Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod features 9 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.

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USA Stormtrooper
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Nuttah
Nuttah Apr 6 2014, 5:08am says:

Not enough Stahlhelm. :P
Though, that artillery piece look like it might have issues with scattered infantry groups.

+5 votes     reply to comment
AlphaZulu
AlphaZulu Apr 6 2014, 5:37am says:

Cool, although I do think that the helmet could look better, it looks odd in my opinion.

+1 vote     reply to comment
CaptainIstvan
CaptainIstvan Apr 6 2014, 5:38am says:

I like the storm logo on the troopers back

+1 vote     reply to comment
X1Destroy
X1Destroy Apr 6 2014, 6:22am says:

Can they fly? :aw:

+2 votes     reply to comment
St4lk3r
St4lk3r Apr 6 2014, 9:06am replied:

No. I would have added a jumpjet ability, but that's not possible in ZH

+1 vote     reply to comment
Galacticruler
Galacticruler Apr 6 2014, 7:00pm replied:

there is a work around, but its not perfect.
Ask the contra team about their cyborg commando.

+1 vote     reply to comment
Xofolez
Xofolez Apr 6 2014, 7:51pm replied:

IIRC, SWR was making use of jump-jet units, they are seen in a video teaser released for the venom protocol of the ECA faction, perhaps The_Hunter may be of some assistance, as I would put my money on that he would help you do it, unlike the Contra team whom tend to keep advances in SAGE's secrets to them selves with extreme prejudice

+1 vote     reply to comment
St4lk3r
St4lk3r Apr 7 2014, 9:49am replied:

1. Please stop the Contra hate. What you say is simply not true, they are not like that.

2. In both mods the named unit switches between walking and flying (iirc), which is not what I want. What I was talking about was an ability like the Zone troopers in CnC3 have.

+4 votes     reply to comment
Xofolez
Xofolez Apr 7 2014, 9:59am replied:

i vaguely remember their ability, but is it where they simply "moon-jump" from point A to point B??? if so that in itself would be pretty cool! since the tomahawk/SCUD are objects and not particle animations, couldnt you mimic their launch and contact animations for the ability? im not a dev just a mapper so if that sounds dumb i totally understand

0 votes     reply to comment
St4lk3r
St4lk3r Apr 8 2014, 2:10am replied:

It's not possible to move a unit, with one button click. You could have it fire itself as a projectile and remove the original unit, but that wouldn't keep selection, grouping or veterancy.

+1 vote     reply to comment
Galacticruler
Galacticruler May 13 2014, 4:23pm replied:

Again, speak with The_Hunter about this. The contra team's old spider mech was able to teleport using that method and retain everything, including it's drone.

+1 vote     reply to comment
DenGresh
DenGresh Apr 6 2014, 8:37am says:

Robocop insured

+1 vote     reply to comment
Xan_Krieger
Xan_Krieger Apr 6 2014, 1:45pm says:

Reminds me a lot of the zone troopers from C&C 3 tiberium wars, very nice model and I look forward to using them.

+1 vote     reply to comment
St4lk3r
St4lk3r Apr 7 2014, 9:50am replied:

Thanks.

It is actually based on the Zone Trooper model, and uses the same animations.

+1 vote     reply to comment
Xan_Krieger
Xan_Krieger Apr 7 2014, 4:47pm replied:

Very good idea, that'll save time and effort and it looks great. I do like the idea of a proper helmet instead of that suit where it was more of a dome over the head. Also those pauldrons look straight out of Warhammer 40,000.

+2 votes     reply to comment
Neo3602
Neo3602 May 4 2014, 11:56pm replied: Online

If they were straight out of WH40K then they would cover the upper arms

+2 votes     reply to comment
pepo7017
pepo7017 Apr 6 2014, 4:16pm says:

truly epic.i will love to see five of this guys killing 50 angry mods

+1 vote     reply to comment
St4lk3r
St4lk3r Apr 7 2014, 9:52am replied:

I'm not sure if they would survive that. And there are definetly better options to kill 50 angry mods ;)

+1 vote     reply to comment
HopeEstheim
HopeEstheim Apr 12 2014, 2:23pm says:

These units seems interesting, I wonder if I can wear their armors.

+1 vote     reply to comment
CaptainIstvan
CaptainIstvan May 16 2014, 3:17pm replied:

It would really impractical man i mean the suit

+1 vote     reply to comment
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Description

Heavy Infantry for High-Tech General.

Armed with a Coilgun, effective vs. most ground targets.
Resistant to Anti-Tank weapons.

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Promotional
Date
Apr 6th, 2014
By
St4lk3r
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