The goal of 'Half-Life: Plus' is simple, to modify the usual Half-Life 2 experience with small additions, tweaks, and changes to make it not too different, not too similar.

Feature List:
- 'Suitless Mode', with its own changes made to help provide an immersive experience
- New WIP Menu UI (Created by Valve - Alien Swarm, ported to Source 2013 by the HL2CE Team)
- Additinal Sounds for the AUX Power (Oxygen, Low Power, High Power)

- Modified HUD (with bugfixes)
- Unused HEV Voicelines
- Tweaked Flashlight Timings
- A Few New Weapons For Variety
- Optional Shaders (Created by Alan Edwardes - Estranged: Act 1)
- New Mostly Visual Zombie Variants (Created by Sabre-aN - Garry's Mod Workshop)
- Lore Friendly
- And Probably More in the Future

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Mod Reveal

News


Half-Life 2: Plus


Welcome to the reveal of my work-in-progress mod, it'll be one of those mods that'll try to stay relatively small in scope, hence the title 'Half-Life 2: Plus', I won't try to go all out with changes to the fundamentals of Half-Life, so It'll be something for those who are looking for a small 'refreshment' (if that's the right word) in a Half-Life 2 game.

I'm not sure when It'll be finished (or when I consider it finished to be more exact), but It'll be done when it gets done and hopefully people will try to not wait every second of their life for something as minor as this to come out, if you're looking for something that adds a little more oomph to the gunplay of Half-Life 2, I'd suggest 'Half-Life 2 : MMod', I helped out a tad over there with and it has some pretty cool things to offer.



Thanks, and have fun!

Comments  (0 - 10 of 59)
Reshirom200
Reshirom200

This is nice!

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SilverLambda
SilverLambda

it's been a long time any updates

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SilverLambda
SilverLambda

hello any updates ?

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AgentAgrimar Creator
AgentAgrimar

I won't have much to show for the time being, things are moving real slow since this is a low priority side-project for me.

Reply Good karma+4 votes
PRinceBhai
PRinceBhai

Hello, what mods/projects are you working on currently?

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AgentAgrimar Creator
AgentAgrimar

A couple of TF2 mods, a couple of HL2 mods, and other personal/private GoldSource/Source projects that I work on as hobbies, attempting to balance them together alongside real life things.

Reply Good karma+2 votes
SilverLambda
SilverLambda

after many mouths , any updates you can share

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Guest
Guest

Is the suitless mode gonna only have one set of viewmodel or is there gonna be an option between gloves, skin, and sleeves

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AgentAgrimar Creator
AgentAgrimar

I tinkered around with difficulty-based viewmodel arms awhile ago,
(Easy = Citizen, Normal = Refugee, Hard = Rebel).

Reply Good karma+2 votes
MODSUX
MODSUX

That sounds cool and dumb at the same time, also wouldn't it be the other way around? And something like easy = gloves + sleeves, normal = fingerless gloves + sleeves, and hard = fingerless gloves + sleeveless? (and ideally an extra hard mode would = gloveless and sleeveless)

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Sedqubus
Sedqubus

the idea is that the harder the difficulty, the more prepared and battle-hardened your character will be.

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