For the Homeworld:Remastered version (named FX:Galaxy) click here.
Homeworld 2: FX - Commander (commonly known as the FXmod) is a modification project for Sierra's Homeworld 2 that aims to "tell the story of HW1 in HW2" while simultaneously improving various aspects of the game itself, both content and graphic-wise, ultimately bringing Homeworld2 to a brand new level. Development is led by 9CCN, a group of Chinese modders that made a name for themselves with their Gundam SEED modification for HW2.
Starting out as "just a mod that ported the HW1 vessels to HW2", the FXmod has seen countless updates, overhauls, exciting new features and changes ever since its first release in 2006. With new units, abilities, textures, maps, fx, player modes, icons, blueprints etc. we have only covered the tip of the iceberg in terms of what is already included in the mod and what is yet to come still. Much of the content in the FXmod cannot be found in any of the other current modifications.
Even with the amount of changes that have been made so far the creators say that the entire FXmod is only halfway done. Many people have already marked this mod as their favourite Homeworld2 modification following the release of v1.72. With over 370k page visits and more than 50.000 downloads, the FXmod is frequently covered in the "Top 100 Mods" list on ModDB and has even received attention from Gearbox. Come and try out the mod that many fans have dubbed as "Homeworld 3" and managed to catch the interest of the company that will be doing the HD remakes of the Homeworld series.
Latest Version: FX v2.2.1
Latest ModDB Update: 4rd March 2015
We also have a forum page ("Forum" tab in the menu atop of the page) that can be used for:
!! Please do -not- flood the comments with technical issues / bug reports
We have the forum for that. Although it may seem dormant, we actually check do it frequently.
If you enjoy the mod be sure to spread the word and let us know in the comments. It are our fans that made the mod into what it is, and it are our fans that will encourage us to continue.
Hello FX Fans,
As previously announced, this will be the last update for the HW2 (Classic) version of the FXmod, FX:Commander. With it I'd like to inform you about the following...
The ModDB page for the HW:Remastered version of the FXmod (henceforth known as FX:Galaxy) is now up and running. The guys at 9ccN have already begun development on this continued version of the mod, and the first screenshots of the mod's RPG mode are live, as are some screenshots that compare GBX's models to the ones used in the FXmod. Word has it that a special demo of some kind will be available shortly as well, so keep your eyes open.
This page for the classic version the FX:Commander mod will remain available as an archive, in case anyone wants to download it, browse the previously released media, or one day see how much the mod has progressed over the years.
Thank you for your continued support over the years, and we hope to see you in the remaster.
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