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Life Signs 2015

News 26 comments

Media Release 2015


Hi there and welcome to this year's first and, oddly enough, singular update!
There's a lot to talk about, so let's get right to it:

First off, we'd very much like to apologize for the lack media releases on our part. While we did intend to focus more on the actual task at hand and spend less engery on presenting it, we didn't expect things to get so busy and found ourselves pushing our updates further and further.
As many of you may have noticed, our website is currently down. That's mainly due to technical and usability issues. We are however setting up a new forum and hope to interact more with you guys once that's up.

NPC Recruit Operation Black Mesa: Recruit


But, and this comes from the whole team: We are very thankful and touched to see so many of you being as excited as ever, hanging in there, showing your support and even boosting us into the top 100 on MOTY albeit having heard and seen nothing for almost 2 years. It really means a lot to us and it's a great reassurance that a lot of folks want this mod to exist as much as we do. A big thanks to all of you; keep being awesome!

Displacer
Operation Black Mesa: Displacer

Displacer Operation Black Mesa: Displacer


You can check out this beauty in all its fully rendered 3D glory here:
Devastating Displacer

Status Update

So, what's the status on Operation Black Mesa and Guard Duty?
They are both being worked on with full energy and equal priority.

Guard Duty is being developed as DLC / expansion for the bigger and more content-heavy Operation Black Mesa, so it won't require an extra greenlight campaign. So if you are especially interested in Guard Duty, be sure to check on Operation Black Mesa; we report on both mods side by side as they are very close together in terms of progress.

As a token of us being very much alive and kicking as ever (or early Christmas presents if you will), enjoy the rest of our previews:

Medkit Operation Black Mesa / Guard Duty: Medkit

The Package Operation Black Mesa: The Package


The Package Operation Black Mesa: The Package


Datacore
Operation Black Mesa Multiplayer: Datacore


Datacore
Operation Black Mesa Multiplayer: Datacore


Missing In Action
Operation Black Mesa: Missing In Action


Missing In Action
Operation Black Mesa: The Package


Missing In Action
Operation Black Mesa: Missing In Action

HECU Helmet
Operation Black Mesa: HECU Helmet

Hive Hand Hornet
Operation Black Mesa: Hive Hand Hornet

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Maintenance Worker
Guard Duty: Maintenance Worker

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Living Quarters Outbound
Guard Duty: Living Quarters Outbound


Help Wanted

As always, we are looking for creative and enthusiastic people to join our development team:
- 3D artists (props) experienced with Source
- Skilled animators
- A seasoned webdesigner, -coder

If you're interested, please do get in touch at "applications@tripminestudios.com"! We look forward to hearing from you.

That's all for now, but there'll be more in the near future!
Until then, have a very Merry Christmas, happy holidays and a fabulous New Year!

Much love
Tripmine Dev Team


Find us on
Facebook | Steam | Twitter


2014 Kickoff Update

2014 Kickoff Update

News 29 comments

The latest news on Operation Black Mesa and Guard Duty!

Operation: Thank You

Operation: Thank You

News 10 comments

Thanks to everyone who supported us in year's MOTY competition!

Operation Black Mesa has been greenlit!

Operation Black Mesa has been greenlit!

News 33 comments

Opposing force remake for Source engine has been greenlit!

Progress update

Progress update

News 15 comments

What's new about Operation Black Mesa and Guard Duty? Both mods will release on MAC and Linux, and first multiplayer beta is releasing in Q1 2014.

RSS feed Downloads
Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Audio 27 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (0 - 10 of 3,598)
hl2theresistance
hl2theresistance

is it complete enough to have a footage of the game?

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Tabajara77
Tabajara77

Not a footage actually, but we're planning to release our first trailer soon.

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EMRAH_F4
EMRAH_F4

yes yes yesssssssss

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whenworldscollide2
whenworldscollide2

Hi, I'm working on a HL2 mod called "Storm Warning", and I was wondering if I could have your permission to use/remake parts of your mod in my game. You will of course be credited for it should you choose to accept. Thank you for your consideration.

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DrSmitty
DrSmitty

Feel free to down-vote me.

Anyways, is there a good chance that O:BM should be released this year?

I'm in need of something good to look forward to!

Good luck!

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TheComedian.be
TheComedian.be

It won't be released this year. But you can expect something else ;)

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Goose3Down
Goose3Down

I have a very few,but very important questions for you.1.Xen-since Crowbar Collective said that they want to expand xen chapters greatly and remade Xen in most aspects to make these chapters interesting for players,so will you implement some design decisions from black mesa's xen to operation black mesa xen ,or you want to recreate xen in your own way?2.Music-you did a great job ,but will you add some "battle" tracks like questionable ethics 1,We've got hostiles,forget about freeman,cos after listening all tracks,ive to say that only Freight Yard can be used as a "battle" track, others are too depressive for such adrenaline fights?3.M4 and MP5-will you implement an option to let us choose which one of them we want to use ingame or you decide to use 1 of them as deffault?4.Abrams are awesome,is it only an asset or you want to create a new chapter with tank battle or use him as a weapon like valve did it in half-life 1?5.Dont get me wrong,but i think that blue shift is the worst addon in whole half-life series,cos we spend most time in canals,even most weapons from half-life are not existed in blue shift,we have a boring storyline here and it was even shorter than episode 1.So since you are working together,it will be possible to expand blue shift chapters,add all weapons from hl1 or even some weapons from opposing force?

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TheComedian.be
TheComedian.be

Like we said before, we won't use any asset from BMS. We want to create our own version of Black Mesa and Xen. About the music, our composers are still working on it, so nothing is final. We will discuss the M4 and MP5 in the final stages of the game. And about Guard Duty, we are trying to do our best to deliver a great game. It's a personal opinion but I think Blue Shift was a short but great addon.

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Goose3Down
Goose3Down

Thx for response!

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ZitaX
ZitaX

Any news on the new forums/website?

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TheComedian.be
TheComedian.be

We are working on it. It takes time but it will be worth it. :)

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xweert123
xweert123

I'm crying

I thought you guys were dead

Thank you <3

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Latest tweets from @opbm, @tripminestudios

Dec 28 2015 by tripminestudios

@mrich1337 We showed some few days ago ! :)

Dec 28 2015 by tripminestudios

We are thrilled to be in honorable mention of MOTY 2015.Knowing we have bunch of fans backing up us can only force us to work even harder!:)

Dec 21 2015 by tripminestudios

@DeltalianDude ThatĀ“s why it will get some special tracks composed solely for Guard Duty

Dec 21 2015 by tripminestudios

@DeltalianDude Yes, Guard Duty will get some love in terms of OST :)

Dec 21 2015 by tripminestudios

Have you seen our media update yet? You better to check it out here:https://t.co/ROaUhcUYns

Nov 15 2015 by tripminestudios

@Busterbboy Yes, ofcourse

Nov 15 2015 by tripminestudios

@CollinCreeper This is still Source :)

Aug 29 2015 by tripminestudios

T.co

May 13 2015 by tripminestudios

@Slingertale There are some volunteers, but we currently don't focus on translations.

May 11 2015 by tripminestudios

@Slingertale Of course we are.

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