eXplore the galaxy.

eXpand your empire.

eXploit the resources you find.

eXterminate those who oppose you.



Star Ruler offers freedom of choice unlike any other 4X space RTS did before. Newtonian physics, objects orbiting around stars and planets, an easy to learn blueprint editor and free ship scalability are only a fraction of the unique features it has to offer. Utilizing the Irrlicht engine, the game offers great graphics and a fantastic soundtrack by Artem Bank, ensuring a unique, captivating atmosphere.

Galactic Armory is a Total Conversion/Expansion mod for Blind Mind Studios' 4X hit Star Ruler. The mod includes more than 100 subsystems and structures, completely reworked balancing, new and improved game mechanics, new graphics and sound effects and a lot more. The main goal is to give Star Ruler even more of a simulation feel while expanding on content and keeping it fun to play at the same time.



The development of Galactic Armory 2.0

has officially ceased as of August 10, 2013.



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In case you have been living under a rock, Blind Mind Studios revealed the development of Star Ruler 2 almost exactly a year ago. The game, which is supposed to be a true improvement over BMS original 4X RTS hit in all aspects, is now available on Steam Early Access: Store.steampowered.com

Read the announcement here


Star Ruler 2 has been in development for three years already, and aims to improve playability by not just expanding on features that had been neglected in SR1 (yes diplomacy, I am looking at you!), but also streamlining the accessibility of the game without dumbing down gameplay.

If that wasn't enough, the moddability of the game has an even higher priority this time around, ensuring that virtually any aspect of the game can be modded.

Needless to say that if you liked Star Ruler 1 (and, just maybe, the Galactic Armory mod) you should definitely check SR2 out and keep an eye open (or two) for any modding-related news to come!

Incoming Transmission: Stasis initialized.

Incoming Transmission: Stasis initialized.

News 7 comments

We hereby announce the end of Galactic Armory's active development. There are no plans to release further patches and releases for it.

GA 2.0 Dev Update #2 - Exploration Concept

GA 2.0 Dev Update #2 - Exploration Concept

News 6 comments

This post explains the ideas behind our concept for exploration in Galactic Armory 2.0 and how it will impact the game as a whole.

GA 2.0 Dev Update #1 - Research explained

GA 2.0 Dev Update #1 - Research explained

News 3 comments

One of the most extensive changes we are planning for the next major release of Galactic Armory is a complete overhaul of the existing research. This...

Release: Galactic Armory 1.9.2

Release: Galactic Armory 1.9.2

News 6 comments

Galactic Armory 1.9.2 is now available! This release adds a completely new and original shipset, new original subsystem art, changes jump bridge spawn...

Galactic Armory 1.9.4 for SR 1212

Galactic Armory 1.9.4 for SR 1212

Full Version 6 comments

A new version of Galactic Armory has been released! 1.9.4 fixes the issues with governors, remnants and other areas from 1.9.3 and adds the ability for...

Galactic Armory Patch 1.9.2 to 1.9.3 for SR 1212

Galactic Armory Patch 1.9.2 to 1.9.3 for SR 1212

Patch 1 comment

This small patch contains fixes for two issues that were still remaining in the latest full release (1.9.2) of the mod. Changelog: [Fixed] checkTrade...

Galactic Armory 1.9.2 for Star Ruler 1.2.1.0

Galactic Armory 1.9.2 for Star Ruler 1.2.1.0

Full Version 16 comments

Galactic Armory 1.9.2 is now available! This release adds a completely new and original shipset, new original subsystem art, changes jump bridges from...

Galactic Armory Optional Resource Pack (GA-ORP)

Galactic Armory Optional Resource Pack (GA-ORP)

Other 0 comments

====================== Galactic Armory Optional Resources Pack (GA-ORP) ====================== This pack contains resources that have been removed from...

Official Galactic Armory Desktop Wallpaper Pack

Official Galactic Armory Desktop Wallpaper Pack

Wallpapers 0 comments

Enhance your desktop with our official Galactic Armory Wallpaper Pack! Artwork and Mod Logo created by balancesheet Wallpapers by XTRMNTR2K Available...

Galactic Armory 1.9.1b for Star Ruler 1.2.0.0

Galactic Armory 1.9.1b for Star Ruler 1.2.0.0

Full Version 1 comment

Release 1.9.1b adresses numerous bugs and other issues, adds many new high-quality planet textures and ensures compatibility with Star Ruler 1.2.0.0...

Post comment Comments  (30 - 40 of 106)
Favardin
Favardin

I am running into a bug with weapons. Everything overheats. I put the largest heatsink on there with the smallest heat generating weapons available. Still overheats. Doesn't cool down either. How do I fix?

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Guest
Guest

I'm having this very same problem i transfered some ship designs from one of my 1.9.1 saves and they were fine in that game, yet in 1.9.3 they over heat and stay that way, it only seems to effect the guns that actually produce heat, every other weapon still fires but the heat doesn't dissipate no matter how many heat sinks you put on :(

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Unit206
Unit206

thats glitched and most likely won't be fixed for a bit

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Heathy87
Heathy87

ah the fix is in GABasicEffects.as search for the line "game.setStateVals(" and change it to "gate.setStateVals(" no quotes.

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Unit206
Unit206

sorry about all the posts, heres the correct link for the update Forums.blind-mind.com

by the way system requirements needed to play this game are:
2.4Ghz processor and - 3GB or higher RAM - not sure of the HD requirements
my system info and why i have crash issues
1.9Ghz processor and -2.6GB RAM - My system meets HD requirements

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Unit206
Unit206

ok, so guys and gals here are the issues majorly high cpu usage and memory usage (btw atm this mod here is not up to date go to www.blindmind.com and then to the forums and then to GA from there you can use desura to update and patch the game from moddb) part of the reason is particle effects lvl and the game speed/framrate i.e on weaker computers (like mine) speeding up the game can cause it to crash (and even crash the computer) in order to run this on weaker comps you must low gfx (as low as possible) and lower your framrate (and if at all possible avoid speeding up the game lolz). My best sugestion to the maker/makers of this mod would be to add a new option into the options section so that players my lower particle show or displayed at any time, (or just lower it overall for everyone or have two dls for it one being for players with weaker comps and one for players with better ones.)

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Unit206
Unit206

newest patch for this mod and 1.2.1.2 SR but my game keeps crashing :(

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Unit206
Unit206

this mod keeps crashing my game.

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-Defender0-
-Defender0-

Whenever ships build up heat, it never dissipates, even with a heatsink, and then my energy weapons dont fire because they never cool down. Is this normal?

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-Defender0-
-Defender0-

nvm, fixed the coding myself

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Guest
Guest

what did you do to fix the coding?

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MikhailinCali
MikhailinCali

There is a simple fix in the SR forums at blind-mind.com, but Desura wont let me copypasta it as it includes a couple long code strings. Forums.blind-mind.com

1 character needs to be changed in GABasiceffects.as in one of the first entries.

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Avatar_GW
Avatar_GW

I can't even open the link to the forum.. It says:
"Sorry Guest, you are banned from using this forum!
Apparent spam bots
This ban is not set to expire."
...So i can't register because it assumes i'm a spam bot?!

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