eXplore the galaxy.

eXpand your empire.

eXploit the resources you find.

eXterminate those who oppose you.

Star Ruler offers freedom of choice unlike any other 4X space RTS did before. Newtonian physics, objects orbiting around stars and planets, an easy to learn blueprint editor and free ship scalability are only a fraction of the unique features it has to offer. Utilizing the Irrlicht engine, the game offers great graphics and a fantastic soundtrack by Artem Bank, ensuring a unique, captivating atmosphere.

Galactic Armory is a Total Conversion/Expansion mod for Blind Mind Studios' 4X hit Star Ruler. The mod includes more than 100 subsystems and structures, completely reworked balancing, new and improved game mechanics, new graphics and sound effects and a lot more. The main goal is to give Star Ruler even more of a simulation feel while expanding on content and keeping it fun to play at the same time.

The development of Galactic Armory 2.0

has officially ceased as of August 10, 2013.

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In celebration of 100,000 Mod DB hits New Animated Engine Flares New Subsystem Art for 1.9.2
Blog RSS Feed Report abuse Latest News: Star Ruler 2 is now available on Steam Early Access!

0 comments by XTRMNTR2K on Jul 21st, 2014

In case you have been living under a rock, Blind Mind Studios revealed the development of Star Ruler 2 almost exactly a year ago. The game, which is supposed to be a true improvement over BMS original 4X RTS hit in all aspects, is now available on Steam Early Access: Store.steampowered.com

Read the announcement here

Star Ruler 2 has been in development for three years already, and aims to improve playability by not just expanding on features that had been neglected in SR1 (yes diplomacy, I am looking at you!), but also streamlining the accessibility of the game without dumbing down gameplay.

If that wasn't enough, the moddability of the game has an even higher priority this time around, ensuring that virtually any aspect of the game can be modded.

Needless to say that if you liked Star Ruler 1 (and, just maybe, the Galactic Armory mod) you should definitely check SR2 out and keep an eye open (or two) for any modding-related news to come!

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Galactic Armory 1.9.4 for SR 1212

Galactic Armory 1.9.4 for SR 1212

Jun 17, 2013 Full Version 8 comments

A new version of Galactic Armory has been released! 1.9.4 fixes the issues with governors, remnants and other areas from 1.9.3 and adds the ability for...

Galactic Armory Patch 1.9.2 to 1.9.3 for SR 1212

Galactic Armory Patch 1.9.2 to 1.9.3 for SR 1212

Jan 10, 2013 Patch 1 comment

This small patch contains fixes for two issues that were still remaining in the latest full release (1.9.2) of the mod. Changelog: [Fixed] checkTrade...

Galactic Armory 1.9.2 for Star Ruler

Galactic Armory 1.9.2 for Star Ruler

Aug 12, 2012 Full Version 16 comments

Galactic Armory 1.9.2 is now available! This release adds a completely new and original shipset, new original subsystem art, changes jump bridges from...

Galactic Armory Optional Resource Pack (GA-ORP)

Galactic Armory Optional Resource Pack (GA-ORP)

Aug 12, 2012 Other 0 comments

====================== Galactic Armory Optional Resources Pack (GA-ORP) ====================== This pack contains resources that have been removed from...

Official Galactic Armory Desktop Wallpaper Pack

Official Galactic Armory Desktop Wallpaper Pack

Jun 8, 2012 Wallpapers 0 comments

Enhance your desktop with our official Galactic Armory Wallpaper Pack! Artwork and Mod Logo created by balancesheet Wallpapers by XTRMNTR2K Available...

Galactic Armory 1.9.1b for Star Ruler

Galactic Armory 1.9.1b for Star Ruler

Jun 8, 2012 Full Version 1 comment

Release 1.9.1b adresses numerous bugs and other issues, adds many new high-quality planet textures and ensures compatibility with Star Ruler

Post comment Comments  (10 - 20 of 104)
Rednotdead500 Sep 22 2013, 10:45am says:

Searched all over the internet. No instructions on how to install the mod anywhere. Readme includes two words. Can someone please assist? I've placed the mod in the mod folder in program files(x86) But this does nothing.

+1 vote     reply to comment
XTRMNTR2K Sep 24 2013, 5:43am replied:

Ah, sorry about the readme file. The last release (1.9.4) is the only one without proper instructions as we just wanted to get it out as quickly as we could.

As for the mod installation, just extract the folder into your star rulers mod directory, i.e. c:\Games\Star Ruler\Mods and then start a new game with the mod selected as active mod (if activated, you'll see the new game options menu change).

+1 vote     reply to comment
Guest Aug 14 2013, 8:27am says:

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dreadxx990 Aug 8 2013, 9:31am says:

Excuse me, i have one question for you so when new tech tree for release/updates or in future? like this Moddb.com

+1 vote     reply to comment
XTRMNTR2K Aug 10 2013, 9:47am replied:

The development of Galactic Armory 2.0 has officially ceased. There are currently no plans to release any further patches or updates for this mod.

A news post with more information on this topic should be available shortly.

+1 vote     reply to comment
dreadxx990 Aug 20 2013, 11:43am replied:

Well, look like dead mod but I'm quite experience modder and graphic if you like so I can for 2.0 update.

+1 vote     reply to comment
Guest Jul 26 2013, 11:53pm says:

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XTRMNTR2K Jul 27 2013, 2:43am replied:

It's likely you're running out of memory. Now before you say "but my computer has 16 gigs of RAM!" keep in mind that the game can not utilize all that; it may also be the graphics memory that is causing this.

Basically you have to reduce the memory load. You can try reducing the number of systems and AI players in your galaxy, or try a lower texture quality setting. If that doesn't work you can also remove shipsets from the mod since these use up quite a bit of memory. To do that, go to "Star Ruler\Mods\GalacticArmory\Game Data\ShipSets" and delete [NameOfTheShipset].txt and the corresponding folder. As far as I know there is no need to delete the actually model and texture files as they aren't loaded anymore if you do this. See if it works, if it's really the memory issue I think it is it should do the trick.

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Guest Jul 27 2013, 5:21pm replied:

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XTRMNTR2K Jul 28 2013, 2:26am replied:

Yes, Galactic Armory is much more resource-hungry than vanilla SR, mostly due to the large amount of extra content (textures, models, sfx).

Have you tried removing a shipset yet? That should definitely free up a lot of memory, especially the Polarstorm shipset (if memory serves right).

+1 vote     reply to comment
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Released Oct 20, 2010
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