Half-Life 2 : MMod i is all about updated effects and gameplay.

This is the revival of my old Half-Life 2 Enhanced mod, i've decided to re-do mod concept completely. Let me explain.

Half-Life 2 : MMod will follow Half-Life : MMod approach : new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements several new weapons, updated ai.

You can try to play all Half-Life 2 related maps with it, even campaign ones, but expect to have some glitches on them.
Everything in mod is configurable,
almost every new addition can be tweaked/turned on or off with console
variable, don't like something - disable it! For more ease every new
command start with hl2mmod_

This Mod contain lots of stuff which people contributed to Half-Life 2 Modding Community i will provide credits to all of you.

Want more media? Go check my screenshots on steam, i am making alot of them CLICK.

Image RSS Feed Latest Screens
Half-Life 2 MMod : Year worth of media Half-Life 2 MMod : Year worth of media Half-Life 2 MMod : Year worth of media
Blog RSS Feed Report abuse Latest News: Half-Life 2 : MMod - Year worth of update

51 comments by Gunship_Mark_II on Jan 13th, 2015


Half-Life 2 : MMod

Oh Hello, this is Gunship Mark II, again.

First of all - story time again!

Guess what? I've started all over again! I mean from the latest news update, there are a reasons for that. Well, first reason is that old version became a junkyard of my ideas and started overloading mod with crap. The second one is the version of Source2013 branch i used was unstable, sometimes it would crash the game for no reason. And third one is i felt that mod is going nowhere.

But never fear, most of cool stuff from previous version is here, even better it is on most stable Source2013 engine branch now!

Well, this year ( 2014 ) was spent with a lot of fun stuff, like learning C++, having sexual congress with Source VGUI, gathering more experience in Source material and particle system, coding more and more stuff in C++

Let's now talk about what's new, shall we!

Pretty much everything is done from scratch, every particle ssytem, every line of code. Current features are :

New Main Menu based from Open-Source GUI, which includes main menu music playback

New Post Processing shaders like : Film Grain, Lens Dirt, Cinematic Overlay with blue tint and chromatic aberration, Color Gradient, Cross Processing for more vivid colors, Anamorphic Bloom, Bokeh DoF and FXAA

New Particle effects : new muzzle flash effects, new explosion effects, new bullet impact effects, eject brass smoke and sparks, new combine energy ball effects, new tracer effects and more!

All new misc features like : L4D2 Muzzle Lighting, more blood option ( decals ) for all your naughty needs, blood which can be casted on every object in the game, flashlight attachment, immersive camera, camera roll and experimental dynamic grass.

There's also a lot more small changes, like combine soldiers can now jump over things, hardened AI. Also mod now has it's own "custom" folder which can hold every your change, that means every asset from the web is fully compatible with the mod, infact sounds, viewmodels, retextures you see on video are downloaded from gamebanana for testing purposes ( and they worked without any changes to them ) and most likely they won't be included into mod.

And one of the main features - Everything is configurable through all new VGUI based menu ( no more fiddling with console commands ), 98% of the mod features can be entierly turned off/on realtime. Don't like something? - Turn it off!

If you are looking for realism in this mod - then you can safely avoid and ignore it.

So, let's go through media!

Half-Life 2 MMod : Year worth of mediaHalf-Life 2 MMod : Year worth of media
Half-Life 2 MMod : Year worth of mediaHalf-Life 2 MMod : Year worth of media
Half-Life 2 MMod : Year worth of mediaHalf-Life 2 MMod : Year worth of media
Half-Life 2 MMod : Year worth of mediaHalf-Life 2 MMod : Year worth of media
Half-Life 2 MMod : Year worth of mediaHalf-Life 2 MMod : Year worth of media
Half-Life 2 MMod : Recent stuffHalf-Life 2 MMod : Recent stuff


New muzzleflashes, yay!

Half-Life 2 MMod : Year worth of mediaHalf-Life 2 MMod : Year worth of media
Half-Life 2 MMod : Year worth of mediaHalf-Life 2 MMod : Year worth of media
Half-Life 2 MMod : Year worth of media


What's that? Crossbow now has proper scope? Awesome!

Half-Life 2 MMod : Year worth of media


Now let's get to some brand new 22 minutes of gameplay :


Welp, this is all for now, there's more to be done and for love of pancakes - don't ask for release date.


Media RSS Feed Latest Video
Post comment Comments  (30 - 40 of 381)
EricFong
EricFong Jan 18 2015, 2:04pm says:

Would you cooperation MrBrightside's animation?

+3 votes     reply to comment
TheJones
TheJones Jan 23 2015, 6:01pm replied:

Who is MrBrightside?

+1 vote     reply to comment
MadSnark
MadSnark Jan 24 2015, 2:08pm replied:

Guy who animate things.

Mrbrightsideanimator.net

+1 vote     reply to comment
TheJones
TheJones Jan 24 2015, 4:33pm replied:

Oh my gosh, this is amazing.

+1 vote     reply to comment
Gunship_Mark_II Creator
Gunship_Mark_II Jan 19 2015, 7:54am replied:

I can only dream about that. He's making them as separate mod if i recall correctly.

+3 votes   reply to comment
Mr.Headscrab
Mr.Headscrab Jan 18 2015, 12:12pm says:

Have you thought about using Left 4 Dead 2 Assets for gibs?

+1 vote     reply to comment
Guest
Guest Jan 17 2015, 12:53am says:

Those particle effects! They are the best ones I have ever seen in any game or mod ever! Keep up the awesome work!

+2 votes     reply to comment
Jerkakame
Jerkakame Jan 16 2015, 3:52pm says:

I love this kind of mods

watching

+2 votes     reply to comment
Willow. Online
Willow. Jan 15 2015, 10:16pm says:

Question, is this still going to have custom npcs and weapons?

+1 vote     reply to comment
Gunship_Mark_II Creator
Gunship_Mark_II Jan 16 2015, 6:34am replied:

Yeah, i am currently working on new weapons. I'll make sure to place them on maps too, mostly in secret areas, so make sure to explore.

+1 vote   reply to comment
Nevermore2790
Nevermore2790 Jan 16 2015, 11:53pm replied:

Hope to add some ammo (more ammo) for them just in case we use them. It could be in secret areas or some hard to miss areas. :)

+1 vote     reply to comment
Keyboardjunkie
Keyboardjunkie Jan 15 2015, 8:11pm says:

Start taking notes, Fakefactory. THIS is how you make a true Half Life 2 graphics mod.

+4 votes     reply to comment
Willow. Online
Willow. Jan 15 2015, 10:14pm replied:

Spot on.

+1 vote     reply to comment
ql_Nik_lp
ql_Nik_lp Jan 14 2015, 9:12pm says:

Can we wait for mod release this week?

+1 vote     reply to comment
L@zySh@dow
L@zySh@dow Jan 15 2015, 9:59am replied:

I guess he still got A LOT of things to do..

+1 vote     reply to comment
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Platform
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Gunship_Mark_II
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