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New Year update

News 13 comments

Happy New Year!

These last 365 days of the year went by so fast with fun and excitement achieving our goals as a team,
We can all say it has been a wonderful year so far for our development of Operation Black Mesa and Guard Duty.
It´s time for a new year and we believe this time, we will make this coming year even better than the previous.
There are new adventures ahead, memories to create and more media releases to come.
So lets take the first steps into 2019 by.... looking back a bit :).

________

MOTY 2018

17th round of MOTY awards is over and thanks to your endless dedication, we made it. We cannot thank you enough for getting us yet another "Honorable mention" in MOTY 2018. Since we already won in the category "upcoming mods" in 2013, we can only receive this honorable mention. It is still very appreciated and you can be sure that it means a lot for us. So, thank you for that and congratilations to other competitors in MOTY 2018.

________

Dev.Blog Summary

Throughout the year, other than our normal media release, several interesting dev blogs were released. In case you missed them, here's a recap of them:

A Little party never killed nobody

If you read our previous Blog Summary, you already probably know about this never ending party with DJ "EGG". If you had left the party, maybe it´s time to come back again as there are several new posts from the past few months :)


________

Level Design with professor EGG

DJ-ing is EGG´s part-time job only. And he is ready to show you how can a big party boy be a good teacher. This dev.blog will give you an insight into some aspects of level design, described shortly, coherently and accompanied by visual examples.


________

Gargantua Dev.Blog

On top of that, here we are with a new Dev.blog. This time around, we will reveal more about the
process of character re-creation. Our concept artist, Harry Willson will let you get into his head by
sharing his vision "thoughts" about Gargantua design.

________

Some extra media

And to close this very first news post of 2019, we would like to share some more work with you. Our level designers, 3D artists, animators and sound engineers would like to show you these goodies. We hope you enjoy them. Be sure you leave your comment about what you think about this, as we are always looking for feedback.

New in-game weapons presentation

We want to get weapons right. That is not an easy task and even some modern FPS games cannot get the feeling right. Everything is important, ranging from the model, animations to sounds. Everything together must make you "feel the weapon" and shooting them must bring you a hell lot of satisfaction! Here is a short video showcasing our progress in this department.

Captive Freight in-game (Guard Duty)


Summer 2018 update

Summer 2018 update

News 61 comments

With summer in full swing, we at Tripmine decided to bring some more excitement to the sun-bleached days with a brand new media update!

Dev.blog summ(er)ary

Dev.blog summ(er)ary

News 15 comments

Why hello there! The Summer season is nearing it´s conclusion and it might be the right time to say goodbye to hot summer days with our short summary...

Guard Duty summer media update

Guard Duty summer media update

News 39 comments

We work hard even during hot summer days and we would like to share some of our work with you. Enjoy this new Guard Duty update.

Operation Black Mesa Update

Operation Black Mesa Update

News 20 comments

We are excited to share some more information and media. A brief look at what 2016 was like and what future might bring. Find out more in the update and...

RSS Files
Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Audio 32 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Comments  (0 - 10 of 4,583)
fooparistics
fooparistics

November 19th will be an interesting day. ;)

Reply Good karma Bad karma+2 votes
abgmuhdfarmeezulterm
abgmuhdfarmeezulterm

Yeah,just like 2018 November 19th :)

Reply Good karma Bad karma+2 votes
TLBRF
TLBRF

Hello, devs. I've been away for a long time...yet constantly watching your progress. Anyway, first of all...I gotta say that I'm not trying to promote someone else's work here. So, believe me when I share another person's work. When I saw/watched this, I got few ideas how to improve things here. It may give you some ideas/clues to how to put things together. [with HECU & beyond] Again, you don't have to take anything into consideration. Keep up the good work!

{By the way, it's not a finished project...I think? So, bear with me when you watch this...since some maps and things are not perfect. But at the very least, that's how you begin [I mean if you're new into creating stuffs [meaning the other people, not you]]}

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alialatrach
alialatrach

Good day i hope you feeling good and Ramadan Kareem.

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Guest
Guest

Same

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abgmuhdfarmeezulterm
abgmuhdfarmeezulterm

You too brother :)

Reply Good karma Bad karma+2 votes
Guest
Guest

OMG you too?Me too!

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PromiserOfDeath
PromiserOfDeath

Can y'all add a Optional menu feature that lets you turn on/off the Gas Mask visor?

Reply Good karma Bad karma+1 vote
Rainman89
Rainman89

I saw the first 20 seconds of this video even though it's not in English and i think it would be cool as an Optional feature like PromiserOfDeath has said.

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Guest
Guest

Flashlight is better

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PromiserOfDeath
PromiserOfDeath

Actually i was talking about the Gas Mask visor not the flashlight or nightvision. But they do need to work on the Nightvision because the original was horrible.

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Latest tweets from @tripminestudios, @guardduty

Tripmine Studios wish you all best to 2019. We prepared small updated just to make first steps into the new year. Tripminestudios.com

Jan 1 2019 by tripminestudios

Egg´s props party got a bit more explosive recently :) Tripminestudios.com

Nov 7 2018 by tripminestudios

Check out a short insight into how we improve the sound aspect of the game :) Youtube.com

Nov 1 2018 by tripminestudios

m4a1 Youtu.be via @YouTube

Oct 9 2018 by tripminestudios

If you still need more even after our latest media update, check our new dev. blog: Tripminestudios.com

Aug 3 2018 by tripminestudios

RT @LambdaGen: New Episode of All Things Lambda! This week covers @TripmineStudios Operation Black Mesa Update, a Half-Life Inspir… T.co

Aug 3 2018 by tripminestudios

Check out our update for brand new media and some exciting news :) Moddb.com

Jul 28 2018 by tripminestudios

An early WIP of Living quarters outbound by A_LegendaryEwok. This can give you idea how the content can change... Fb.me

Mar 1 2013 by guardduty

The update is closer and closer guys. That's why we merge everything together. Like the twitter right now:... Fb.me

Feb 21 2013 by guardduty

The Greenlight campaign will kick-start soon-ish! Moddb.com Fb.me

Feb 16 2013 by guardduty

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