Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
With strength born from 2 hours of sleep per night, missed homework deadlines, and over 9000 cups of coffee.. Mod Fidelity brings you Modular Combat 2.0.0!
Posted by matthewdryden on Jul 8th, 2010
This has been a long time coming. Almost a year ago, v2.0 was a vague idea in our heads. We knew what we wanted to put into the game, but it was a vague idea. We worked for 6-8 months on v1.77, and with every day, v2.0 seemed to slip further and further away.
Back to Basics: Modular Combat 2.0.0
The extra .0 stands for everything we've always wanted to do with Modular Combat, but we always kept getting ahead of ourselves. Yeah, we scrapped all the changes we made in the last year... BUT DON'T WORRY. Bit by bit, we will adding them back in and getting your feedback as we go along.
Here are 2.0.0's changes: