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Blog RSS Feed Report abuse Latest News: Operation Black Mesa DEV.BLOG: Advanced AI

44 comments by MR.sugar on May 28th, 2013

Hello again!

It's time to uncover our promised AI presentation. This short presentation will showcase some of the new features of our new advanced AI. As mentioned in the last updates, it's only the CODE presentation. The content is placeholders and not created by Tripmine Studios. The presentation can be seen here.


Our goal is to bring you AI, that will be challenging yet not frustrating. The new behaviour our programmers are implementing is the result of these efforts. Enemies are now more flexible and can follow you through the environments. Obstacles that used to be insurmountable problem in the original games and still are in the most of the modern games are not problem anymore for our NPCs. Check out the video presentation to get an idea.

The new AI system will work with all the NPCs. That means that not only enemies are smarter, but also your fellow collegues and Black Mesa personell can take advantage of this new AI. Ladders are no more problem for scientists, yay :) !!

The other function of this system is not only to make the game more challenging, but also bring life to our NPCs. We can now make the behaviour of our NPCs very natural and believeable. Soldiers communicate with each other, scientists talk to each other, creatures search for food around the environments, sleep, patrol or protect their babies. This is hopefully next step how to make the world even more dynamic and realistic. We hope you like it! Don't forget to leave us your feedback and ideas you have for the AI.

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 17 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (0 - 10 of 2,476)
supersonicbros369
supersonicbros369 Jun 14 2013, 2:43pm says:

Pardon my naivety, but that button up there says vote for it on greenlight, does that mean the mod (or at least completed beta) is complete, and are just not uploading it to ModDB? Sorry, it just doesn't make sense to me. I would also like to pose a question about the AI HGrunt video; Shephard is part of the HECU right? So why would the consideration of enemy HGrunt AI be presented? Regardless of whatever reason, I want this game so bad I would actually pay to play it.

+1 vote     reply to comment
Guest
Guest Jun 14 2013, 7:42pm replied:

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AfterWars
AfterWars Jun 14 2013, 5:33pm replied:

Hi, OBM is not complete yet, however we are hoping to get votes on Greenlight in order so we can potentially get the advanced tools that the Greenlight service provides. This could possibly mean the latest Developer tools, and perhaps even support for other Operating Systems when it is released in the future.

The AI Video is a representation of AI for both Operation Black Mesa (Houndeye AI), and of course Guard Duty (HECU AI), the other Tripmine Studios Mod.

+6 votes     reply to comment
Ikill4fun32
Ikill4fun32 Jun 14 2013, 12:03pm says:

This will be AMAZING! I am super exited!

+3 votes     reply to comment
ThePotatoGiant
ThePotatoGiant Jun 12 2013, 8:11am says:

Whats the requirements of the mod again? Sorry I forgot. XD

+1 vote     reply to comment
wmf776759
wmf776759 Jun 12 2013, 9:25am replied:

Same as BM. Source SDK only.

+1 vote     reply to comment
alghifari
alghifari Jun 10 2013, 3:36am buried:

(buried)

wait
Operation Black Mesa and Guard Duty is not free game ?
we must pay for playing this game after release ?

-7 votes     reply to comment
MR.sugar
MR.sugar Jun 10 2013, 5:07pm replied:

If you want to pay, I will PM you my bank account details though... :D

+7 votes     reply to comment
Death_Octimus
Death_Octimus Jun 10 2013, 2:22pm replied:

no there 100% free and that will NOT change :)

+3 votes     reply to comment
SexyVinyl
SexyVinyl Jun 10 2013, 3:56am replied:

No, the dev's said it would be 100% free like Black Mesa. :)

+5 votes     reply to comment
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Latest tweets from @guardduty

An early WIP of Living quarters outbound by A_LegendaryEwok. This can give you idea how the content can change... T.co

Mar 1 2013, 4:28pm

The update is closer and closer guys. That's why we merge everything together. Like the twitter right now:... T.co

Feb 21 2013, 5:42am

The Greenlight campaign will kick-start soon-ish! T.co T.co

Feb 16 2013, 7:32pm

Guys, we have competition! Opposing force is being remaked for Minecraft ;)... T.co

Feb 16 2013, 3:58am

The very first step towards our great goal ! T.co

Feb 14 2013, 12:15pm

As people still keep asking again, again and again... We are not going to use Black Mesa content, nor cooperate... T.co

Feb 4 2013, 4:50am

Přidal jsem nové fotky na Facebook T.co

Jan 25 2013, 12:17pm

Přidal jsem nové fotky na Facebook T.co

Jan 20 2013, 7:22am

Just giving you heads up that we are not dead, we are just working behind the curtain ;).

Jan 18 2013, 7:06am

Happy new year everyone. Two members of TS meet today and with enough alcohol in blood, we consider leaking OBM... T.co

Dec 31 2012, 8:04pm

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