunZero97
ZunZero97

the mod is fine but is unbalanced, one of these is the raptor do small damage to aircraft and its requires t1 must require t0 at least and buff his damage, gattling tanks do enough damage to tanks, one mention is update the description of the upgrades

Reply Good karma Bad karma+1 vote
THEblackHanD01337
THEblackHanD01337

AI dosent work properly, any idea why?

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

THEblackHanD01337
THEblackHanD01337

At the moment, the ai is only sending infantry and after an hour they dont send anything

Reply Good karma Bad karma+1 vote
solohistoh
solohistoh

Have you tried deleting Data/Scripts folder? That's the usual suspect for AI problems.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
C&C: Generals Zero Hour
Contact
Send Message
Homepage
Discord.gg
Release date
Mod watch
Follow
Share
Community Rating

Average

9.4

117 votes submitted.

You Say

-

Ratings closed.

Highest Rated (14 agree) 10/10

It has that Shockwave / Contra feel to it. Its well balance and has tons of new things to play around with.

May 14 2014 by xonone

Embed Buttons
Link to Operation: Firestorm by selecting a button and using the embed code provided more...
Operation: Firestorm
Statistics
Last Update
Watchers
805 members
Addons
1
Files
10
Articles
11
Reviews
74