Half-Life 2 : MMod is all about updated visuals, post processing shaders, particle effects, new gameplay mechanics and new weapons/npc's.

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Report RSS Half-Life 2 MMod : Play It Your Way! (view original)
Half-Life 2 MMod : Play It Your Way!
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Keyboardjunkie
Keyboardjunkie

I wish this site had a fullscreen option for screenshots like this. I can barely read the options.

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Gunship_Mark_II Author
Gunship_Mark_II

It's there, ( view original ) :

Media.moddb.com

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Turtlegamer7
Turtlegamer7

Hey gunship, could you potentially make a mod that makes the alyx gun and annabelle available to gordon? I mean, you could spawn them in the console, but something would be wrong with them, or it wouldn't work well. Here's a video I found with unused animations for the alyx gun. Perhaps you could make them usable for freeman.

Normal, Burst Shot, Single Shot

What do you say? Do you think you're up for it?

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Marek33
Marek33

Excellent work like always! The MMOD trailer is amazing and also the one for the C&C Generals Evolution. Plus, this is one of my favorite things in this mod, so it can make everyone happy. And I get that some people don't like more colors, Lens Dirt, Cinematic Filer or some other things, but it's great that those people can turn it off directly in the game menu.

BTW: If those people are still going to complain, then just don't care about them. They should be grateful for the huge amount of work which you are doing for everyone and for free.

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Gunship_Mark_II Author
Gunship_Mark_II

Thank you c:

The thing is, I just can't disregard people I don't agree with, as long as they're not shitposting ( I.imgur.com ). I've planned to make a follow up video, describing and showing off all features in full detail, but I am on such a tight time crunch that I cannot afford anything but working on C&C Mod 'til the end of this year.

I have a lot of sympathy towards poor FAKEFACTORY fella, he must have super thick skin if he could sustain buckets of crap showered on top of him ( sometimes rightfully so ), but God damn, that dude is a tank.

I'm kind of surprised to see that people compare this mod to Cinematic Mod or HL2:Update and even SMOD, as it's meant to replace or surpass them for some reason. In reality it's really not, it is its own small separate thing, a little bit different Half-Life 2 with action style like atmosphere.

But I guess some people wanna see what they wanna see, and I only can cater to them to some extent, in the end I'm making mod for people to enjoy, and the more people enjoy it the wider my smile will be.

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Marek33
Marek33

I understand, but they should appreciate your work a bit more since its not an amateur work like a lot of other mods. On the other hand, your mods are one of the best. Also, there is no need for another video since its better to focus on the mod. However, if you would find some time and you would really want to make a video you can do it.

Indeed, he probably has. Unfortunately, it's a pity that people were angry about the characters, even when there was an option to have the Vanilla characters which were low poly against the new ones, but nobody was stopping them to make their own characters. Plus, I'm sure that there was some kind of mod made in the last 10 years since the Half-Life is a very popular game.

I can easily see why they are comparing it, however the Cinematic Mod adds a lot of things which a lot of people don't like. The Update mod on the other hand is a great Vanilla expansion mod, but the fact that it is only at the Steam workshop make it a big minus for me since the workshop is very confusing and not easy to understand like the Moddb. And I don't know about the SMOD since I haven't played it yet.

That's true, but they should be happy that you are making an amazing mod for free without any ******** which is very common in the gaming industry.

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Jeffman12
Jeffman12

Is anyone actually complaining, though? I'd think if it was an issue, they'd just avoid the mod.

Sure, Fakefactory got shat upon, but I didn't like his mod, so I didn't use it, end of story. Also, my understanding was that they didn't exactly avoid stirring the pot.

And hey, if you ever feel like taking a whack at some of what SMod Tactical did in terms of game mechanics, I wouldn't be against it! That being said, I'll gladly play and enjoy this as is with this showing of features.

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Marek33
Marek33

Definitely yes, since always there is that one guy who doesn't like something.

Yes, that's how they should do it too, but some people like to complain.

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brunocar
brunocar

goddamn, thats a **** load of options, better add presets, because setting all thsoe to low or max will be hard

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TheJones
TheJones

And people wonder why this mod took forever. Heh, should just show them this. I cannot wait to try all these settings out!

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t850terminator
t850terminator

I can definitely fap to this.

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braebrae419
braebrae419

Would it be possible to add L4D style dismemberment? L4D2 dismemberment might be impossible due it there being over 56,000 dismemberment variations for each common infected model variation

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Breaking_Grass
Breaking_Grass

I was also wondering on if it will have presets (like low, med, high, etc.) to make it more convenient for different PC users? If there are, will there also be like a "vanilla" option to revert back to the normal game?

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highsandwich
highsandwich

when will you plan on releasing this mod? its 2018 now and it looks cool as ****.

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SirBarnaby
SirBarnaby

This is how a settings menu is supposed to look like.
Devs keep "uncluttering" their menu settings so its easy to use, but this thing right here is how it should have been in the first place!
Gratz

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Description

One thing I forgot to cleverly mention in the trailer ( mostly because it didn't fit the dynamic of the trailer itself ) is how 90% of mod features and 100% of visual changes are completely optional.

I've got quite a lot of shit from people saying that everything looks like someone poured acid in their eyes while they're on lsd trip, and it's easy to shit on someone's work of 10 years, without going deeper into project development or just scrolling through media.

I do care about what people say ( sometimes very close to my heart ), I just don't want people to build any misconceptions about this mod because of one single trailer.

Number one rule of this mod is - don't like something - turn it off.

It's been build with player's preference in mind from ground up and it always will be.

( don't mind my engrish in menus they're very WIP and were done on a stream )

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