You are Barney Calhoun, a security guard at the Black Mesa Research Facility. Unknowingly to you, the next few hours of your shift will change your life forever...
Re-live the exciting adventure of Blue Shift on the award winning Source Engine and prepare for the shift of your life!
Welcome to Guard Duty.

FEATURES:

- As a total conversion mod, Guard Duty aims to be composed of entirely custom content
- All original maps re-created and re-envisioned for better realism and gameplay.
- Some maps are enlarge/extended to create a more lengthy and immersive game.
- Improved AI, making enemies smarter and even more dangerous than ever before.
- More enemy encounters to keep the action fresh.
- Scripted scenes with all the original Blue Shift characters to help bring the story to life.
- Textures and models that will push the limit of the Source Engine, to bring you as much artistic detail as possible.
- All new voices, sounds and music.
- Multiplayer, which may (or may not) contain various game modes.

And much more!



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Why hello there! It's Tripmine Studios on the line, and we have something to share with you.

It's been a while since our last update, but as usual, it doesn't mean we’re dead. We've simply been working quietly behind the curtain as usual. All of our departments are quite busy!


If you follow us, you’ve probably seen one of our weapon animation videos. Some of you even contributed with valuable feedback and we want to assure you that we are taking it all into account. Weapons are the alchemy of great looking models, a symphony of sounds, and eye candy in the form of visual effects. Perfect animations are a must, of course. Small details such as positioning and FOV are also very important for the final result. When all these elements are brought together it will result in a very satisfying feeling when using any weapon in the game. Below, you can see some more examples of the progress that we have achieved.


Our 3D art department has been working quite hard as well. In addition to constantly pumping out brand new models, we've also finished replacing just about every hl2/css/csgo placeholder we had been using. That's thousands of models our artists have done and many more still need to be done. Here are some samples of recent prop models.

(Industrial fan by N3XZUS), Guidepost by N3XZUS), Oscilloscope by Magmasloth64)



Rollup gate by EvilGoodGuy), ( Button prop by N3XZUS)



Our level designers will definitely find a good use for them! Speaking of level design, no update would be complete without showcasing something from them, right? Quite a few levels can now be traveled from the beginning to the end. Although as usual, most still need more polish and the implementation of important gameplay elements.

(Progress on "The Package by TheComedian)



(WIP of "We are pulling out by Chris)



There is much, much more we want to share with you, but we’d rather keep it behind the curtains until a better occasion arises.

When the time comes we'd like to share more general progress with you, as well as address some engine improvements we’re going to implement. Stay tuned!

To close this update, we would like to thank you for your patience. We know the updates are scarce, but we work as hard as possible on the game and we’d rather spend our resources and time on that, instead of doing more frequent updates. However, we are never completely silent and we will be happy to get in touch with you through Twitter​, Facebook​ or our official forum.

(WIP model of Humvee by MrJack)


If you have some spare time on your hands and skills that may be valuable, please check out our openings. We are always looking for passionate and talented people to help us complete this project!

New Year update

New Year update

News 13 comments

These last 365 days of the year went by so fast with fun and excitement achieving our goals as a team, We can all say it has been a wonderful year so...

Summer 2018 update

Summer 2018 update

News 61 comments

With summer in full swing, we at Tripmine decided to bring some more excitement to the sun-bleached days with a brand new media update!

Dev.blog summ(er)ary

Dev.blog summ(er)ary

News 15 comments

Why hello there! The Summer season is nearing it´s conclusion and it might be the right time to say goodbye to hot summer days with our short summary...

Guard Duty summer media update

Guard Duty summer media update

News 39 comments

We work hard even during hot summer days and we would like to share some of our work with you. Enjoy this new Guard Duty update.

RSS Files
Elevator to hell

Elevator to hell

Music 3 comments

An example from our soundtrack. This track is made by "Becket007".

Xen_1

Xen_1

Music 3 comments

An example of Xen track. This track is created by 8BitLord.

Sigh of relief

Sigh of relief

Music 6 comments

An example from our soundtrack. This track is made by "Mordekai"

Comments  (0 - 10 of 1,523)
RobosergTV
RobosergTV

Do you have plans to include Russian subs? Thanks.

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EvilGoodGuy Creator
EvilGoodGuy

At some point in time, yes.

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TestChamberrrr
TestChamberrrr

Some dialogues (such as for computer fixing scientists) consisted of standalone phrases, created even before Half-Life Blue Shift and normally used throughout the game. So there was no special phrases for them (Like the one about IG-88, that was obviously made for that one Shock trooper moment and never appeared in game elsewhere. My question is, will you record extra dialogue lines, or you'll use the ones you will already have, like modders usually do?

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alialatrach
alialatrach

Good morning, i just like to know where you are focusing right now in the project if you can answer. If not it is okay.
Good luck and have a good day

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abgmuhdfarmeezulterm
abgmuhdfarmeezulterm

Here's a question in Guard Duty do you still use that awesome music called "Elevator to Hell"?

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EvilGoodGuy Creator
EvilGoodGuy

yep!

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abgmuhdfarmeezulterm
abgmuhdfarmeezulterm

Hehe nice!Because that would make something better in the intro :)

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alialatrach
alialatrach

I guess you have heard about the fake HL email news right? So i just wanted to say:
"You know, even if it is a fake i still didn't give up hope
At least we still have: Operation Black Mesa, Guard Duty, Project Borealis, Boreal Alyph, HL2 MMod, Black Mesa + Xen, HL VR, Back 4 Blood, Peer Review & Decay Source and many others. Who knows what's gonna happen in the future? i won't loose hope, never."

And like i said before:
"All of you are our hopes to keep the Half-Life series "ALIVE", so please don't give up".

The destiny of the Half-Life series right now is in yours and our hands so let us all be together and wish and hope for a better tomorrow.
You will find the same comment in OBM

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abgmuhdfarmeezulterm
abgmuhdfarmeezulterm

Half life will never die if we keep our hopes for it.

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alialatrach
alialatrach

I know Barney won't talk like the original game but did you hear how much he speak in HL2?
Oh and other unesseccary question:did you finish the headcrab model?

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EvilGoodGuy Creator
EvilGoodGuy

Yep, we are all very familiar with HL2 ;)
Currently we are using the hl2 model, just with improved textures. There's a possibility we might replace it with a custom one later, but it's mega low priority.

Reply Good karma+1 vote
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Latest tweets from @tripminestudios, @guardduty

Have you actually noticed a new media update was released 2 days ago? No? Then check it out here :) Tripminestudios.com

Jun 4 2019 by tripminestudios

Tripmine Studios wish you all best to 2019. We prepared small updated just to make first steps into the new year. Tripminestudios.com

Jan 1 2019 by tripminestudios

Egg´s props party got a bit more explosive recently :) Tripminestudios.com

Nov 7 2018 by tripminestudios

Check out a short insight into how we improve the sound aspect of the game :) Youtube.com

Nov 1 2018 by tripminestudios

m4a1 Youtu.be via @YouTube

Oct 9 2018 by tripminestudios

If you still need more even after our latest media update, check our new dev. blog: Tripminestudios.com

Aug 3 2018 by tripminestudios

RT @LambdaGen: New Episode of All Things Lambda! This week covers @TripmineStudios Operation Black Mesa Update, a Half-Life Inspir… T.co

Aug 3 2018 by tripminestudios

An early WIP of Living quarters outbound by A_LegendaryEwok. This can give you idea how the content can change... Fb.me

Mar 1 2013 by guardduty

The update is closer and closer guys. That's why we merge everything together. Like the twitter right now:... Fb.me

Feb 21 2013 by guardduty

The Greenlight campaign will kick-start soon-ish! Moddb.com Fb.me

Feb 16 2013 by guardduty

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