eXplore the galaxy.

eXpand your empire.

eXploit the resources you find.

eXterminate those who oppose you.



Star Ruler offers freedom of choice unlike any other 4X space RTS did before. Newtonian physics, objects orbiting around stars and planets, an easy to learn blueprint editor and free ship scalability are only a fraction of the unique features it has to offer. Utilizing the Irrlicht engine, the game offers great graphics and a fantastic soundtrack by Artem Bank, ensuring a unique, captivating atmosphere.

Galactic Armory is a Total Conversion/Expansion mod for Blind Mind Studios' 4X hit Star Ruler. The mod includes more than 100 subsystems and structures, completely reworked balancing, new and improved game mechanics, new graphics and sound effects and a lot more. The main goal is to give Star Ruler even more of a simulation feel while expanding on content and keeping it fun to play at the same time.



The development of Galactic Armory 2.0

has officially ceased as of August 10, 2013.



Image RSS Feed Latest Screens
In celebration of 100,000 Mod DB hits New Animated Engine Flares New Subsystem Art for 1.9.2
Blog RSS Feed Report abuse Latest News: Incoming Transmission: Stasis initialized.

7 comments by XTRMNTR2K on Aug 10th, 2013

Star Date S-Y2013-M08-D10-1337
Incoming Transmission:
Stasis initialized.
All non-vital systems powering down.
Life support redundancy... check.
Duration of stasis... UNKNOWN



The state of things


The most loyal of our followers may have been wondering about the lack of updates regarding the development of Galactic Armory 2.0. Unfortunately there is no nice way of saying this; simply put, the development is put on ice.

Now this may come surprising and as a huge shock for most of you, but for everyone on the team this was something that was visible on the horizon for a long time. In the end it boils down to real life interfering with our plans, combined with said plans being overly ambitious, and ultimately a lack of motivation that grew worse as time went on. There isn't a single person to blame for this (well, maybe except myself...), and a step we pretty much decided unanimously on.

What the future holds


With Blind Mind Studios having officially announced Star Ruler 2 just a few days ago, there is a possibility we - either as a whole or at least some of us - will be modding SR2 as well. However, the announcement of SR2 had absolutely nothing to do with our decision; it was made long before any news of SR2 had been released. It is also worth noting that it is still far too early to make any promises, so you may or may not see us working on an SR2 mod in the future.

With that being said I also can not rule out some further refinement of Galactic Armory for SR1. While there are no plans as of now, it is not entirely impossible that there will be some form of improvement in the future. No promises, though!

Parting Words


"Parting words" is admittedly sounding overly dramatic, but since I do not now when or if I will post another news for this mod, I would like to say a final thank you to everyone who had been involved in the making of this mod over the course of the last years. This includes of course the team members and fellow modders, who contributed so much work and content to the mod, but also YOU as loyal fans and players of the mod, who would always give us valuable feedback and ideas, as well as the developers of Star Ruler, who have always been helpful in every possible way.


Thank You!



XTRMNTR2K
Galactic Armory Mod Project Lead

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Galactic Armory 1.9.4 for SR 1212

Galactic Armory 1.9.4 for SR 1212

Jun 17, 2013 Full Version 8 comments

A new version of Galactic Armory has been released! 1.9.4 fixes the issues with governors, remnants and other areas from 1.9.3 and adds the ability for...

Galactic Armory Patch 1.9.2 to 1.9.3 for SR 1212

Galactic Armory Patch 1.9.2 to 1.9.3 for SR 1212

Jan 10, 2013 Patch 1 comment

This small patch contains fixes for two issues that were still remaining in the latest full release (1.9.2) of the mod. Changelog: [Fixed] checkTrade...

Galactic Armory 1.9.2 for Star Ruler 1.2.1.0

Galactic Armory 1.9.2 for Star Ruler 1.2.1.0

Aug 12, 2012 Full Version 16 comments

Galactic Armory 1.9.2 is now available! This release adds a completely new and original shipset, new original subsystem art, changes jump bridges from...

Galactic Armory Optional Resource Pack (GA-ORP)

Galactic Armory Optional Resource Pack (GA-ORP)

Aug 12, 2012 Other 0 comments

====================== Galactic Armory Optional Resources Pack (GA-ORP) ====================== This pack contains resources that have been removed from...

Official Galactic Armory Desktop Wallpaper Pack

Official Galactic Armory Desktop Wallpaper Pack

Jun 8, 2012 Wallpapers 0 comments

Enhance your desktop with our official Galactic Armory Wallpaper Pack! Artwork and Mod Logo created by balancesheet Wallpapers by XTRMNTR2K Available...

Galactic Armory 1.9.1b for Star Ruler 1.2.0.0

Galactic Armory 1.9.1b for Star Ruler 1.2.0.0

Jun 8, 2012 Full Version 1 comment

Release 1.9.1b adresses numerous bugs and other issues, adds many new high-quality planet textures and ensures compatibility with Star Ruler 1.2.0.0...

Post comment Comments  (0 - 10 of 99)
Guest
Guest Oct 4 2013, 1:18pm says:

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Rednotdead500
Rednotdead500 Sep 22 2013, 10:45am says:

Searched all over the internet. No instructions on how to install the mod anywhere. Readme includes two words. Can someone please assist? I've placed the mod in the mod folder in program files(x86) But this does nothing.

+1 vote     reply to comment
Vendetta1
Vendetta1 Dec 9 2013, 11:57pm replied:

how do you start a new game with the mod selected as active mod?

+1 vote     reply to comment
XTRMNTR2K
XTRMNTR2K Sep 24 2013, 5:43am replied:

Ah, sorry about the readme file. The last release (1.9.4) is the only one without proper instructions as we just wanted to get it out as quickly as we could.

As for the mod installation, just extract the folder into your star rulers mod directory, i.e. c:\Games\Star Ruler\Mods and then start a new game with the mod selected as active mod (if activated, you'll see the new game options menu change).

+1 vote     reply to comment
Guest
Guest Apr 1 2014, 7:36pm replied:

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Vendetta1
Vendetta1 Dec 10 2013, 12:16am replied:

how do you start a new game with the mod selected as active mod?

+1 vote     reply to comment
XTRMNTR2K
XTRMNTR2K Dec 14 2013, 4:56am replied:

If the mod is installed correctly, it appears in the dropdown menu when you select "new game" from the main menu. Once you select the mod from the list, you should immediately see the available new game options change.

+1 vote     reply to comment
Guest
Guest Aug 14 2013, 8:27am says:

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XTRMNTR2K
XTRMNTR2K Aug 10 2013, 9:47am replied:

The development of Galactic Armory 2.0 has officially ceased. There are currently no plans to release any further patches or updates for this mod.

A news post with more information on this topic should be available shortly.

+1 vote     reply to comment
dreadxx990
dreadxx990 Aug 20 2013, 11:43am replied:

Well, look like dead mod but I'm quite experience modder and graphic if you like so I can for 2.0 update.

+1 vote     reply to comment
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Released Oct 20, 2010
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