Operation Black Mesa is a total Source conversion of Half Life: Opposing Force.
Half-life: Opposing Force is still an amazing game, although its not nearly as amazing as it was when it was released. Using the Source engine, the developpers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shepard of the H.E.C.U.
VALVe Software originally had plans to port Half-life: Opposing force into the source engine (announced at E3 2004) much like they did Half Life: Source, but after seeing the results of Half life: Source the Operation Black Mesa devteam decided that it wouldn't be worth the wait, and thus took the task into our own hands.
A list of features planned for the final release:
» Complete re-creation of all 12 chapters from the original.
» Models that push the limits of the Source Engine.
» Multiplayer, including Deathmatch and Team Deathmatch with all the original levels fleshed out.
» New voices, sounds, and visuals to truly immerse you in the Black Mesa incident.
» Level Design tweaks to utilize the advanced physics engine introduced in Half Life 2.
» A remixed soundtrack including enhanced music from the original along with all new ones.
» Extended Single Player experience, with new areas and new monsters filling in gaps left in the original.
» Immersive scenes that make you really feel for the employees of the Facility.
» CTF may be included, But not in early releases.
You can find our forums at Operationblackmesa.vossey.net
And our steam community at Steamcommunity.com
46 comments by gunney on Sep 17th, 2006 digg this super bookmark
Well the time has finally come for the Operation Black Mesa team to unveil our first official media release and a long overdue one at that. The Operation Black Mesa mod has only been in development for about 5 months now and we have been very busy since our start. Quite a while ago we merged with a French team with the same goal in mind to recreate the hit classic Opposing Force, this merge proved to be a great opportunity and has helped our mod grow exponentially.
So for our first media release we would like to kick it off with some shots of the melee weapons, the "Ka-bar combat knife" modeled by Hurz, and the "Pipe wrench" created by Samuel . Now we would also like to show some of our maps of which we have the chapter “The Package” by seldoon182, and “Friendly Fire” by Gunner. And of course what media release would be complete without some good concept, so we are showing a concept drawing of Otis drawn by our very own ZitaX.
We are also in the midst of developing new forums and continueing development on our website which are constructed for the most part but not yet ready just yet so we will still use our current forums for now. We are also still looking for talented members to join our mod and help us grow and prosper. And of course do not forget to drop by our current forums and support our mod.
Hope you enjoy what we have to offer and stay tuned in and wait for more as this is just the tip of the iceberg for this growing project.
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I've already played OF1 and to you, stop being a stupid racist.
I'm not a jew, I'm a Catolic, and I don't have anything against jews, like you seem to.
*EDIT*¹: Yes, I would like to stop being a idiot to ask dumb questions...
Jews arent a race you idiot, it's a religion, so how am I being a racist?
What's a "Catolic" btw?
And now, about the dumb questions, if you are unsure if the snarks attack the Race X, then go play the original Op4 and see what happens, obviously the answer is going to be the same here, because this is a remake of Op4.
Umm, a qustion: Will the Snarks AI be programmed to NOT attack the Xen aliens (not Race X aliens) like in the original OF1?
Honestly, I think it was more fun when they attacked everything
Most likely we'll end up having them attack everything. It has reason as well because they are described as highly territorial.
And yes I'm asking for help :) I've posted a thread on the forum about the positions we need filled (which is more or less a re-direct to our news update).
JESUS CHRIST Patrick!! are you like a serial killer or somthing?
No, but I like high-gore games and yes, I know that I'm a flooder.
Will this mod be a High Gore mod? If it will, do a high level of blood decals and gibs, please.
And if you're also interested, you can do a blood and gib bath in the screen (blood goes to screen, and sometimes, gibs).
awwww, ya I don't think that would be nessessary
Did you even played the original Opposing Force? Mindless gore isn't what any Half Life game is about.
Blocking player site with anything trivial is just a product of bad gameplay unless it's weather related, not being able to see for no reason is rather annoying.