Operation Black Mesa is a total remake of Half-Life: Opposing Force. Utilizing the Source engine, Tripmine Studios plans to recreate the Black Mesa Research Facility from the ground up, as seen by the protagonist, Adrian Shephard.


Planned Features
• As a total conversion mod, Operation Black Mesa aims to be composed custom content entirely.
• All original maps re-created and re-envisioned for better realism and gameplay.
• Some maps are enlarged / extended to create a more lengthy and immersive experience.
• Improved AI, making enemies smarter and combat more dynamic.
• More enemy encounters to keep the action fresh.
• Scripted scenes with all the original Opposing Force characters to help bring the story to life.
• Textures and models pushing the limits of the Source engine, to bring you as much artistic detail as possible.
• New voice acting, new sound assets and a new soundtrack.
• Multiplayer that will bring back the classic gameplay, but also many new features, maps and game modes!
• Guard Duty, a remake of Half-Life: Blue shift is also being developed as DLC for Operation: Black Mesa.

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Greetings!I hope you all had a great start to 2022. We sure did! And even if most of us had spent our holiday time with families and close friends, we haven´t stopped working hard on Operation: Black Mesa and Guard Duty.


As always, it was hell of a ride for us at Tripmine Studios. This year was once again very important in regards to the progress. Not only that we are pumping out assets, keeping on assembling levels, but we have also managed to bring a lot of important new features to the Source engine, such as PBR rendering. Thanks to enormous efforts from our programming team, Source Engine looks better than ever.

And just right for Christmas, we have launched our Steam Store page, which was a climax of our traditional "Tripmas event". What are you waiting for? Head over there, and do not forget to add us to your wishlist! The event itself brought you some extra media from our game and even more was unleashed with the Steam store launch.


If you missed the Tripmas event, you can still go scroll through our Twitter or Facebook to find out all the goodies. And do not forget to join our Discord as well.


Half-Life Blue Shift 20th anniversary update

Half-Life Blue Shift 20th anniversary update

News 21 comments

Half-Life: Blue Shift turned 20 and that is a great opportunity to showcase some awesome stuff we were working on. Get ready for some exciting stuff!

Summer 2020 Update

Summer 2020 Update

News 32 comments

It´s update time everyone. More media and info about progress on Half-Life expansion packs remakes.

Operation: Black Mesa - Opposing Force anniversary update (part 2)

Operation: Black Mesa - Opposing Force anniversary update (part 2)

News 17 comments

As promised, we are back with next part of the anniversary update - actual media update to please your eyes with some progress.

Opposing Force 20th anniversary

Opposing Force 20th anniversary

News 8 comments

It´s time to celebrate 20th anniversary of one of the best expansion packs every created. Join us in our live streams, multiplayer sessions and stay...

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Audio 27 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Comments  (0 - 10 of 5,308)
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Guest
Guest

John 3:16 ✝️♥️

“For God so loved the world, that he gave his only Son Christ Jesus, that whoever believes in him should not perish but have eternal life.

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wolffine
wolffine

Amen.

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War_Crimes
War_Crimes

If this takes another 10 years I will be in my 50s!

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Эмир
Эмир

Когда он выйдет почему дата в стиме ещё не оъявлена?

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Sgt.Kanyo
Sgt.Kanyo

RIP

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_VaPeR_
_VaPeR_

It's alive

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Sgt.Kanyo
Sgt.Kanyo

Haven't received updates since 2022.
As much as I want this to happen, there's a time when you must give up.
They don't even care to release updates yearly.
I'm betting my money on Half Life 3 coming out sooner than this one.

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TLBRF
TLBRF

I wouldn't bet on that. If they were planning on abandoning this game, they'd already done so. You can't just give up after having so much stuffs getting put / created within this project. People who had waited for Black Mesa had doubted about them once and look how that turned out. So, have a little faith John.

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JackM.
JackM.

Black Mesa rushed to its release since 2008 promising to release it in 2009, practically all earth chapters were finished by then, and releasing it as a mod in 2012 - golden peak modding era. Also don't forget that Black Mesa had large dev core team. Hiring even more people after mod release.

Everything is opposite in OBM/GD, at least 4-5 people actually driving progress further.
I'm afraid the actual release will be overshadowed by remakes based on Black Mesa assets and low involvement of people to actually participate in development and higher standards in the future

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TLBRF
TLBRF

And yet, the Ai of Black Mesa still sucks. Dumb Ai with the same old limited stuff doing, getting stuck or just freeze and waiting for the player as before. What have they added to the game all those years since the fully released version of it? Don't start with Xen... I say again, doesn't matter if you have an army of staff working over endlessly to create/complete/release the game on time. Because that's what most million dollar corporations create their games and yet they end up getting destroyed because of the stupid decisions that they had to make. Have you seen the footage or the developer documentaries of this game? If you haven't, you should check them out. You're either clueless or just a person who's jealous of this game just because it will destroy Black Mesa's reputation once it's released.

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2305kami
2305kami

First of all, I want to note in a friendly way that throwing accusations of jealousy is a sign of weak reasoning.
Suspecting jealousy in this case is all the more ridiculous because, as true Half-Life fans, we can’t help but wish the developers of OP:BM every success. I, for my part, value the creative work of the entire community and will be only happy if they manage to release something that will eclipse the glory of the famous Black Mesa; especially these days, when interest in Source modding has significantly decreased.
However, one cannot help but admit that with every month of silence from the developers, the enthusiasm of the fans subsides. If they shared their progress more actively, this wouldn't have been the case.

I have all the faith in the world for the project and wish the developers all the best.

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TLBRF
TLBRF

Bro doesn't even know what friendly way means... Yet, throwing accusations of weak reasoning. Hey, one would have thought a weak minded such as you, could pretty much think of something to get triggered by such fact. You two geniuses don't even look up / research / search anywhere if the devs are active or not and yet our weak minded pal and his bro jealousy Joe throws accusations of how devs are just stalling people with just mere words. Did you two geniuses know that they posted something on their YouTube channel recently? No, and yet here we are... arguing about how much you two are full of retarted personality. Please, do continue being friendly kami, because that's how much of a weak minded you are with such reasoning. And you Jack, help yourself on the way of becoming a stalemate.

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JackM.
JackM.

Bro couldn't handle civil conversation and shifted to personal points lol
Point me out where I wrote they are inactive, huh Jonny?

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JackM.
JackM.

How AI connected to successfulness of the game? ...Black Mesa got destroyed because of stupid decisions, what?

For starters, I worked on OBM/GD, that's why i'm worrying about it, and what I saw throughout the years is not promising.

But you missed my point - the whole planet parade happened for Black Mesa; peak source modding era, high involvment of people ready to work for free, overall popularity of moddb and gamebanana. Black Mesa came out in best modding times, and Xen released based on their already gained popularity driften by inertia 'till today. And of course, they can't offer anything new, it's not MMO.

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TLBRF
TLBRF

You're the one who missed the whole point by starting out your own ridiculous arguments which by the way wasn't about what I've written in the first place. But who cares, right? How is it that the game is good if the AI gets stuck and so easy to beat even with so little effort? Black Mesa was at its peak because of Valve not releasing anything new related to Half-Life universe. That was before the Half-Life Alyx by the way, in case you're living under a rock...which by the way sounds about right. But of course, you can't simply process this in your mind as long as it's easy to digest, right? You and some of you likes complaining about the lack of proof of concept...of what exactly? What would you want them to show to you? They already proved themselves countless of times as how much of a progress that they've made and with all the "NEW --- STUFFS"...even though it's "NOT MMO" ... But okay, because you worked on OBM/GD before I take it? So basically it explains that you're not up to speed, I assume. You know what, I don't have time for someone who don't do their own research or just throws reckless accusations around just for to make themselves justify. Whatever, Jack...keep on believing what you're believing.

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abdulcoolmane
abdulcoolmane

holy **** you're tweaking out man, the ai in black mesa is fine. I dont know what more you want from it. You seem to just want an epic "black mesa killer" (whatever that means) and hoping OPM will be the one to do it (it wont). You remind me of the OG half life purists that dont like the game due to completely insignificant reasons (WTF HECU CANT SHOOT WHILE MOVING ITS AGAINST EVERYTHING HALF LIFE AND VALVE STOOD FOR OH THE HUMANITY!!!)

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