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25 comments by Uphys on Mar 29th, 2014

Welcome to our first media update this year!

Read Full Article.

Multiplayer Beta Release Q1 2014 Cancelled

Our plan to bring you the multiplayer beta of Operation Black Mesa early this year didn't work out, regrettably. Several factors and circumstances forced us to completely keep it under the hood until further notice.

Multiplayer Progress

Multiplayer will feature classic maps such as Yard, Crossfire and Boot Camp as well as brand-new ones like Deptcharge and Gambit from day 1.
Currently in development: CTF mode and weapon placement.


Singleplayer Campaign

Development is running smoothly; those NPCs aren't going to animate themselves though! If you're interested in joining our team, check out the jobs page where you can find all positions currently open. We look forward to welcoming you on board!

Pit Worm's Nest

Remember Guard Duty (Blue Shift: Source)? We're making solid progress here too:

Living Quarters Outbound

OBM: The Video Game?

We've been given the option of developing our projects as full indie titles to be sold on Steam!
This opens up a whole lot of attractive possibilities to consider; however no decision has been reached yet as to this matter.

Alien Controller

M1A1 Tank

Thanks for your support in making all of this possible!

Until next time,
Tripmine Dev Team

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 26 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (40 - 50 of 3,327)
Guest Apr 24 2015, 9:50pm says:

This will be done before Half-Life 3, right?

+3 votes     reply to comment
ST6 Apr 25 2015, 7:59am replied:

I think yes

+2 votes     reply to comment
MR.sugar Creator
MR.sugar Apr 25 2015, 7:53am replied:

We will definitely release in 21st century.

+13 votes   reply to comment
phs6595 Apr 26 2015, 12:32am replied:


+2 votes     reply to comment
Crypt May 5 2015, 12:24pm replied:

Sorry, sorry, you're right, that was a bit extreme. If not 21st, we'll release 22nd for SURE.

+2 votes     reply to comment
turismozilla Apr 17 2015, 5:28pm says:

I think the only way to have these projects not lose momentum is we start shelling out, sad world it is, but money keeps things rolling. I am going to be ****** if blue shift and opposing force remakes aren't finished and released.

+1 vote     reply to comment
platee Apr 26 2015, 9:04am replied:

I am willing as hell to donate money as long as i get to play it before i die.

+1 vote     reply to comment
Tabajara77 Apr 17 2015, 10:45pm replied:

Too much have been done in the game. We're always making progress, sometimes we keep in silence for known that the current content is still not ready to be shown to the public. Giving up on the almost final stage to release a beta of the project would be, how could I say, "on no purpose".

+2 votes     reply to comment
ZitaX Apr 11 2015, 2:53pm says:

Been a year since the last media release. How about some new screenshots and videos? I would love to see what you guys have been up to! :)

+1 vote     reply to comment
Crypt Apr 14 2015, 12:28pm replied:

Our necks in work!

+2 votes     reply to comment
Guest1982 Apr 11 2015, 8:20am says:

Never give up, guys... looks incredibly awesome!

+2 votes     reply to comment
Max312 Apr 11 2015, 8:09am says:

Will you allow the player to repel down as well?

+1 vote     reply to comment
MatiasKiller21 Apr 9 2015, 4:47pm says:

I want to play this mod, Please do not give up.

+3 votes     reply to comment
jacki123 Apr 6 2015, 4:09pm says:

Mod looks absolutely stunning! I just hope that the soldier AI won't be like in the Black Mesa mod... It was absolute horse **** they could see you everywhere even if you were 50 feet behind them and once you got out of cover they started shooting with such precision never seen before

+3 votes     reply to comment
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