Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.

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Modular Combat v1.72 is released. We discuss the last 8 months worth of changes. New media is released. Official servers go online!

Posted by matthewdryden on May 17th, 2009

This occurred to me as I was getting ready to release v1.72 of Modular Combat: We didn't bother telling you of the last 8 months of our development cycle. And we've been playing the internal beta so much that I guess some of us kind of forgotten about all the sweet changes that has happened since we last released the mod.

Incendiary Zombie Voritgaunt Left Standing

A lot has happened since v1.5 - and please, let me tell you all about it.

We've added 18, count it, 18 new modules to the mix. These include:

  • Teleport. Active. Teleports you a moderate distance straight ahead, allowing you to pass through walls.
  • Long Jump. Passive. Adds an enhanced long jump functionality to your HEV Mark VI suit. Duck before jumping to launch yourself a great distance forward.
  • Plague. Passive. Create a swarm of insects that infects nearby players, draining X health per second. Infected players pass on the disease.
  • Incendiary Grenades. Active. Launch a grenade which sets nearby players on fire when it explodes.
  • HEALD. Active. Active. Rapidly heal yourself or a teammate for 1...10 seconds.
  • Attrition. Active. Target enemy cannot use modules, heal, or pick up items for 1...10 seconds.
  • Critical Hit. Passive. Increase changes of getting a critical hit by 1...10%.
  • Armor Regeneration. Passive. Regenerate suit power slowly.
  • Start Armor. Passive. Spawn with 10...100 suit power.
  • MADG (Mag Mine). Active. Spawn a magnetic mine which creates a vortex that will draw enemies towards it and trap them there.
  • Minion Vortigaunt. Active. Spawn a Vortigaunt that will fight for you and heal your armor. Vortigaunts count as two minion slots.
  • Bullet Resist, Shell Resist, Piercing Resist, Crush Resist, Poison Resist, Blast Resist, Energy Resist, Fire Resist. Passive. Reduce damage dealt by X damage.

Whew! What a list of new modules! We've been play-testing this new modules for quite some time - and we're confident that they slip nicely into our already substantial list of new modules. Take some time to try out a movement module: Jetpack, Teleport, or Long Jump! They are certainly worth your module points!

How have our monsters been improved?

Anyone who has been a fan of Modular Combat for any length of time knows that we love our NPCs. Whether it be a minion of our own or an agent of our combat computer, BoSS - we love em. We've made numerous improvements with our AI in the last 8 months - and they are definitely worth the wait!

Freeze Grenade MAGD (Magnetic Mine)

First off, we've overhauled the way we handle minions. You have better control over them now than you have ever had before! You can order them to go places by the USE key and double-tapping it will recall them to you. You may also choose short, medium, and long range stances for your minions - this will help them keep up with you or roam freely to kill for you. It's your choice!

What else has changed?

We've also added a in-game voting system, a brand-spanking-new particle system and tons of other features! And there are way to many bug fixes and balance changes to list here! To see a fully and complete changelist, check out our Mod Fidelity Mod DB blog!

So don't walk, run to your nearest download location and download the latest version of Modular Combat! Oh, and don't forget that we do have two official servers online - just for you guys to play on!

Feel free to check out The Freeman Arena [NY, Official Server] and The Alyx Arena [UK, Official Server]! And look for Dryden, Winston, or Chewy ingame - feel free to say hello!

Post comment Comments
Kasplatt
Kasplatt May 18 2009, 6:27am says:

great news post, will try this out

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:08pm replied:

Thanks for the support! Yeah, crafting a newspost for Mod DB can take some time - thankfully, this one turned out well.

+1 vote     reply to comment
Mischa_Silden
Mischa_Silden May 18 2009, 7:09am says:

I might as well try this out :)

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:09pm replied:

Hope to see you on the servers!

+1 vote     reply to comment
J-co
J-co May 18 2009, 9:01am says:

I once downloaded it just to see that there are no servers. Might try it now ;)

+1 vote     reply to comment
Mr_MAO
Mr_MAO May 18 2009, 10:14am replied:

Same thing with me. But it's maybe worth a second try...

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:09pm replied:

Ah, we do have two servers up and running! Look for "Dryden" or "The Devs are Haxing!" - I'll be happy to answer any questions that you may have.

+1 vote     reply to comment
scratch
scratch May 18 2009, 10:34am says:

Cool mod, it's a tad too much deathmatch for me though. Would be nice to see some objective oriented game mode here.

+3 votes     reply to comment
Lt.SnoWolf
Lt.SnoWolf May 18 2009, 1:07pm replied:

Try PvM Coop its fun

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:10pm replied:

We're looking into an objective-oriented gamemode called "Invasion" - where you're given 3 objects to protect while the monster horde focuses on destroying them.

+1 vote     reply to comment
DreamOo
DreamOo May 18 2009, 11:07am says:

played it first time now and i have to admit it´s funny :D.
need some more servers and some more people playing pvp^^

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:11pm replied:

Hehe, some people love PVM and some people love PVP - it really is a toss-up. I prefer all the game modes - and a variety of them as well.

+1 vote     reply to comment
Juffe
Juffe May 18 2009, 11:23am says:

Is there any servers....? so I have reason to download this.

+1 vote     reply to comment
scratch
scratch May 18 2009, 11:49am replied:

Afaik there are two servers at the moment, you'll find only one via the server browser though (some steam issue). Visit Modularcombatwiki.com, servers are listed there.

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:11pm replied:

Yes! There are two servers up and running as I speak! Thanks for your support!

+1 vote     reply to comment
Desumilk
Desumilk May 18 2009, 1:07pm says:

XZOMFG! An update!

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:12pm replied:

ZOMG! I know! It's about time, isn't it?!

+1 vote     reply to comment
overdrive87
overdrive87 May 18 2009, 2:21pm says:

This game is very full of awesome, my only complaint is the lack of certain objectives. Maybe next update have an objective based map and add a high level boss to normal maps.

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:13pm replied:

We're looking into this! We are thinking about creating a new zoning system to help the division between low-level and high level players. And then also maybe a boss fight!

+1 vote     reply to comment
Mr_MAO
Mr_MAO May 18 2009, 3:31pm says:

Well, now I've tested it and I must say I was impressed of the work put onto it, but I didn't really enjoy... A little bit too repetitively for my taste, and I didn't get anything at first. A tutorial map should be perfect (or now I didn't check if there was any, but I guess there isn't..?) for us newbies, so we, at first, get what Modular Combat is, and then understand how to play.

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:14pm replied:

Thanks for your feedback. We are going to be adding some tooltips to help new players ease into the game. Accessibility is our #1 priority for the next release!

+1 vote     reply to comment
cedsson
cedsson May 18 2009, 3:52pm says:

TEST THIS ITS ONLY SO NICE!

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:36pm replied:

Aww, you're too kind!

+1 vote     reply to comment
Lt.SnoWolf
Lt.SnoWolf May 18 2009, 5:40pm says:

Glad alot of people should be playing now :)

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 5:43pm replied:

Mmm, servers have been busy all day. I'm pretty happy about that!

+1 vote     reply to comment
bomblol
bomblol May 18 2009, 8:50pm says:

sounds great. havent played it in ages.

+2 votes     reply to comment
matthewdryden
matthewdryden May 18 2009, 9:18pm replied:

Oh man! How I've missed all the old MC players! Can't wait to see you on the servers again!

+1 vote     reply to comment
Juffe
Juffe May 19 2009, 11:07am says:

ok then I will download this.

+1 vote     reply to comment
matthewdryden
matthewdryden May 19 2009, 2:25pm replied:

Good to hear! Can't wait to see you in the servers!

+1 vote     reply to comment
eublefar
eublefar May 23 2009, 3:34am says:

pls can somebody write some servers here

+1 vote     reply to comment
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Released Jun 18, 2008
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Modular Combat (Half-Life 2)
Modular Combat Half-Life 2 - Multiplayer First Person Shooter
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