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15 comments by Uphys on Mar 29th, 2014

Welcome to our first media update this year!

Read Full Article.

Multiplayer Beta Release Q1 2014 Cancelled

Our plan to bring you the multiplayer beta of Operation Black Mesa early this year didn't work out, regrettably. Several factors and circumstances forced us to completely keep it under the hood until further notice.

Multiplayer Progress

Multiplayer will feature classic maps such as Yard, Crossfire and Boot Camp as well as brand-new ones like Deptcharge and Gambit from day 1.
Currently in development: CTF mode and weapon placement.


Singleplayer Campaign

Development is running smoothly; those NPCs aren't going to animate themselves though! If you're interested in joining our team, check out the jobs page where you can find all positions currently open. We look forward to welcoming you on board!

Pit Worm's Nest

Remember Guard Duty (Blue Shift: Source)? We're making solid progress here too:

Living Quarters Outbound

OBM: The Video Game?

We've been given the option of developing our projects as full indie titles to be sold on Steam!
This opens up a whole lot of attractive possibilities to consider; however no decision has been reached yet as to this matter.

Alien Controller

M1A1 Tank

Thanks for your support in making all of this possible!

Until next time,
Tripmine Dev Team

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 19 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (70 - 80 of 2,996)
ciba43 Mar 21 2014, 1:56pm says:

Can you say how much (roughly in %) is finished? BTW this is the best I have heard since BMS.

+4 votes     reply to comment
austinzolo Mar 18 2014, 11:17pm says:

Hey devs, I have three questions I'd like to ask:
1. Will you make it so blood from enemies and bullsquid spit shows on your hands and weapons? That was a really nice touch with Black Mesa.
2. Will you have animations for reloading grenades for the m4 and the mp5?
3. Will you have all those characters for multiplayer (ex. Barney, Dr. Freeman, guy in HEV, ect.) that the original had?

+6 votes     reply to comment Mar 19 2014, 4:05am replied:

1. We will look into that.
2. Yes, we will have animations for reloading grenades
3. More news about MP later

+6 votes     reply to comment
austinzolo Mar 19 2014, 10:48pm replied:

Well, that's all good to hear! You guys keep being amazing!

+4 votes     reply to comment
TheVeryRareGmanID Mar 16 2014, 4:22pm says:

So wait are some of the weapons that appeared in opposing force not appearing in the remake? I suppose I can understand the 357 since it shares the same ammo with the Desert eagle so there's only room for on of them really, but are any other weapons missing from the singeplayer? And how much longer will the game be than the original?

-2 votes     reply to comment
HairyHog77 Mar 16 2014, 6:11pm replied:

No, all the original weapons from Opposing Force are in there...

+2 votes     reply to comment
TheVeryRareGmanID Mar 17 2014, 6:34am replied:

raunygamer Mar 15 2014, 4:40pm says:
one question, the .357magnum will be available on the game?

Selene. 23hours 10mins ago replied:
Not in singleplayer, but maybe in multiplayer.

+1 vote     reply to comment
Crypt Mar 18 2014, 12:27am replied:

The .357 was not in Opposing Force, it was replaced with the Desert Eagle.

+2 votes     reply to comment
Keresh Mar 16 2014, 2:45pm replied:

Yes, it'll be available in multiplayer.

+4 votes     reply to comment
Selene. Mar 16 2014, 7:22am replied:

Not in singleplayer, but maybe in multiplayer.

+1 vote     reply to comment
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