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23 comments by MR.sugar on May 16th, 2013

Greetings everyone,

here we are with small update for you. We realize that there was unusuall silence recently. There is no reason to be worried though. We are still hard at work!

We start with some bad news. The long awaited trailer is still not ready. For several reasons, it takes longer than expected. One of the reason is that we plan another video for you and we plan to ship it before the trailer.

This short video we are working on is planned to be released before we ship the trailer. It will introduce you some features we are implementing in terms of character behaviour. We believe you will be interested in this and will give you small insight on what we are up to with the AI.


This demo will NOT showcase anything, but the code. All the models, textures, levels are just placeholders for the presentation purposes. Even though, we think you will be amazed about what our AI coder can produce. So stay tuned for this ;).

Before we close the update, it's worth saying that our team is also still growing and we recently accepted some new telented people and more is about to finish their test assignments as well. We are pleased people are interested in joining our team. We believe our team is great place to build a portfolio and gain new experiences. If you think you could be valuable addition to our team, follow this link!


And to end this update in a positive manner... Do you wonder how do we do on Greenlight? Well, great so far and we can't express how grateful we are for your support! Currently, we are 24th out of 1 251 titles! That's amazing, if you consider we are running the Greenlight for 55 days! So, thank you very much and please, don't stop supporting us!

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 16 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (10 - 20 of 2,444)
Shatackoz
Shatackoz May 16 2013, 5:24pm says: Online

I really hope gibbing is possible in this mod. That was simply THE most fun thing in HL1 games and Black Mesa. :P

+4 votes     reply to comment
Guest
Guest May 13 2013, 1:23am says:

Hello do you always need a good mapper ?

+3 votes     reply to comment
MR.sugar
MR.sugar May 13 2013, 3:23pm replied: Online

Of course, as long as you are rly good :)

+2 votes     reply to comment
Guest
Guest May 13 2013, 10:14pm replied:

Add me to steam !
Phanous83 or Skype : matboss8306
I really want to speak with you !
Thank

+3 votes     reply to comment
Flabernat
Flabernat May 4 2013, 2:55pm says:

Can I make a suggestion?..... **** the multi-player, get the game out sooner! The multi-player can wait.... there's a bazzilion other multiplayer games out there already, but only 1 Opposing Force! \m/ :)

+10 votes     reply to comment
neophus
neophus May 10 2013, 6:51am replied:

I'm agreee with that solo first !

+3 votes     reply to comment
TheComedian.be
TheComedian.be May 5 2013, 4:03am replied:

The thing is that the SP is far away from a release so we want to give our fans something when they are waiting.

+13 votes     reply to comment
Guest
Guest May 13 2013, 10:09pm replied:

This actually makes more sense. You can only play the single player so many times. The Multiplayer has infinite value and will hold people over.

+4 votes     reply to comment
TehBoxN00b
TehBoxN00b May 4 2013, 5:15am says:

I know this may be way to early to ask, but are you guys going to release the source code once the mod is released?Or do you need to negotiate for it?

+1 vote     reply to comment
MR.sugar
MR.sugar May 4 2013, 8:42am replied: Online

At this point, we can't rly say. But we would like to support fellow modders :)

+1 vote     reply to comment
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