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27 comments by Uphys on Mar 29th, 2014

Welcome to our first media update this year!

Read Full Article.

Multiplayer Beta Release Q1 2014 Cancelled

Our plan to bring you the multiplayer beta of Operation Black Mesa early this year didn't work out, regrettably. Several factors and circumstances forced us to completely keep it under the hood until further notice.

Multiplayer Progress

Multiplayer will feature classic maps such as Yard, Crossfire and Boot Camp as well as brand-new ones like Deptcharge and Gambit from day 1.
Currently in development: CTF mode and weapon placement.


Singleplayer Campaign

Development is running smoothly; those NPCs aren't going to animate themselves though! If you're interested in joining our team, check out the jobs page where you can find all positions currently open. We look forward to welcoming you on board!

Pit Worm's Nest

Remember Guard Duty (Blue Shift: Source)? We're making solid progress here too:

Living Quarters Outbound

OBM: The Video Game?

We've been given the option of developing our projects as full indie titles to be sold on Steam!
This opens up a whole lot of attractive possibilities to consider; however no decision has been reached yet as to this matter.

Alien Controller

M1A1 Tank

Thanks for your support in making all of this possible!

Until next time,
Tripmine Dev Team

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 26 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (50 - 60 of 3,360)
Guest May 18 2015, 7:46pm says:

This comment is currently awaiting admin approval, join now to view.

Tabajara77 May 18 2015, 7:53pm replied:

It's our second project, check out here:

+5 votes     reply to comment
callumbartlett77 May 17 2015, 11:22am says:

In Opposing Force you get a lot of weapons early on. For example, you get the wrench at the beginning and then the knife less than 5 minutes afterwards. Will you be changing the spacing between getting weapons?

+1 vote     reply to comment
MR.sugar Creator
MR.sugar May 17 2015, 4:08pm replied:

It might be a bit different from the original game. That being said, it will be affected by the playtest results for sure

+5 votes   reply to comment
noob_1991 May 13 2015, 1:46pm says:

Is the mod dead? It's been a year, actually...

-2 votes     reply to comment
FRAG121 May 13 2015, 2:50pm replied:

Nope, we are just busy working :)

+7 votes     reply to comment
Guest May 16 2015, 12:17pm replied:

Can I just say I love all of you people at work trying to make this a thing! I love Opposing Force (for some reason) a BIT more then Hl1. I liked the idea of a soldier trying to survive an alien attack while trying to save scientists (even though he was supposed to kill them). Anyway, THANK YOU and I CANT WAIT to see play it!

+5 votes     reply to comment
FRAG121 May 16 2015, 9:09pm replied:

Thank you for your support, every voice pushes us forward!

+4 votes     reply to comment
Bunyip89 May 11 2015, 2:39am says:

This needs to get released, devs are falling behind black mesa source lol

-2 votes     reply to comment
Jonex_ May 11 2015, 9:49am replied:

*Black Mesa

Valve actually told them to drop the Source because it wasn't being developed as an official Half Life game.

+5 votes     reply to comment
JohnSmirnov May 10 2015, 3:32pm says:

Have you viewed the possibility to do the same with OBM and Guard Duty, what Black Mesa team did? Like release playable enough variant as a separate payable video game (that includes new stuff and enhancements comparing to mod edition)in early access state, gaining some money. I am pretty sure that may help you with development of the mods.

+2 votes     reply to comment
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