Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
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Featuring a new map, dm_datacore, and the Flechette module.
Music by Sonic Mayhem.
oooo data core that takes me back
Awe...WAIT...some.
Music is from a quake game??
anyway what is actually new in this video?
Yes, it's from Quake II. The track played in the video is "Descent into Cerberon" by Sonic Mayhem. If you want to get it, open up iTunes/Winamp with the Quake II disc in and rip it. That's how I got it, but you might be able to find a torrent.
Is it just me.....or did you remake and fixup some of the old maps?
Looks GREAT!
what do levels do? when I'm playing modular combat I see no difference between a level 12 zombie and a level 2 zombie, other than exp awarded for killing it.
Monseters have better stats at higher levels, the antlion guard gains 500 health a level!, if you don't notice the level difference then we balanced everything correctly.
this looks smexy :D
i know this map. its a map from hl1 multiplayer map
I hear Quake 2 music...
(buried)
piece of ****... stolen maps from dm
Its built on hl2dm ***, so people want classics, aka hldm maps
damn... the trailer got a steam friend thing pop up right at the end!
THIS isn't where I think it is, is it? LAMBDA CORE OMG overrun by loads of aliens :D
What does the Fletchett do?
i like the game
SERVEDRS?