Operation Black Mesa is a total Source conversion of Half Life: Opposing Force.

We are in no way related to or cooperating with the team behind Black Mesa Source.

Half-life: Opposing Force is still an amazing game, although its not nearly as amazing as it was when it was released. Using the Source engine, the developers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shepard of the H.E.C.U.

VALVe Software originally had plans to port Half-life: Opposing force into the source engine (announced at E3 2004) much like they did Half Life: Source, but after seeing the results of Half life: Source the Operation Black Mesa devteam decided that it wouldn't be worth the wait, and thus took the task into our own hands.

A list of features planned for the final release:

» Complete re-creation of all 12 chapters from the original.
» Models that push the limits of the Source Engine.
» Multiplayer, including Deathmatch and Team Deathmatch with all the original levels fleshed out.
» New voices, sounds, and visuals to truly immerse you in the Black Mesa incident.
» Level Design tweaks to utilize the advanced physics engine introduced in Half Life 2.
» A remixed soundtrack including enhanced music from the original along with all new ones.
» Extended Single Player experience, with new areas and new monsters filling in gaps left in the original.
» Immersive scenes that make you really feel for the employees of the Facility.
» CTF may be included, But not in early releases.

You can find our forums at Obmsource.com
 
And our steam community at Steamcommunity.com

We are also on mIRC on the quakenet server in #obm

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April 09 Media Welcome to Black Mesa chapter. April 09 Media Welcome to Black Mesa chapter. April 09 Media Welcome to Black Mesa chapter.
Blog RSS Feed Report abuse Latest News: April Media Release

45 comments by DragonNOR on Apr 25th, 2009 digg this super bookmark


Hello everyone and welcome to another OpBM media release!

It's been a long time since we updated the community with media but we've been hard at work and are ready to show some more!

Since last time around, several new members have joined the development team. I'm pleased to announce that our mapping team is now almost full with one final spot pending. Our cadre of talented mappers have been hard at work to recreate the enviroments of Black Mesa in the Orange box engine and we've got no less than four chapters to show.

Welcome to Black Mesa


Missing In Action





Foxtrot Uniform


We also recently had several excellent modelling applicants who are now striving to fill the mod with items like the new combat knife and the desert eagle pistol, as well as another addition to our team of concept artists who never cease to amaze with their art.

Concept Art - Zombies


Concept art - Enviroment



Then what positions does that leave? We are still in need of a texture artist or two to work on enviromental textures and prop skinning, an animator and a coder.

Wrapping this article up we'd like to point out that even if we don't post updates every second week we're not dead, far from it. We are all hard at work and will continue to do so till this thing is done!

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Comments  (0 - 10 of 781)
Adrian_Shepard
Adrian_Shepard Jun 16 2009, 6:41am says:

I like Opposing Force,it's the best addon for Half-Life 1,also it's one of the best game in Half-Life series.I hope,that your team make the Operation Black Mesa VERY GOOD and i hope you a luck=)

+7 votes     reply to comment
Hypro
Hypro Jun 10 2009, 6:57pm says:

Looks promising. I liked the original Opposing Force, so I should like this. Just don't trash the original.

+4 votes     reply to comment
Maggot4ever
Maggot4ever Jun 7 2009, 3:16pm says:

this mod looks just awsome but i really think that this mod, Dark Energy and BMS should work togheter cuze the 3 are extremly awsome!

0 votes     reply to comment
ZitaX
ZitaX Jun 8 2009, 10:16am replied:

The OpBM team will with 99,99,99...

...

100% propability not co-operate with BMS. BMS is just to far ahead in development for it to be worth it.

As for Dark Energy ... have no idea really!

+2 votes     reply to comment
MR.sugar
MR.sugar Jun 8 2009, 2:53pm replied:

I guess we won´t co-operate with any mod out there. I think we just should make basic faq for our profile ;)

+3 votes     reply to comment
JayMeal
JayMeal Jun 15 2009, 12:23am replied:

LOL So many people bring up a partnership of BMS and OpBM. Honestly, it makes sense to share models and texture and whatnot, since the remake mods would all be closer to the originals, but it's unlikley for one mod to cooperate with another. different motives, different goals different people, etc.

+2 votes     reply to comment
MR.sugar
MR.sugar Jun 16 2009, 9:05am replied:

Honestly, it sounds cool, but rly just sounds... I think this partnership is not good idea. It´s just harder to organise it, also, Black Mesa is far ahead of us in the development, so we can´t offer them anything.
It´s not just like "hey, lets work together on this"... Co-operation is not possible in this case...

+4 votes     reply to comment
speedgnom
speedgnom Jun 7 2009, 7:16am says:

I don't know......Maybe....just maybe.....when it's....you know.......
..done,maybe.

+2 votes     reply to comment
Stoudemire15
Stoudemire15 Jun 7 2009, 9:31am replied:

Opps, I mark your comment sorry about that T_T.

+1 vote     reply to comment
ubijzabara
ubijzabara Jun 7 2009, 5:46am says:

when is it coming out????

+3 votes     reply to comment
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