Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.

MEC2's gameplay focuses on Occupation Warfare in which players are encouraged to not only capture parts of the map, but to put the map to use. Low on fuel? Capture a gas station. Need money? Hold key positions on the map with units. Need MORE money? Depending on the faction you can; Export Oil, capture News Vans or deploy Pop-up Ads. Add in our unique map events, 3 factions with highly diverse gameplay, and multipurpose units ensures that MEC2 doesn't play like any other RTS out there.

If you have any problems installing or loading the mod please see our technical support FAQ here: Moddb.com (updated link)

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Sorry if anyone mistakes this for a new update, this is just a repost and minor update of the technical support FAQ from the forum (which I actually had to find via the wayback machine). Our forum and site is down, and unlikely to ever come back soo this is here to help anyone who has problems running the mod.

MEC2 won't launch for me!

Is C&C3 fully patched up? You'll need that in order to play the mod.

Is MEC2 installed to the proper directory? (it should be located so that the file mec2.big's filepath is mydocuments\cnc3\mods\mec2\mec2.big)

Does the mod show up in the C&C3 launcher? (pop your disk tray out and back in, it'll bring up a menu...hit the "mods" tab and see if MEC2 is listed there)

It's still not working!
The MEC2 shortcut needs to be set up so that it is something like this (right click the desktop icon to see the settings);

Target: "C:\Program Files\Electronic Arts\Command & Conquer 3\CNC3.exe" -modConfig "C:\Users\Bryan\Documents\Command & Conquer 3 Tiberium Wars\mods\MEC2\MEC2_1.0.skudef"

Yes that all needs to be on the same line (ignore the 'Target:' though)

Depending on your computer the exact location will be different, but the importance is that C&C3 points to CNC3.exe as well as MEC2_1.0.skudef, if you have to use a search to find the location of them on your PC.

If you still have problems, it is likely that MEC2 is in the wrong location. See the first post for where in the mydocuments area it should be. In that CNC3 folder should be; mods, screenshots, replays as well.

What if I have the Steam version of C&C3?
The problem with Steam is usually just the filepath for mods. It is 100% possible to get mods working with the Steam version of C&C3.

What if I have the Origin version of C&C3?
You're screwed. I've heard of someone getting it working (via replacing launcher exe's I believe) but by default the Origin version of most C&C's don't run mods well.

Ingame units are invisible and have weird polygons stretching across the screen!
Changing your video settings (in the options menu) so shaders is set to medium or above should fix this. If you still have problems set your model lod to low.

The game crashes when I try to change my settings in the options menu!
Load up normal C&C3 and change the settings there, they'll carry over to MEC2.

When I load up a skirmish game it crashes (or gives me an automatic win)!
This is likely caused by setting the AI to random, set it to a specific faction and you should be alright. (I do think this bug was fixed though)

If you have suggestions for other FAQ items to add here please post below. Also if you have any extra info on how you got MEC2 running on a Steam or Origin version of C&C3 please post.

Final Version Released

Final Version Released

News 21 comments

The final version of MEC2 is released! It adds the UN Peacekeeper faction, new maps and many other fixes/improvements.

Unreleased Concept Art

Unreleased Concept Art

News 0 comments

For a brief change of pace, this MEC2 update will contain no video or deluge of UN Peacekeeper content. If you want that check our other recent updates...

Bombers

Bombers

News 2 comments

Continuing the trend of posting large updates this MEC2 update includes; the UN's bombers, video of them and the F-35, more unit audio and a changelog...

Biggest MEC2 Update, Ever

Biggest MEC2 Update, Ever

News 8 comments

This is the largest update we've had yet for MEC2. It covers the; Website Update, 'Cut Units' article, Medibots, Infantry, Cerberus, and more!

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MEC2 Release 2

MEC2 Release 2

Full Version 51 comments

This is the final release of 'Mideast Crisis 2' which adds in the UN Peacekeepers as a playable faction, 2 new maps and many other minor changes. Please...

Blood SDK

Blood SDK

SDK 8 comments

This is only for C&C3 (and maybe RA3) modders who wish to implement MEC2's death types in their mod. This includes the code and art used in MEC2's...

MEC2 Release 1.5

MEC2 Release 1.5

Full Version 59 comments

Release 1.5 of Mideast Crisis 2 is a massive update that overhauls the resource system, adds in upgradable superweapons, overhauls both the IDF and GOI...

Release Candidate One

Release Candidate One

Full Version 34 comments

This is the first public beta of MEC2 release, for February 23rd. It does not feature the UN as a playable faction yet, but it is functional and our first...

MIDEAST CRISIS 2 Soundtrack

MIDEAST CRISIS 2 Soundtrack

Full Version 5 comments

MEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...

Post comment Comments  (30 - 40 of 1,433)
Silent_lord
Silent_lord

no AI, that's a shame, looks pretty good. the appeal of building a single unit and sitting next to the enemy HQ and wait for it to whittle it down, is tiresome.

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smurfbizkit
smurfbizkit

Are you playing on our maps? AI should work fine there.

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Sithis44
Sithis44

Can you please tell me how to get the Apache and the black hawk?

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smurfbizkit
smurfbizkit

The Blackhawk is what IDF infantry (and I think some drones? I forget) can call in for transport. The Apache was cut from the mod and replaced with the Gideon.

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Sithis44
Sithis44

What maps have the most room to build a base? Please respond! Thank you. ;)

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zero_blade16
zero_blade16

When I start a skirmish game, AI is automatically defeated right in the beginning of the game. Is there anyway to fix it?

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smurfbizkit
smurfbizkit

I'm not sure what causes the issue, in the past we had that happen if AI was set to random...I'd try changing AI types, and be sure to only use MEC2 maps.

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zero_blade16
zero_blade16

Thank you. I believe random AI was the cause. Now the mod works fine.

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crowncard
crowncard

I do have some questions about UN Peacekeeper faction.

1. About Commanche's MG,it looks awesome but doesn't fire anything, do you design it in purpose? or just too busy to add the sub weapon?

2. M1A3 Abrams' MG,I had noticed it's MG doesn't fire anything too.

Can you tell me? I fell confused, because without MG's support, UN do has some problem while dealing with Guardian's massive numbers' infantry .

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smurfbizkit
smurfbizkit

The comanche was never intended to use its MG, it was always meant to be missiles only. The Abrams's MG was meant to be a building-clearing grenade launcher...but that was too strong. We should've removed them from the models.

VS the GOI as the UN I'd highly suggest you get some upgraded Alpha Strike, in garrisons or jeeps. Using walls to funnel the infantry can help some too.

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crowncard
crowncard

Thank you for your reply, just one more question, will the team release more map in the future? The design of the maps are fantastic!

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sniperwolf137
sniperwolf137

Can you create another version with the features of the normal C&C3 only? because there are only few maps included in this mod and i can't play this on any custom maps that i created.

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smurfbizkit
smurfbizkit

Sorry, but there are no plans for a MEC2 update. One like you said also would be...a lot more work than you think.

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Firelord475
Firelord475

Whenever One of my freinds or I attempt to play multiplayer it gives us a diffrent version error, we all have the steam version.

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smurfbizkit
smurfbizkit

So long as you're all patched up (with cnc3 fully) and have the same mec2 version it should work fine. I don't know why you'd have that issue...maybe try using hamachi instead of cnc3 online if that may be the issue?

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Guest
Guest

we do and we did, we've all tried to see if we can single out one person with wrong version, nothing. redownloaded, fresh reinstall, everything. -Firelord

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smurfbizkit
smurfbizkit

I have no idea then, wish I could be of more help.

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C&C3: Tiberium Wars
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Highest Rated (14 agree) 9/10

Simple to learn, hard to master mod! Mideast crisis is a RTS mod featured less on structure and harvesting rush and more on taking, holding and attacking points, the fuel system is excellent as it reduce the chance you can rush mass tank force as easily as the vanilla game. Cash point and collecting recourses makes it harder for anybody to sit tight and wait for money to cash in, you basically have to fight your way into hostile areas, massive buildings garrison with infantry and constantly bombarded…

May 24 2011 by willychong8921

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