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23 comments by Uphys on Mar 29th, 2014

Welcome to our first media update this year!

Read Full Article.

Multiplayer Beta Release Q1 2014 Cancelled

Our plan to bring you the multiplayer beta of Operation Black Mesa early this year didn't work out, regrettably. Several factors and circumstances forced us to completely keep it under the hood until further notice.

Multiplayer Progress

Multiplayer will feature classic maps such as Yard, Crossfire and Boot Camp as well as brand-new ones like Deptcharge and Gambit from day 1.
Currently in development: CTF mode and weapon placement.


Singleplayer Campaign

Development is running smoothly; those NPCs aren't going to animate themselves though! If you're interested in joining our team, check out the jobs page where you can find all positions currently open. We look forward to welcoming you on board!

Pit Worm's Nest

Remember Guard Duty (Blue Shift: Source)? We're making solid progress here too:

Living Quarters Outbound

OBM: The Video Game?

We've been given the option of developing our projects as full indie titles to be sold on Steam!
This opens up a whole lot of attractive possibilities to consider; however no decision has been reached yet as to this matter.

Alien Controller

M1A1 Tank

Thanks for your support in making all of this possible!

Until next time,
Tripmine Dev Team

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 26 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (50 - 60 of 3,314)
Guest Feb 24 2015, 3:15am says:

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r21d21-the-damager Feb 20 2015, 5:42pm says:

what you are doing is great,keep going guys!

+7 votes     reply to comment
Guest Feb 20 2015, 4:26pm says:

Awesome! Great Work. Really really cool!

+3 votes     reply to comment
cpldingo1987 Feb 11 2015, 12:20pm says:

If Yall ever decided to do a Kickstart for thus I'd gladly donate.

+6 votes     reply to comment
vforvendetta17 Feb 11 2015, 6:35am says:

hey MR.sugar what about xen is ready or why nead to wait for this too?

-2 votes     reply to comment
Crypt Feb 12 2015, 1:01am replied:

Xen is scattered throughout Opposing Force, keeping it separate isn't really an option for us.

+6 votes     reply to comment
MariusCraciun Feb 8 2015, 2:13pm says:

Any news regarding the mod or updates?

+2 votes     reply to comment
MR.sugar Creator
MR.sugar Feb 8 2015, 2:35pm replied:

Not yet, but we are working hard on the game, no worries ;)

+7 votes   reply to comment
mechachap Feb 2 2015, 10:06pm says:

It would be great if you guys made a 2015 update, even a short one with some media. Keep it up!

+5 votes     reply to comment
leonu45 Jan 31 2015, 3:43pm says:

These remakes wont have SUPER STEEP. System requirements will they? i mean i can run black mesa source just fine but newer full retail games my system can't handle. i seriously hope that wont be the case with these because that would be disappointing

+3 votes     reply to comment
redyoshi8300 Feb 1 2015, 12:36am replied:

The engine utilized currently is Source 2013, so if you can at least run any game with that well, there shouldn't be a problem...

+5 votes     reply to comment
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