Half-Life 2 : Episode 2 - Enhanced iiis a mod which brings Half-Life 2 : Episode 2 game to a bit new level with updated graphics and new gameplay features.

Powered with Source Shader Editor and OrangeBox particle system you will replay old game like new!

This mod will contain enhanced Half-Life 2 gameplay with more gore and stunning particle effects as well as new sound effects.

This mod can also support Half-Life 2 and Episode 2 maps, but with visible bugs, i added a content mount feature so you can load up hl2 and ep1 maps freely.

This Expanision contain lots of stuff which people contributed to Half-Life 2 Modding Community i will provide credits to all of you.

Vertthrasher - HL2 Default Weapon Reskin Pack V2.

A. [Stone] Denisov - High Defenition: Source Egon Model.

UltraQuantum - Hi Res Egon Texture.

Saul Rennison - Dynamic RTT shadow angles Code.

Biohazard - Source Shader Editor, Bug Fixing, just a nice guy.

◌-Creator-◌  - Coding help, nice guy overall.

Source Wiki - Some Stuff.

Currently working almost alone,Inter is helping with Weapon models, don't request much guys, i hope you understand.

This List will be updated.

Want more media? Go check my screenshots on steam, i am making alot of them CLICK.

Image RSS Feed Latest Screens
Some of new guns Some of new guns Some of new guns
Blog RSS Feed Report abuse Latest News: HL2 : EP2 Enhanced Mod V2 [Update]

15 comments by GuNsHiP_MK_II on May 18th, 2012

Hey mates, Gunship here, again. It's been a while since i made last news about the mod, so here you go, latest stuff in one news : more particles, sounds and effects!

So, what's new?

1) More Particles :
   - Diffirent Explosions for diffirent stuff,
   - Redesigned Muzzleflashes,
   - Particle Tracers,
   - Gauss Gun Particles,
   - Gluon Gun Particles,
   - Prototype Rifle Particles,
   - New Blood Particles,
   - Redesigned Impact FX Particles.
   - A lot of misc particles.

2) New Guns :
   - Prototype Rifle,
   - Gluon Gun ( Egon ),
   - Gauss Gun.

3) Shader Effects :
   - Sunrays,
   - Vignette,
   - Near Death Post Shader,
   - On Screen Edge Bluring.

4) Slow Motion :
   - With own Shader effects,
   - With own Sounds effects.

Other notes : If you hate new shader effects you can simply disable them by console commands.

Here is some media for your enjoyment :

Proto Rifle & Gauss & Egon Stuff

Some MediaSome Media
Sunrays & Stuff
Some MediaSome Media
Slow Motion and Burning FX
Some MediaSome Media
Proto Rifle and Portal Storm
Prototype Electric DischargerPortal Storm - Closeup
Gauss & Egon
Gauss & EgonGauss & Egon
Some Gameplay By Research


I am also looking for a guy who can work with HL2 Models, for example rig HL2 hands to existing skeleton. Feel free to add me on Steam.

Thats probably all for now, thanks for reading and stay tuned for more stuff.

Gunship Over&Out


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Enhanced Mod First Release [SUPER OLD]

Enhanced Mod First Release [SUPER OLD]

Mar 7, 2010 Full Version 42 comments

YAY! Here is the first release of my Enhanced mod...replaced ALL effect with particles...feel free to post it in other sites...but gimme a credit

Slow Motion Scripts ( Advanced )

Slow Motion Scripts ( Advanced )

Feb 23, 2010 Effects GFX 0 comments

This is my Slow Motion Scripts fo HL2:EP2 It's pretty cool...it will be in my mod...

Post comment Comments  (0 - 10 of 236)
gregoriusryomaccrea
gregoriusryomaccrea May 8 2013, 6:21pm says:

i play and ger eror that if i use AR2 the game stopped worked please help me!! GuNsHiP_MK_II

+1 vote     reply to comment
Sebo_hasee
Sebo_hasee Apr 26 2013, 5:08pm says:

when this comes out, can I use this with cinematic mod??

+1 vote     reply to comment
GuNsHiP_MK_II
GuNsHiP_MK_II May 2 2013, 10:06am replied:

No idea, probably not, since FAKEFACTORY tweaking some of stuff in code and he's using own .dll's.

+1 vote     reply to comment
PUTADOKTA
PUTADOKTA Apr 25 2013, 12:06am says:

hi there gunship any idea of the timeframe when you will be releasing this mod, regards

+1 vote     reply to comment
GuNsHiP_MK_II
GuNsHiP_MK_II Apr 25 2013, 12:40pm replied:

Mid summer perhaps, maybe sooner.

+1 vote     reply to comment
Guest
Guest Apr 22 2013, 8:13am says:

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ChavezDing
ChavezDing Apr 21 2013, 1:46pm says:

somebody please help! i have non steam ep2 and when i run the mod a get microsoft c++ runtime error

+1 vote     reply to comment
Guest
Guest Apr 21 2013, 10:29am says:

This comment is currently awaiting admin approval, join now to view.

gregoriusryomaccrea
gregoriusryomaccrea May 8 2013, 6:30pm replied:

just like me

+1 vote     reply to comment
TheMcguireBros
TheMcguireBros May 21 2013, 11:57pm replied:

Go into the mod folder, and find Gameinfo.txt, and change where it says SteamAppId 420 to SteamAppId 218, and then below that, add AdditionalContentId 420.

+1 vote     reply to comment
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GuNsHiP_MK_II
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