Operation Black Mesa is a total Source conversion of Half Life: Opposing Force.

Half-life: Opposing Force is still an amazing game, although its not nearly as amazing as it was when it was released. Using the Source engine, the developpers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shepard of the H.E.C.U.

VALVe Software originally had plans to port Half-life: Opposing force into the source engine (announced at E3 2004) much like they did Half Life: Source, but after seeing the results of Half life: Source the Operation Black Mesa devteam decided that it wouldn't be worth the wait, and thus took the task into our own hands.

A list of features planned for the final release:

» Complete re-creation of all 12 chapters from the original.
» Models that push the limits of the Source Engine.
» Multiplayer, including Deathmatch and Team Deathmatch with all the original levels fleshed out.
» New voices, sounds, and visuals to truly immerse you in the Black Mesa incident.
» Level Design tweaks to utilize the advanced physics engine introduced in Half Life 2.
» A remixed soundtrack including enhanced music from the original along with all new ones.
» Extended Single Player experience, with new areas and new monsters filling in gaps left in the original.
» Immersive scenes that make you really feel for the employees of the Facility.
» CTF may be included, But not in early releases.

You can find our forums at Operationblackmesa.vossey.net

And our steam community at Steamcommunity.com

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Blog RSS Feed Report abuse Latest News: Media Release 3

15 comments by DragonNOR on Oct 25th, 2008 digg this super bookmark


Hello everyone and welcome to Media Release number three! Like the summary said, its been a little over a month now since something happened here the last time, so we, the dev team, thought it would be nice to show a little of what has been going on.

The HECU division snagged much of the focus these last few weeks as two of our modelers worked hard to bring about an updated version of the HECU marine as well as the player hands. Here's a shot of the new marine:


And secondly, the marines fighting a desperate battle against Vortigaunts right after the Osprey aircraft has been downed by a Manta in the beginning of the game:


You'll be able to view the player arms in our moddb gallery later, but first and foremost on our very own new website. That is also where we will post our later releases first as well as any other kind of extras that we might think of making. So feel free to visit our new homepage at www.obmsource.com , and take a look around. Cudos goes to our webmaster who is the architect of both the code and the stunning visuals. We'll also be changing forums as soon as we get the database from the old one copied and transfered.

And not to forget; Don't forget to take a look at our very first trailer! It shows bits of the programming and animation done so far in the mod and without being very modest, it looks great ^^

So stay tuned. Things are in motion!

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Comments  (0 - 10 of 519)
poisonheadcrab
poisonheadcrab Nov 13 2008, 7:34pm says:

I don't know if this was asked before, but is this going to include a capture the flag like the original opposing force.

+1 vote     reply to comment
Baph0MeV
Baph0MeV Nov 14 2008, 12:25am replied:

This is what it says on the OPBM YouTube channel:

"We may be adding a Capture the flag mode, but don't quite count on it at the moment."

+1 vote     reply to comment
shaun10656
shaun10656 Nov 11 2008, 1:05pm says:

is there going to be cumstomizanble armor like in ins and can u change the skin tone

+1 vote     reply to comment
DragonNOR
DragonNOR Nov 13 2008, 5:29pm replied:

You mean as in multiplayer? Doubt it :)

+1 vote     reply to comment
SaxonSwine
SaxonSwine Nov 10 2008, 8:29am says: Online

Looking good so far, although that video is WAY too short.

Also you could do with making a better pose for the Sniper Rifle arms.

+1 vote     reply to comment
roadrunner09
roadrunner09 Nov 8 2008, 12:15am replied:

Hello!
We appreciate your time and effort.

The reason why we want suggestions/ideas posted on our forums is because most of our Developers check our forums frequently.
So when you suggest/post something on our forums, the entire Developer team gets informed right away. We would also love to see some of our fan base on our forums. It's very inspiring to see our fans and friends posting. I can guarantee, that it will improve the speed of production.

Thank you
-Roadrunner

+1 vote     reply to comment
Poiananana
Poiananana Nov 8 2008, 8:10am replied:

Agreed...

My only fear is that, with the enthusiasm passed away, the site will go down (it already happened)...

Anyway, if I manage to put together a sample image of a release, i'll post somehow into your forum...

As soon as I'll have a some more spare time, I'll share with some more ideas I have in mind...

Have a good time,
P.

+1 vote     reply to comment
DragonNOR
DragonNOR Nov 8 2008, 6:36pm replied:

Gone down? Are you talking about the new website now or the forum? We haven't experienced that the websites been down :S

+1 vote     reply to comment
Poiananana
Poiananana Nov 9 2008, 5:41am replied:

No no no, sorry if I expressed myself in a poor way...

I was referring to previous versions of your site...

My fear is that something similar will happen to the new site... while ModBD is always up and kicking...

Btw, I modified the sample image of the marine to show you how I would like to see future release: where can I send it?

Have a good sunday,
P.

+1 vote     reply to comment
DragonNOR
DragonNOR Nov 9 2008, 8:38am replied:

Send it to my email at OBMStory@yahoo.no :)

+1 vote     reply to comment
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