Imperial Reserves

Fighters
TIE/In Interceptor
TIE/sa Bomber
TIE/sr Starfighter (Scout)
Scimitar Assault Bomber
TIE Phantom
TIE/D Defender

Corvettes
Tartan-class Patrol Cruiser
Lancer-class Corvette

Frigates
EF76 Nebulon-B Frigate
Immobilizer 418 Cruiser
Vindicator-class heavy cruiser
Victory III-class Star Destroyer

Capital Ships
Imperial-I class Star Destroyer
Interdictor-class Star Destroyer
Imperial-II class Star Destroyer

Tech 1
Predator-class Fighter
Neutralizer-class Bomber

Tech 2
Reaper-class Assault Fighter
Blitz-class Assault Bomber
Fury-Class Sith Starfighter

Assassin-class Corvette

Tech 3
Apprehender-class Frigate
Ardent-class Fast Frigate
Chasemaster Mk. II   

Tech 4
Pellaeon-class Star Destroyer

Tech 5
Dragon-class Battleship
Imperious-class Star Destroyer
Nemesis-Class Star Dreadnaught

GA Remnant Reserves

Fighters
XJ7 X-wing starfighter
BTL-S3 Y-Wing starfighter
RZ-1 A-wing interceptor
B-wing starfighter
E-wing escort starfighter (Series IV)
BTL-S8 K-wing assault starfighter

Corvettes
CR90 Corvette
DP20 Gunship  

Frigates
EF76 Nebulon-B
Alliance Assault Frigate Mk. II
MC30c Frigate
CC-7700 Frigate    

Capital Ships
MC80 Liberty type Star Cruiser
MC80 Home One type Star Cruiser
Republic-Class Star Destroyer
Defender-Class Star Destroyer

Tech 1
CF9 Crossfire
BB-2 Starfire fighter-bomber
Jumpstar HPF  

Tech 2
X-83 TwinTail
RC-2 Twilight Scoutship
I4 Ionizer starfighter
YZ-2500 Corvette

Tech 3
Sabertooth-class assault/rescue vessel
ShaShore-Class Frigate
Tri-Scythe-class Frigate
A/M-type ShaShore Frigate

Tech 4
S/R (Scout/Reconnaissance)-type ShaShore Frigate
I/I (Interdictor/Interceptor)-type ShaShore Frigate

Scythe-Class Main Battle Cruiser

Tech 5
Emancipator-class Heavy Carrier

Confederate Reserves

Fighters
MAF-300
B734 Invader Close Support Starfighter
Besh-class Strike Bomber
HAF-600
TIE Stalker
YT-5100 Shriek-class Bomber 

Corvettes
IPV Mk. II
Quickfire-class Corvette 

Frigates
Pulsar-class Escort Frigate
Restrictor-class Interdiction Frigate
Kote-class Destroyer

Capital Ships
Defiance-class Battleship
Ara'nov Destroyer

Tech 1
Phoebos-class Interceptor
YT-7200 Shriek-class Bomber 

Tech 2
Davaab-type Elite Interceptor
Bes'uliik Heavy Bomber

Iviin'yc-class Gunship 

Tech 3
Sentinel-class Assault Ship 
Tempest-class Artillery Frigate
Vengeance II-class Heavy Cruiser

Tech 4
Eta-7 Elite Assault Craft
Firestorm-class Missile Cruiser
Duplicity-class Battle Carrier

Tech 5
Vitrification-class Heavy Destroyer

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Blog RSS Feed Report abuse Latest News: Farewell

23 comments by cheesecake645 on Apr 13th, 2012


The mod is dead.

LOL JK. I bet that caught you off guard, didn't it? Haha sorry, I know you all hate me now. I couldn't resist. Read the rest of this article if you dare, if I've scared you.

Silence. That's something you've all been getting a little used to in the past few months as activity has been decreasing on the mod page. Well, you'll have to get used to it a little more as the mod goes on hiatus for a while. Let's pause for a definition:

Hiatus: A gap or interruption in space, time, or continuity; a break

So the will be put on hold for a few months. For the most part there will be no updates, but there may be something every few weeks or so; as of now, nothing major. I know this may be disappointing to some of you, but there are several good reasons for me doing this. Before I get into it, I just want to thank everyone that has supported me and the mod to get as far as it has and for helping it gain its status and following. You guys are great and I really appreciate how much support you've given. Let's note that this decision was not sudden, but something I thought about for a while.

While there is really no need for me to explain myself or my actions, I'd like to keep everyone in the loop. First off and most importantly, I have real-life obligations which take precedence over any modding that I would do. I'm currently finishing out my senior year of high school and getting ready to go off to college in Autumn. This is very exciting as I pursue my desired major to determine my future career path. Additionally I have a job and an online class, both of which take up additional time.

Second, I want to take a break from it. Sometimes I find it feeling more like a chore in certain ways-not saying I don't enjoy it, but that I want to take a break to get my motivation back. I will be devoting the majority of my modding time to Yuuzhan Vong at War (YVaW), as I guess I am one of the "founding" team members. It's really exciting because I can work on something completely different for the community. I won't say much, but you will all LOVE the finished product. Other than that my lips are sealed, unless ordered otherwise. I ask that everyone reading this would support YVaW just as you would support Legacy during this time! You'll be able to see whatever work I do there.

Ultimately, this break will end up benefiting Legacy greatly. During this period I will be deciding what direction I want it to go in. Being partnered with YVaW is great, as the Vong Project can serve as a sort of "testing ground" for the future overhaul of Legacy. Not saying much, but a whole ton of new material and ideas will be infused into Legacy as a result of working with many of the most prolific modders. In the end, YOU will benefit.

I want to introduce a possible future change, namely the removal of land. I'm contemplating the removal of ground combat from the first full release for several reasons, which I don't want to go into detail about right now. But trust me, the reasons are sufficient. I'm saying this now just so it doesn't catch everyone off-guard when I return to Legacy.

And right now I just feel like being random. The full name of the mod is currently Legacy Era: Second Imperial Civil War. For clarificaiton I will list appropriate names for it to be referred to by, any not on the list are obviously unacceptable (joking...)!

Legacy
Legacy (Era) Mod
Second Imperial Civil War
LE: SICW or SICW (acronyms)

I just felt like bringing this up because there are a number of ways to refer to the mod. In the future I will tend to use names that include the "Second Imperial Civil War" portion because just the "Legacy Era" can be misleading. The Legacy Era is actually much larger than what this mod alone covers, lasting for about 100 years or more (starting with the Second Galactic Civil War). The inclusion of a more specific title helps clarify this mod's purpose and timeline.

That's all there is to say for now, you'll be seeing me around on Legacy ocassionally but much more often on YVaW. Please give your support to our team and the Vong Project! I'd reall appreciate it, and you guys are going to love seeing what we all are working on.

Just remember-Legacy is NOT dead, I will NOT let it die. It is undergoing a transformation.

See you around.

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Legacy Mod Gamma Micro Patch

Legacy Mod Gamma Micro Patch

Jun 1, 2010 Patch 6 comments

Readme Legacy Mod Gamma Version Micro-Patch Does 4 things: 1. Makes the Marauder, the one that caused the huge explosions that kill everything, unaccessible...

Legacy Era Mod Gamma Version

Legacy Era Mod Gamma Version

Apr 11, 2010 Patch 41 comments

Okay, so this is the patched full version. Notice that it is the whole thing all over again, so I suggest you delete the old one. This patch addresses...

Comments  (0 - 10 of 933)
kyle_katarn67
kyle_katarn67 Apr 30 2012, 2:07am says:

cheese cake! you know how the jedi spread through out the galaxy during legacy and the third jedi purge? well you should make a system similar to the mass effect 3 where if you capture a planet as the alliance you get smal war assests to your faction. For example capture a planet a get a couple of jedi added to the alliance that were in hiding from the empire

+2 votes     reply to comment
Vlado87
Vlado87 Apr 21 2012, 4:31am says:

well can you put in old version legacu mod the some ships (acclamator fregate, imperius, dragon, emancipator), GIVE AS FOR ALLIANCE AND EMPIRE 2 SHIPS AND ONE HERO OR ONE SHIP AND TWO HERO

+2 votes     reply to comment
Jayyin
Jayyin Apr 15 2012, 12:43pm says:

omg i wish i could help with your little project, and just a question since I am not really familiar with modding does it use a programming language like java or python or C or is it a lot simpler or complicated than that? I have some experience in programming so I guess I could help.

edit: and plus I would totally love to learn how to mod games

+1 vote     reply to comment
kyle_katarn67
kyle_katarn67 Apr 11 2012, 10:10pm says:

as far as i can see cheesecake has been one of the best modders to talk and cooperate with. Many modders that ive seen so far can be real ******** when they wanna be! Bravo cheese cake!

+2 votes     reply to comment
gotoprime
gotoprime Apr 6 2012, 4:32pm says:

You guys should put Kir Kanos in :P

0 votes     reply to comment
cheesecake645
cheesecake645 Apr 10 2012, 2:42pm replied:

He's from the New Republic era which is over 100 years in the past, so it wouldn't make any sense to put him in it.

+2 votes     reply to comment
lucinator
lucinator Apr 10 2012, 7:02pm replied:

how about a zombie kanos? OR a zombie yoda..."Your brains I want"

+6 votes     reply to comment
.JAS
.JAS Apr 6 2012, 2:00am says:

Just stopped by the mod's page, those comparison shots show a lot of improvement, especially in the Scythe ship, keep it up!

+1 vote     reply to comment
Vlado87
Vlado87 Apr 4 2012, 3:05pm says:

when we will see something new ;)

+1 vote     reply to comment
Jayyin
Jayyin Apr 6 2012, 12:52am replied:

he probably thought it was dead or something or just really over excited like me

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
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Developed By
cheesecake645
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Genre
Real Time Strategy
Theme
Sci-Fi
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Last Update
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