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23 comments by MR.sugar on May 16th, 2013

Greetings everyone,

here we are with small update for you. We realize that there was unusuall silence recently. There is no reason to be worried though. We are still hard at work!

We start with some bad news. The long awaited trailer is still not ready. For several reasons, it takes longer than expected. One of the reason is that we plan another video for you and we plan to ship it before the trailer.

This short video we are working on is planned to be released before we ship the trailer. It will introduce you some features we are implementing in terms of character behaviour. We believe you will be interested in this and will give you small insight on what we are up to with the AI.


This demo will NOT showcase anything, but the code. All the models, textures, levels are just placeholders for the presentation purposes. Even though, we think you will be amazed about what our AI coder can produce. So stay tuned for this ;).

Before we close the update, it's worth saying that our team is also still growing and we recently accepted some new telented people and more is about to finish their test assignments as well. We are pleased people are interested in joining our team. We believe our team is great place to build a portfolio and gain new experiences. If you think you could be valuable addition to our team, follow this link!


And to end this update in a positive manner... Do you wonder how do we do on Greenlight? Well, great so far and we can't express how grateful we are for your support! Currently, we are 24th out of 1 251 titles! That's amazing, if you consider we are running the Greenlight for 55 days! So, thank you very much and please, don't stop supporting us!

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 16 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (50 - 60 of 2,445)
R0ADKILL
R0ADKILL Apr 11 2013, 2:21pm says:

Smells like.. smells like another babysittin’ job to me man!

+5 votes     reply to comment
Rividium
Rividium Apr 8 2013, 2:38pm replied:

Can i get the npc aliengrunt and npc boomer(green exploding dog) code in your src shared hl2 folder?
Regards, thank you very much.

-4 votes     reply to comment
Paul68Rageous
Paul68Rageous Apr 10 2013, 8:10pm replied:

ah well I will have to give you + for that "green exploding dog" , haha I was like what explosing dog? :D

+3 votes     reply to comment
EvilGoodGuy
EvilGoodGuy Apr 8 2013, 7:59pm replied:

really?... *mega facepalm*
Sorry chap, but you seem to have wandered into the wrong part of the internet. We are not the Black Mesa team and have nothing to do with that project.
Also... what the hell kind of green exploding dog are you talking about??

+4 votes     reply to comment
Rividium
Rividium Apr 9 2013, 1:22am replied:

houndeye. i want the houndeye npc code and only that.

-4 votes     reply to comment
MR.sugar
MR.sugar Apr 9 2013, 7:10am replied:

We are no way giving away our internal files, parts of code or content. If you want to use Houndeye, maybe you should just use what Black Mesa offers you, as it is released and open for modding. But here it's wrong adress ;)

+3 votes     reply to comment
Stoudemire15
Stoudemire15 Apr 9 2013, 6:47am replied:

Seriously, are you an idiot or what ? Not to be offence to you. It have already stated, that this is not the developer Team that are developing Black Mesa. It is a completely different from that and have nothing to do about them whatsoever. If, you still don't understand my meaning or you didn't read above the description that stated this whole project. I suggesting you should leave and move along. Otherwise, people are going to troll you back after you insulting with unnecessary that are not single thing that are related to the project. Then I am sorry, I can only calling you a troll that try to discouraging for nothing.

Stoudemire

-2 votes     reply to comment
AfterWars
AfterWars Apr 9 2013, 9:44am replied:

No real need to berate the man with what the developers have already stated, Stoudemire...

+5 votes     reply to comment
Stoudemire15
Stoudemire15 Apr 10 2013, 5:06am replied:

Maybe I should agree with you, however, I should keep on eyes to other Developer Team. For the unexpected and insulting sentences will hit them without warning. Just in case. Anyway, Keep it up the work.

Stoudemire

0 votes     reply to comment
iAmaNoob
iAmaNoob Apr 13 2013, 3:46am replied:

Why do you keep putting your name at the bottom of every single comment you make?

+2 votes     reply to comment
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