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20 comments by Uphys on Mar 29th, 2014

Welcome to our first media update this year!

Read Full Article.

Multiplayer Beta Release Q1 2014 Cancelled


Our plan to bring you the multiplayer beta of Operation Black Mesa early this year didn't work out, regrettably. Several factors and circumstances forced us to completely keep it under the hood until further notice.
Read more...

Multiplayer Progress


Multiplayer will feature classic maps such as Yard, Crossfire and Boot Camp as well as brand-new ones like Deptcharge and Gambit from day 1.
Currently in development: CTF mode and weapon placement.

Depthcharge

Singleplayer Campaign


Development is running smoothly; those NPCs aren't going to animate themselves though! If you're interested in joining our team, check out the jobs page where you can find all positions currently open. We look forward to welcoming you on board!

Pit Worm's Nest

Remember Guard Duty (Blue Shift: Source)? We're making solid progress here too:

Living Quarters Outbound

OBM: The Video Game?


We've been given the option of developing our projects as full indie titles to be sold on Steam!
This opens up a whole lot of attractive possibilities to consider; however no decision has been reached yet as to this matter.
Read more...

Alien Controller

M1A1 Tank

Thanks for your support in making all of this possible!

Until next time,
Tripmine Dev Team

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 21 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (10 - 20 of 3,142)
nerdenfromsweden
nerdenfromsweden Oct 12 2014, 8:06am says:

is it dead?

0 votes     reply to comment
Max312
Max312 Oct 12 2014, 12:14pm replied:

It's alive,but media updates aren't every week or so.

+5 votes     reply to comment
redyoshi8300
redyoshi8300 Oct 20 2014, 1:07am replied:

More like every few months. Real life as it is... *groan*

My guess is there's still a lot of maps and models to be integrated behind the scenes with strenuous in-house testing. Well, that, voice acting and the tactical AI system. Or am I wrong?

+2 votes     reply to comment
Guest
Guest Oct 19 2014, 4:41pm replied:

...aren't every year or so:(

+2 votes     reply to comment
Max312
Max312 Oct 11 2014, 1:30pm says:

Will the Opposing Force part of the title on the main menu screen be animated? Like in the WON version? Youtube.com Or will it just be like the regular main menu screen of Source games with a part of a level for the background?

+1 vote     reply to comment
z/tp
z/tp Oct 7 2014, 11:20am says:

This is the best thing I've seen in weeks. If it's as awesomw as Black Mesa: Source then I might fall unconscious of joy. I'm super excited for this!

+3 votes     reply to comment
NightHawk107
NightHawk107 Oct 1 2014, 10:15am says:

eh, any updates?

+2 votes     reply to comment
NightHawk107
NightHawk107 Oct 3 2014, 5:52am replied:

why did i got -1? i was asking nicely...

+6 votes     reply to comment
raunyfarias
raunyfarias Oct 2 2014, 9:49pm replied:

man, everyday (i think) they have an update, but they can't tell for everybody all the happenings of the mod progress yet, so let's have patience and wait for it.
if you can

+6 votes     reply to comment
MR.sugar
MR.sugar Oct 2 2014, 6:32pm replied:

No updates in works yet.

Though, if you want to be informed about everything, we recommend you to subscribe to our Facebook page and Twitter.

Facebook.com
Twitter.com

Besides big media updates, we will post some smaller stuff there ;).

+3 votes     reply to comment
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