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Those who carefully watch our space probably noticed that besides our Guard Duty summer update, we have also released several dev.blogs of which the last of which was released today. And what it was all about?

A Byte of Insight - Programming Dev Blog

This dev.blogs uncovers something we haven´t been talking about much in our updates. Tmast, one of our programmers wrote down his first dev.blog about what he has been cooking for you to enhence your experience by adding some nice features to the Source engine. Get yourself familiar with just a fragments of some visual improvements for Operation Black Mesa and Guard Duty.


What's a Brush? - Chris's Prop Devblog (part 2)

Our artists never sleep and Chris is working round the clock to produce some top-tier models and textures. As usual, he pushes the Source Engine beyond its limits, creating crucial assets for level designers to create the stunning and realistic environments you will experience.


EGGs Prop Party

Our senior developer, Brandon, seems to be damn party boy. This endless party is something you don´t want to miss out. Throughout this summer, he has released several updates showcasing more of his artistic talent. And this party is not over yet.


Stranger Beings - AI Dev Blog

Quite sometime ago, we released a dev.blog video showcasing our AI. Many of you was very curious what´s the current state of our AI system. Chris (Tmast) was working hard on improving and fixing our AI and he wants to show you that we take this bussiness seriously. For us, AI is very important for delivering you breathtaking and realistic experience. Our AI is not about simple routines, it´s about creating believeable and lifelike characters, each with it´s own unique characteristics.


Thank you for your support throught the years and we hope you stick with us for the future. This is our last contribution for this summer seasson, but never fear! We are still pushing forward towards our glorious goal and you can bet you will hear from us in the future. In the mean time, this is where we get off.

Guard Duty summer media update

Guard Duty summer media update

News 39 comments

We work hard even during hot summer days and we would like to share some of our work with you. Enjoy this new Guard Duty update.

Operation Black Mesa Update

Operation Black Mesa Update

News 20 comments

We are excited to share some more information and media. A brief look at what 2016 was like and what future might bring. Find out more in the update and...

Life Signs 2015

Life Signs 2015

News 36 comments

Operation Black Mesa and Guard Duty are back! It's been a very busy year and here's what we've been up to.

2014 Kickoff Update

2014 Kickoff Update

News 31 comments

The latest news on Operation Black Mesa and Guard Duty!

RSS Files
Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Audio 30 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Comments  (0 - 10 of 4,246)
gamertx2
gamertx2

Is this game going to be a one to one remake or are you going to redo level design and character models like Black Mesa?

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EvilGoodGuy Creator
EvilGoodGuy

As you can see from looking at any of our screenshots, it's not an exact 1:1. It's more along the lines of a reimagining like Black Mesa.

Reply Good karma+4 votes
MR.SUPERIOR
MR.SUPERIOR

What plans do you have for 20 anniversary of opposing force ?

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player200123
player200123

From what I see, you guys are staying true to the old art style. THANK YOU VERY MUCH!!! Personally, I think the gloves are the only wants that don't quite fit the old style and the HEV suit seems a little thicc but that's if I'm being very picky.

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BobtheBill
BobtheBill

Personally, half life opposing force has been my favorite half life despite playing all the others. Because of this, I decided to give feed back because making a remake of my favorite half life is like playing with my emotions. I first want to say that the hecu helmet/gas mask looks perfect! It definitely respects the way that op4 made its helmets/gas masks. However, the gloves don't. I think the gloves should be completely black with holes to expose every single figure instead of just 3 on both hands. Lastly, please make the soldiers keep their pcv and their Alice system. And please get the same uniform. I understand I can't have everything and sometimes you can't keep changing things but doing this would make me very happy. Developer, please let me know if the pcv and the Alice system will be in your game. Thanks!

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fooparistics
fooparistics

"because making a remake of my favorite half life is like playing with my emotions." you watch gggmanlives don't you?

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EvilGoodGuy Creator
EvilGoodGuy

The PCV is a huge part of opposing force, so of course it's in the game and will be on HECU soldiers :)

Reply Good karma+3 votes
strykerdragoon
strykerdragoon

I am happy you said that since many mods, including the Black Mesa game, have been replacing the pcv with Kevlar vests.

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heheh116
heheh116

Will we see the next update with the HECU model in it ?

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TheComedian.be
TheComedian.be

Maybe ;)

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EvilGoodGuy Creator
EvilGoodGuy

Maybe. The model still needs textures as far as I'm aware, but there's always a possibility of showing some untextured renders.

Reply Good karma+2 votes
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Latest tweets from @tripminestudios, @guardduty

Egg´s party is still going. It will maybe make the waiting for the media update a bit easier for you :)… T.co

Jun 9 2018 by tripminestudios

Why hello there! To break that unbearable radio silence, there we have another short blog for you with some goodie… T.co

May 13 2018 by tripminestudios

Summer is over and here is a short summary of our dev.blogs: Moddb.com

Sep 1 2017 by tripminestudios

Guard Duty has got some love "PR finally" and got it´s own Media Release :) Tripminestudios.com

Aug 10 2017 by tripminestudios

Stuff is still going on at Tripmine and here is small insight, thanks to Chris for his blog continuation: Tripminestudios.com

Jul 29 2017 by tripminestudios

A little catch up on what is going on in the programming department :) Tripminestudios.com

Jun 2 2017 by tripminestudios

An early WIP of Living quarters outbound by A_LegendaryEwok. This can give you idea how the content can change... Fb.me

Mar 1 2013 by guardduty

The update is closer and closer guys. That's why we merge everything together. Like the twitter right now:... Fb.me

Feb 21 2013 by guardduty

The Greenlight campaign will kick-start soon-ish! Moddb.com Fb.me

Feb 16 2013 by guardduty

Guys, we have competition! Opposing force is being remaked for Minecraft ;)... Fb.me

Feb 16 2013 by guardduty

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