Firestorm Mod Logo photo FireStormLogo_zpse935f1d7.png


Operation:Firestorm is a modification for Command and Conquer Generals - Zero Hour


Description:

The goal of Operation:Firestorm (O:FS) is not to redefine, but to enhance the C&C Generals multiplayer and skirmish gameplay experience. The core gameplay as well as the base factions will stay the same, but are both greatly extended and improved. This mod has been under development for a few years by Stalker and pWn3d, with recent support from No Life Studios, and we are proud to present our work to the public.


Features:

Playable Sides:
This mod features 9 playable Generals, 3 of each base faction. (China, GLA, USA)
The current release (Beta 02) features 8 of the following Generals:

China:
General Xiang - Red Army (link to changelog)
General Tao - Nuclear Weapons (link to changelog)
General Leang - Secret Weapons

GLA:
General Assaf - Fortifications
General Juhziz - Terror (link to changelog)
Dr. Thrax - Biochemical Weapons (not yet available)

USA:
General Ironside - High-Tech
General Granger - Airforce (link to changelog)
General Wilson - SOCOM (link to changelog)

New Content:
All playable generals will be able to use a large arsenal of new units, buildings, superweapons and
upgrades. The default tech-tree has been expanded by an additional structure to unlock advanced units and upgrades.


Main Gameplay-Changes:

Generals-Powers:
All generals will feature a unique tree of 23 available Generals-Powers, including usable abilities,
upgrades and unit-unlocks. Each general will have a number of abilities available to choose from at each rank. (3 at rank 1, and 5 at the ranks 2-5). After rank 5 (5-Star General) is reached, you will still be able to gain experience to unlock all the other Generals-Powers, up to Rank 21 (Supreme Commander).

Unlockable Units:
Each side has a number of units or buildings that are unlockable by a Generals-Point. All Super-heavy tanks (Overlord, Mammoth, etc.) and Heavy Artillery (SCUD-Launcher, Nuke Cannon, etc.) require a Generals-Point at Rank 3 or higher. A lot of these units will also be limited to a certain number (All Super-Heavy Tanks, Aurora Bombers, Topol-M, etc.).

No Over-Specialisation:
While all Generals are specialised in a certain field, all sides will have a complete arsenal of weapons.
That means all Generals have Tanks, Aircraft (GLA as well), and Artillery available, although with certain limitations.

Balance Changes:
A lot of unit-stats have been changed from default Zero Hour, to improve the balance in O:FS. A larger list of changes can be found here (note: this list is outdated)


Other Features:

Improved audio and video quality:
A lot of Zero Hour models, sounds and effects have been replaced by higher-quality ones. Overall this mod provides a better visual experience, while keeping the Generals-style.

High-Quality User Interface:
All parts of the UI as well as all button-icons now use high-resolution textures.

Widescreen Support:
O:FS will provide UI textures for both 16:9 and 4:3 aspect ratio, allowing you to play Zero Hour in full HD.

Multi-Language:
This mod will be available in English and German language. This also includes all new unit voices.


Release & Update Schedule:
We try our best to keep you updated about O:FS and we still have a lot to show. While we have no fixed schedule, we aim to release a batch of informations and images in regular intervals.
A third release is planned (including Dr. Thrax), with no fixed date yet.


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RSS Articles

Hello everyone and welcome to a delayed OFS Halloween update.

As mentioned before, Dr. Thrax uses unconventional methods to win his battles.
One of Dr. Thrax' specialisations is infantry, which is why this update focuses on two of his core infantry units.

GLA Mutant


The Mutant is a heavy infantry unit available at Rank 3.
Enhanced with superhuman strength and durability, these guys carry 30mm cannons into battle and can withstand lots of enemy fire.

GLA Infected


The Infected (or you might just call it Zombie) is a basic melee unit and is not directly trainable.
Instead, these units are created by transforming your Volunteers for a small cost. Alternatively, a rank 5 General's Power allows you to transform enemy infantry and even vehicle crew into Zombies which follow your command.

GLA Airship


Unrelated to Thrax' infantry, the largest unit in his arsenal is unveiled: The Airship (Available at Rank 4).
While moving at a very slow pace, these beasts are the most durable air unit in the game. They can destroy lighter targets with a heavy machine gun turret, while their main role is to bomb enemy bases. Once you're in range, these Bombs deal extremely high damage.
In addition, airships carry huge amounts of Anthrax to contaminate large areas.

And here's a short video showing these units in action:

DrThrax


But wait, there's more.


NLSDiscordUpdatePreview


If you want to discuss OFS and other mods, and maybe catch a few exclusive updates, head over to the NLS public discord server. More information can be found here.

That's it for today, I hope you enjoyed the update!

Operation Firestorm December Update - Introducing Dr. Thrax

Operation Firestorm December Update - Introducing Dr. Thrax

News 9 comments

Dr. Thrax is returning from Zero Hour, specialising in Biological and Chemical warfare. We'll give you an overview over his arsenal of experimental weapons...

Operation Firestorm Beta 02 released!

Operation Firestorm Beta 02 released!

News 13 comments

Operation Firstorm Beta 02 is out now! Featuring China Secret Weapons General, a reworked AI and lots of new stuff to play with. Available in English...

December Unit Preview

December Unit Preview

News 7 comments

Thanks for voting! Check out the preview video showing some new units in action.

Operation:Firestorm Beta 01 out now!

Operation:Firestorm Beta 01 out now!

News 8 comments

We proudly present our first release! Beta 01 is out now, available in English and German, as well as 4:3 and Widescreen resolution. This release contains...

RSS Files
Operation Firestorm Beta 02 - Patch 01 (GER+ENG)

Operation Firestorm Beta 02 - Patch 01 (GER+ENG)

Patch 15 comments

Patch 01 for Beta 02 containing various bug fixes. Contains files for English and German versions. Beta 02 installation is required!

Operation Firestorm Beta 02 - Map Pack

Operation Firestorm Beta 02 - Map Pack

Patch 1 comment

A small selection of ZH and community maps with new Tech buildings and other small changes.

Operation Firestorm Beta 02 - Easy Install (ENG)

Operation Firestorm Beta 02 - Easy Install (ENG)

Full Version 26 comments

This is the same version of OFS as the other files, for people having trouble with activation of the mod. This download includes Main Files and English...

Operation Firestorm Beta 02 - German

Operation Firestorm Beta 02 - German

Patch

German language files for the Beta 02 Full Release / Deutsche Sprachdateien für die Beta 02. One language pack is required in addition to the main files...

Operation Firestorm Beta 02 - English

Operation Firestorm Beta 02 - English

Patch 4 comments

English language files for the Beta 02 Full Release. One language pack is required in addition to the main files. Read the Main file's description for...

Operation Firestorm Beta 02 - Main Files

Operation Firestorm Beta 02 - Main Files

Full Version 26 comments

Main files for the Beta 02 Full Release Featuring China Secret Weapons General, new AI, new T3 defenses and lots of other new units, improved sounds and...

Comments  (0 - 10 of 913)
Disciiples
Disciiples

Hey bro chem general is last faction in this game ? and when is coming it ?

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Zeke_Dlyoung
Zeke_Dlyoung

Yes. When it's done.

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Guest

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Guest
Guest

are challange mod working ?

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St4lk3r Creator
St4lk3r

nope

Reply Good karma+1 vote
AhmedWMi
AhmedWMi

I only have one star when playing, what's the matter?

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katsumoto1989
katsumoto1989

and where is the latest update??(with the mutant)

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pWn3d_1337 Creator
pWn3d_1337

not released yet. The chem general is not finished.

Reply Good karma+1 vote
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Adriane[Deathscythe]
Adriane[Deathscythe]

UH GUYS this mod is so promising ..new units and stuff..

But I cant play with dumb ai seriously.. Are you guys planning to improve AI?

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Adriane[Deathscythe]
Adriane[Deathscythe]

NeVerMind - AI Wont work in unoficial maps (confirmed in the discord community)

Reply Good karma Bad karma+1 vote
St4lk3r Creator
St4lk3r

To clarify: AI is not guaranteed to work on ALL custom maps. It should work on custom skirmish maps with all the usual waypoints and a properly sized building area.

Reply Good karma+2 votes
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9.4

89 votes submitted.

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Highest Rated (9 agree) 10/10

It has that Shockwave / Contra feel to it. Its well balance and has tons of new things to play around with.

May 14 2014 by xonone

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