Half-Life 2 : MMod i is all about updated effects and gameplay.

This is the revival of my old Half-Life 2 Enhanced mod, i've decided to re-do mod concept completely. Let me explain.

Half-Life 2 : MMod will follow Half-Life : MMod approach :  new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements several new weapons, updated ai.

You can try to play all Half-Life 2 related maps with it, even campaign ones, but expect to have some glitches on them.

Everything in mod is configurable, almost every new addition can be tweaked/turned on or off with console variable, don't like something - disable it! For more ease every new command start with hl2mmod_

This Mod contain lots of stuff which people contributed to Half-Life 2 Modding Community i will provide credits to all of you.

Want more media? Go check my screenshots on steam, i am making alot of them CLICK.

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Tau Cannon Akimbo USP&.357 Akimbo USP&.357
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12 comments by ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ on Feb 20th, 2014


Meeth the Half-Life 2 : MMod

Hello again, this is Gunship Mark II, again.

First of all - story time!

You know, this mod story is too long, as far as i remember this mod were renamed twice and re-done from scratch 4 times. First version were just my experiments with source engine and it's brand new ( at that time ) particle system, it was several years ago, good old times when i actually had fun making stuff. Looking back at it it was a mess, over bugged mod with DEBUG dll's and earraping sounds, this monstrosity got released, most of people actually liked it for no reason, i assume they never seen so much new effects in my mod, even if they were crappy and unoptimized. Still fun, still in my memory. I took it down today though, because it's now irrelevant to new mod concept and broken due to two valve source engine updates. Then i decided to make it story mod with campaign, i failed because my mapping skills is all about simple brushwork and putting props. After that Mac update broke mod entierly, i've got lot's of complaints, but i can't do anything, so i decided to revive it, and i did, new weps, new effects, new stuff, more bugs. I don't quite remember what happend with it, but i stopped working with it. After long while i revived it as Half-Life 2 : Enhanced V2, i worked on it for a really long time, with a help of a friend i've re-wrote content loading system to load all Source engine content, right after that Valve pushed another update, known as Linux update, this killed mod entierly, it didn't launch at all, crashed at start up. I've tried to re-do it on brand new ( at that time ) Source Engine 2013, but it were really bugged as hell right after release, so i forgot about this mod for a while. I had better things to do.

2 weeks ago i've decided for myself : I will release this mod for sure, but i will redo concept entierly, because Enhanced were mess-of-a-mod with tons of bugs and glitches. Too much trash weapons, too much clones, code is a mess. So, i've decided to follow more successful approach of my Half-Life 1 : MMod . That means : Everything is configurable, no more earrape, only needed features, less crap.

New future for mod - here it begins...

So, let's follow to more interesting part without ( almost ) spelling errors. Right now you might be thinking : Gunship, what is this? What is all about? Where is Enhanced? Take this out of my face right now! But wait, i'll explain.

Half-Life 2 : MMod is a revival of my old Half-Life 2 Enhanced mod, i've decided to re-do mod concept completely. Let me explain.

First of all i've decided to change the name of mod to give it to more relevant project to avoid any confusion.
Second - mod will follow Half-Life 1 : MMod approach, new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements and so on.
Third - This is not SMOD, i decided to not add shitload of guns, because most of HL2Enhanced guns were just clones with diffirent effects, i don't want distract the player with all this shit. I'll better concentrate on gameplay aspects, more effects to replace, AI tweaks and other more important stuff.

Everything in mod is configurable, almost every new addition can be tweaked/turned on or off with console variable, don't like something - disable it! For more ease every new command start with hl2mmod_

Let's finally go to media.

Half-Life 2 : MMod - Desert Eagle & MuzzleflashHalf-Life 2 : MMod - Shotgun Primary Fire
Half-Life 2 : MMod - Shotgun Secondary FireHalf-Life 2 : MMod - AR2 Muzzleflash
Half-Life 2 : MMod - SMG MuzzleflashHalf-Life 2 : MMod - SMG Muzzleflash&Rock Impact
Half-Life 2 : MMod - Pistol Muzzleflash&Wood HitFXHalf-Life 2 : MMod - Explosion Effect
Half-Life 2 : MMod - Post Effects Showcase

You can see here new muzzle flash effects, they are not distracting and now view obscuring. Also some post effects, and explosions.

Now let's get to some brand new gameplay :


That is all, for now. Cya soon lads, i will keep this mod updated and actually push it to release. Thank you for your cooperation for all these years.

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Post comment Comments  (50 - 60 of 279)
Guest
Guest Apr 21 2013, 10:29am says:

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gregoriusryomaccrea
gregoriusryomaccrea May 8 2013, 6:30pm replied:

just like me

+1 vote     reply to comment
Xeriour
Xeriour Apr 14 2013, 11:28am says:

When I play the mod, an error appears after only getting to before the homepage. Error says :

Engine Error

SetupArrayProps_R: array prop '(null)' is at index zero

+1 vote     reply to comment
Themcguireman
Themcguireman May 21 2013, 11:57pm replied:

Go into the mod folder, and find Gameinfo.txt, and change where it says SteamAppId 420 to SteamAppId 218, and then below that, add AdditionalContentId 420.

+1 vote     reply to comment
MrVenom_wheatley
MrVenom_wheatley Apr 10 2013, 12:05pm says:

На пиратке не запустится, да ? :(

+1 vote     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Apr 11 2013, 12:11pm replied:

У меня лицензия, я не в курсе.

+1 vote     reply to comment
MrVenom_wheatley
MrVenom_wheatley Apr 11 2013, 12:20pm replied:

Ясно. Я пытался запустить, но не вышло. Значит нужна лицензия :C

+1 vote     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Apr 11 2013, 1:15pm replied:

Версия, что ты пытался запустить стара как мир. Жди новую.

+1 vote     reply to comment
Guest
Guest Apr 7 2013, 7:59am says:

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WaffleAndy
WaffleAndy Apr 6 2013, 6:37pm says:

Dang those effects look great :D

+1 vote     reply to comment
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