Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
We fix up a lot of bugs, re-balance some modules, and give you some exciting news about our upcoming beta test!
Modular Combat has some amazing features coming in v1.77, including weapon upgrades! Mod Fidelity is looking for a concept artist, development server...
Modular Combat v1.76 has been released! New gamemodes, factions, monsters, maps, and modules! What side are YOU on?
The last few months have been an interesting trip for Mod Fidelity. We’ve gotten new team members, lost them, and have made a ton of new friends in...
The Mod Fidelity team was interviewed by Podcast 17, announces contest winners, the new Player of the Week feature, our preview video, and announces the...
The Mod Fidelity team is interviewed by Podcast 17. We talk about the upcoming August 1st release and announce the winners of our Episode Two contest...
Mod Fidelity announces the release date of Modular Combat v1.75 and announces the contest entries – and how you can vote! Podcast 17 interview on 07/26/2009...
Mod Fidelity is teaming up with Podcast 17 to present a contest in which you can win one of three copies of Half-Life 2: Episode Two!
It’s taken us a bit of deliberation and lots of polling to get to this point, but we’ve decided to load Half-Life 2: Episode Two content into Modular...
We take a look into the history of Modular Combat and reflect on some of things that have changed between now and then!
We added 2 new monsters, 2 new (fantastic looking) maps, tons of polish, and added in tooltip hints to make Modular Combat more accessible than ever...
Server-side update released. A few modules are balanced. The SMG receives a damage boost. Turrets are revealed. Double-Experience Weekend!
Modular Combat v1.72 is released. We discuss the last 8 months worth of changes. New media is released. Official servers go online!
It has been almost six months since our last release. I think the question on everyone's mind is: Where the hell is Modular Combat v1.6? We announce the...
Ever want to spawn a Vortigaunt or Barnacle to kill for you? Want to teleport through walls? Want to bring back the Long Jump from Half-Life? Critical...
BoSS wishes to apologize for letting you assume the party-going position for so long. The party attendants are now on their way.
After closely monitoring player feedback for a week, we are proud to announce these series of changes and bug fixes to Modular Combat. And we are happy...
We are pleased to announce that BoSS has finally opened the doors to the Modular Combat arenas. Any combatant who wishes to compete must register their...