Legacy Mini-Mod Demo Beta
Oct 24, 2009 Demo 13 commentsLegacy Mini-Mod Demo Beta Hello, this is my first mod. This mod adds many of Warb_null's legacy-era units, as well as improving the way most pre-existing...
Hello, this is my first mod. This mod adds many of Warb_null's legacy-era units, as well as improving the way most pre-existing space units look, using parts of the FX mod. Also the old galactic conquests are enabled. This is intended to improve the gameplay for the Empire and Rebellion... not the Consortium. If wanted I may be able to improve them too, but I have limited modding skills (mainly coding.
If you haven't commented on the new News post please do so! Thank you.
Some info about the Legacy era: This is the time period from 40 ABY past 137 ABY, after the Clone Wars, Galactic Civil War, Yuuzhan Vong War, and Dark Nest Crisis.
DEMO BETA NOW UPLOADED
I do realize that there are units which don't seem to belong in this era... but based on the comics there really aren't many ships... it seems like it would have the same amount of ships as the original game but switched with different era ships. This is why I still will use out-of-era ships. I've been tyring to find out the possibilities using Wookiepedia, but only some of them actually have models made already, which is also another reason.
Unit list (old and new) and changes (not all are done or added in yet)-
^Not complete yet
Zann Consortium Proposed Unit List
Fighters
-Dagger Starfighter
-Morningstar A Starfighter
-Morningstar B Starfighter/ Bomber
-Dianoga Starfighter/ Bomber
-Delta7B
-TIE/D
-Nssis-Class Claw Craft
Corvettes
-Carrack
-Crusader
Carrier
-Liberator
Frigates
-Victory II Frigate (the one from Battlefront II)
-Dreadnaught
-Vengeance
-Munificent
-Recusant
Capital
-Providence
-Krayt
-Kedalbe
-Lucrehulk (Interdictor)
-Lucrehulk (Communications)
-Lucrehulk (Standard)
I may still change things around
Empire
Main Capital Ships
-Imperial I-Class Star Destroyer
-Imperial II-Class Star Destroyer
-Interdictor Star Destroyer
-Pellaeon-Class Star Destroyer
Frigates
-Victory III-Class Star Destroyer
-Vindicator Cruiser
-Immobilizer 418
-Ardent Frigate
-Sith Destroyer
Corvette
-Tartan Patrol Cruiser
Fighters/Bombers
-Fury Fighter
-TIE Interceptor
-TIE Bomber
-TIE Scout
-TIE Phantom
-Scimitar Assault Bomber
-TIE Defender
-TIE Predator
-TIE Neutralizer
Heavy Captial Ship
-Aramadia-Class Super Star Destroyer
Alliance
Main Capital Ships
-MC80 Liberty Type
-MC80 Home One Type
-Scythe-Class Main Battlecruiser
-Defender-Class Star Destroyer
-Republic-Class Star Destroyer
Frigates
-EF76 Nebulon B Escort Frigate
-Assault Frigate MK II
-MC30 Frigate
-Sabertooth Frigate
-Sha Shore Frigate
Corvettes
-CR90 Corvette
-DP20 Gunship
Fighters
-X-83 TwinTail
-CF9 Crossfire
-A-Wing
-B-Wing
-E-Wing
-K-Wing
-X-Ying
-Y-Wing
Heavy Capital Ships
-Viscount Star Defender
-Aramadia-Class Super Star Destroyer
Corellia-Only Ships
-CR95 Patrol Ship
-CC-5440 Light Corellian Frigate
-CC-5800 Medium Corellian Frigate
-CC9600 Heavy Frigate
-Corellia-Class Star Cruiser
-Puissance-Class Heavy Destroyer
General
-Shipyard System: Light for fighters/corvettes, medium for frigates, and heavy for the main capital ships (Heavy one only buidable on Kuat, Fondor, Mon Calimari, Mandalore, and Sullust).
-Better models, particles, explosions
-Enabled old EAW Galactic Conquests
-Higher space tactical population
-Use of some of the props from Yoden's Prop Pack
-Rescaling of some units, mostly fighters
-Some other changes
-Faster Projectiles
-New ISD MK II Ion cannon projectiles from ACM mod, with permission
(This mod is not close to being finished yet)
Some tasks to do:
Code in Republic-Star Destroyer (Completed of 9/20/09)
Code in Nebula/Defender-Class Star Destroyer (Completed 9/21/09)
Code in Implacable-Class Star Battlecruiser (Completed 10/11/09)
Code in CC-9600 (Completed 10/12/09)
Code in Aramadia Super Star Destroyer (Completed 12/06/09)
Code in Vindicator (Completed 9/26/09)
Add in the Viscount (Completed 10/10/09)
Code in MC-80 (Completed 10/17/09)
Code in CEC ships (Completed 11/28/09)
Code in new ISD 1 (Completed 11/1/09)
Code in new ISD 2 (Completed 11/4/09)
Code in Victory MK III (Completed 11/7/09)
And other things.
SUGGESTIONS MAY BE TAKEN INTO CONSIDERATION
Help with coding and especially MODELING, as well as other areas, may be useful.
I have permission to use graphics from the FX Mod, granted by FiloVanWela.
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4 comments by cheesecake645 on Dec 13th, 2009 digg this super bookmark
Well, sooner or later I would have to address this. The Zann Consortium... this will be tricky, as I really don't know what to do with them. I don't have the capabilities to create new ships for them, and not only is there nothing to base them off of, but I don't have modeling software and experience. However, it is possible to add in other ships that are already created. The problem is that they would all be old, Clone-wars era units. Or alternatively, I could just add those Corellian ships that I showed you all a couple weeks ago. Since I do not exactly know what would be best, I think I will let you decide. Do you want the Corellian ships to be made faction-specific for the Consortium, or would you guys rather have me add in old Clone-wars era ships? Please leave your thoughts and suggestions in a comment, or if you feel it's necessary, a PM or e-mail. Also, if you have a different idea you would like to share, then please tell me. And also, I'm facing the issue of the land battle portion... I can't do anything about new units really when it comes to this. I would definitely need a modeler to work on that portion, so it most likely won't get finished or worked on. Please remember to leave your thoughts, ideas, and suggestions, and also remember that if you would like to offer help then I would most likely be open to it.
Legacy Mini-Mod Demo Beta Hello, this is my first mod. This mod adds many of Warb_null's legacy-era units, as well as improving the way most pre-existing...
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The Empire should have Carrack cruiser and Victory II Frigate.
I would suggest a mix of late clone wars to early galactic civil war units. Probably along the lines of Venators, Victory-Is, some CIS ships and maybe some older styled Rebillon ships like MC-40s. I would even allow them to make Dauntless-class cruisers wince most were converted passenger liners but with older style weapons or custom weapons maybe.
well i would say you should add the old clone wars era ships cause the zawn mostly uses blackmarket ships (most ships sold on black market are from the galactic republic) and the corellian ships should be a strategic point/advantage for the one who has the planet
Corellian Ships, I have yet to see a mod put corellian ships all into one faction, That way they could be built anywhere...
hmm you really think its "just" a mini-mod ? this shloud be full scale mod ( and drill again: trackin and dlin )
I was just looking at the unit list and was wondering why the mc80 is still there? Balance issues, perhaps?
balance somewhat... they were outdated at this point, but still used as resources were probably limited for once it became the alliance remenant. Also to provide a wider variety of ships
wow thats alot of lag
holy fucking shit dude, that is so goddamn awesome, cant wait till the full mod is out!
Rebel ships looked ugly before and besides that I never liked the rebelion but the ships are nice now and dont look like giant hollowed out tirds with laser cannons and sheilding.
Good job!