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New Year update

News 13 comments

Happy New Year!

These last 365 days of the year went by so fast with fun and excitement achieving our goals as a team,
We can all say it has been a wonderful year so far for our development of Operation Black Mesa and Guard Duty.
It´s time for a new year and we believe this time, we will make this coming year even better than the previous.
There are new adventures ahead, memories to create and more media releases to come.
So lets take the first steps into 2019 by.... looking back a bit :).


MOTY 2018

17th round of MOTY awards is over and thanks to your endless dedication, we made it. We cannot thank you enough for getting us yet another "Honorable mention" in MOTY 2018. Since we already won in the category "upcoming mods" in 2013, we can only receive this honorable mention. It is still very appreciated and you can be sure that it means a lot for us. So, thank you for that and congratilations to other competitors in MOTY 2018.


Dev.Blog Summary

Throughout the year, other than our normal media release, several interesting dev blogs were released. In case you missed them, here's a recap of them:

A Little party never killed nobody

If you read our previous Blog Summary, you already probably know about this never ending party with DJ "EGG". If you had left the party, maybe it´s time to come back again as there are several new posts from the past few months :)


Level Design with professor EGG

DJ-ing is EGG´s part-time job only. And he is ready to show you how can a big party boy be a good teacher. This dev.blog will give you an insight into some aspects of level design, described shortly, coherently and accompanied by visual examples.


Gargantua Dev.Blog

On top of that, here we are with a new Dev.blog. This time around, we will reveal more about the
process of character re-creation. Our concept artist, Harry Willson will let you get into his head by
sharing his vision "thoughts" about Gargantua design.


Some extra media

And to close this very first news post of 2019, we would like to share some more work with you. Our level designers, 3D artists, animators and sound engineers would like to show you these goodies. We hope you enjoy them. Be sure you leave your comment about what you think about this, as we are always looking for feedback.

New in-game weapons presentation

We want to get weapons right. That is not an easy task and even some modern FPS games cannot get the feeling right. Everything is important, ranging from the model, animations to sounds. Everything together must make you "feel the weapon" and shooting them must bring you a hell lot of satisfaction! Here is a short video showcasing our progress in this department.

Captive Freight in-game (Guard Duty)

Summer 2018 update

Summer 2018 update

News 61 comments

With summer in full swing, we at Tripmine decided to bring some more excitement to the sun-bleached days with a brand new media update!

Dev.blog summ(er)ary

Dev.blog summ(er)ary

News 15 comments

Why hello there! The Summer season is nearing it´s conclusion and it might be the right time to say goodbye to hot summer days with our short summary...

Guard Duty summer media update

Guard Duty summer media update

News 39 comments

We work hard even during hot summer days and we would like to share some of our work with you. Enjoy this new Guard Duty update.

Operation Black Mesa Update

Operation Black Mesa Update

News 20 comments

We are excited to share some more information and media. A brief look at what 2016 was like and what future might bring. Find out more in the update and...

RSS Files
Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Audio 33 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Comments  (0 - 10 of 4,443)

You guys have a discord?

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EvilGoodGuy Creator

Not currently. Possibly after release we might make one for the public.

Reply Good karma+1 vote

Will the voices of the HECU be similar to the og ones? Great job so far keep up the good work!

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McSug4r Creator

Well, we are going with brand new ones and definitely, you can expect more "varied" voices, but we will also try to get some close to the original.

Reply Good karma+2 votes

Awsome! :)

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Peter Brev

While including my humble honesty, without offending those whose opinion may differ, while staying objective; of course, with the utmost respect for the developers, without rejecting anyone else's opinion, which may or may not be valid, by taking a philosophical approach, and by looking at the matter from a different angle, I've got to say I forgot what I wanted to say.

Reply Good karma Bad karma+2 votes

I know how much it's hard on you guys to make this project and also have your own life not just work on the game so please don't take my question seriously
1_Do you guys actually know how to count to 3? I want a proof
2_Can the scientists grab weapons this time from the cheat console using the npc_equipment code?
3_And finally can we use the Opposing Force weapons in Guard Duty
Thanks for making this game and bring it to the light, all of you are our hopes to keep the Half-Life series ALIVE

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EvilGoodGuy Creator

1. If you look at our latest weapons video, you can see a large 3 on the wall ;)
2. The npcs are not finished yet. So neither are the related console commands. So Idk yet.
3. You can only use OBM weapons in GD if you use cheat codes/console commands.

Reply Good karma+3 votes

For the 3rd question that's what i mean, from the cheat console
Thanks you so much for answering my questions and hope i didn't wast your time

Reply Good karma Bad karma+1 vote

I wanna play this at steam :D

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Latest tweets from @tripminestudios, @guardduty

Tripmine Studios wish you all best to 2019. We prepared small updated just to make first steps into the new year. Tripminestudios.com

Jan 1 2019 by tripminestudios

Egg´s props party got a bit more explosive recently :) Tripminestudios.com

Nov 7 2018 by tripminestudios

Check out a short insight into how we improve the sound aspect of the game :) Youtube.com

Nov 1 2018 by tripminestudios

m4a1 Youtu.be via @YouTube

Oct 9 2018 by tripminestudios

If you still need more even after our latest media update, check our new dev. blog: Tripminestudios.com

Aug 3 2018 by tripminestudios

RT @LambdaGen: New Episode of All Things Lambda! This week covers @TripmineStudios Operation Black Mesa Update, a Half-Life Inspir… T.co

Aug 3 2018 by tripminestudios

Check out our update for brand new media and some exciting news :) Moddb.com

Jul 28 2018 by tripminestudios

An early WIP of Living quarters outbound by A_LegendaryEwok. This can give you idea how the content can change... Fb.me

Mar 1 2013 by guardduty

The update is closer and closer guys. That's why we merge everything together. Like the twitter right now:... Fb.me

Feb 21 2013 by guardduty

The Greenlight campaign will kick-start soon-ish! Moddb.com Fb.me

Feb 16 2013 by guardduty

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