Storyline



2032: Cabal was defeated by the combined forces of GDI and Nod. However, the destruction of the Core did not mean the alliance would last forever. Kane was dead, the Brotherhood scattered without a main leader. With no leader to follow, this made them an easy target for GDI.

2035: After multiple assaults in Nod-controlled territories, the Global Defense Initiative declared that the Brotherhood of Nod was finally defeated. After their victory, the task forces were split into three main groups. These three groups were:

  • The Global Defense Force, concerned with fortifications and reconstruction.

  • Steel Talons, which was focused on assault and eliminating any remaining Nod strongholds and other forms of resistance to GDI operations.

  • Zone Command, armed with aircraft and highly trained infantry to operate in Red Zones.

Each group had a main task. While the Global Defense Force defended the last Tiberium free zones called Blue Zones and slowly expand to Yellow Zones to fortify them, ZOCOM reclaimed Tiberium infested Red Zones back and kept tabs on culling hostile Tiberium mutants and life forms.

The Steel Talons however - were ordered to take control of previously owned Nod territories and eliminate any hostile threats. GDI and its 3 sub organizations had been progressing with their intended missions until growing tensions between populations living on the fringes of Red Zones and within Yellow Zones started to boil over. Eventually, these actions would explode into volatile acts of rebellion and resistance.


2039: The Forgotten, mutated humans who lived hidden in these Zones had united under a large armed front to repel and destroy GDI presence in their territories. Surprised by the Mutants, GDI had to react.


Features



-Runs on OpenRA engine
-6 unique factions that can be played by AI and players (GDI, Nod, Cabal, Forgotten, Scrin, Seraph)
-Over 100 new units
-A lot of new buildings (GDI & Nod expanded - Cabal and Forgotten with a new set)
-Merciless AI with several personalities
-Improved graphics & effects (Custom terrain, explosions, etc)
-More than 2400 new unit quotes and sound effects (more coming in the future)
-New interface and custom EVA per faction (EVA/Advisor/Cabal/The Voice)
-Custom soundtrack
-GDI campaign
-Nod campaign
-Cabal campaign
-Forgotten campaign
-Hundreds of new skirmish/multiplayer maps


The Team




Founder

Astor

Coding

Astor

2D Artists

Astor
Comrade Crimson
Graion Dilach

3D Artists

Astor
Nolt

Voxel Artists

Astor
Graion Dilach

Audio Artists

StringStorm
Comrade Crimson
Astor

Voice Artists

Comrade Crimson (Lead VA)
StringStorm
Stellar
Graion Dilach
Seoras
DragonNOR
DrWhite
Bryce
M.P
Maelstrom
PotatoBob

Special Thanks

Westwood
OpenRA & contributors
Project Perfect Mod community

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RSS feed Articles

Crystallized Doom 1st Livestream


Hey guys!

I am thrilled to announce that Crystallized Doom's first livestream will be held on the 7th may.

It's been nearly a year since we started the port to OpenRA and enough time passed by to show you the tasty fruits of our work.

Watch FiveAces announcement video right here!:


We are looking forward to it and can't wait to show you the progress which has been done.



Crystallized Doom Beta Test Phase II and more!

Crystallized Doom Beta Test Phase II and more!

News 9 comments

Thought it would be time for a bigger news update on the current state of Crystallized Doom.

Crystallized Doom Closed Beta participation

Crystallized Doom Closed Beta participation

News 23 comments

The Crystallized Doom dev team is looking for closed beta testers for the first OpenRA build!

Crystallized Doom and OpenRA

Crystallized Doom and OpenRA

News 14 comments

Hey guys! I want you to know that I am thinking to rebuild/port this mod for OpenRA.

Mod Status

Mod Status

News 7 comments

This is a short report about the status of the mod and it's future.

RSS feed Files
Crystallized Doom 1.9.42 Beta [Legacy TS]

Crystallized Doom 1.9.42 Beta [Legacy TS]

Full Version 51 comments

This is the updated download version of Crystallized Doom 1.9.42 NOTICE: This build only supports Techlevel 1 and 2! If people still have problems to...

Crystallized Doom 1.9.40.21 Hotfix [Legacy TS]

Crystallized Doom 1.9.40.21 Hotfix [Legacy TS]

Patch 7 comments

A quick update to fix a small mistake, for the latest release.

Crystallized Doom 1.9.40.2 [Legacy TS]

Crystallized Doom 1.9.40.2 [Legacy TS]

Full Version 24 comments

Download of version 1.9.40.2 for Crystallized Doom.

Crystallized Doom 1.9.40.15 BETA [Outdated]

Crystallized Doom 1.9.40.15 BETA [Outdated]

Full Version 6 comments

Crystallized Doom beta build 1.9.40.15 - This is the latest build for people who like to try it out. If you prefer a polished version you should wait...

Crystallized Doom 1.9.40.1 [Outdated]

Crystallized Doom 1.9.40.1 [Outdated]

Patch 5 comments

Crystallized Doom 1.9.40.1 update - NOTE requires 1.9.4 standalone!

Crystallized Doom 1.9.4 Standalone [Outdated]

Crystallized Doom 1.9.4 Standalone [Outdated]

Full Version 36 comments

After 5 months of hard work it has arrived! We hope you enjoy it! Changelog in description...

Comments  (0 - 10 of 976)
Jimmy1234567
Jimmy1234567

Did you guys just stop on the closed beta to spite us all? I haven't seen or heard any news and my FREAKING BRAIN IS ABOUT TO EXPLODE!!! Sorry, just really anticipating your awesome mod. Y'all posting any updates soon? Curious is all.

Reply Good karma Bad karma+1 vote
Astor Creator
Astor

Hi!

Sorry for the lack of updates!

I wasn't very active the last 1-2 weeks, as I had a medical problem - but I am fine now.

If you really want daily updates and/or participate in the beta you can join or community group here: Discordapp.com

For example, today I revamped the explosions sparks and added human debris flying around when vehicles explode.

Looks like this: Cdn.discordapp.com

Another example is the Soundtrack Theme for the Seraph:
Youtube.com

Reply Good karma+2 votes
Guest
Guest

Well, all I gotta say is keep up the great work man!!

Reply Good karma Bad karma0 votes
Lord_Chimera
Lord_Chimera

Can TS custom maps be played in this game?

Reply Good karma Bad karma+1 vote
Astor Creator
Astor

OpenRA TS maps can be easily ported. Vanilla Tiberian Sun can be also imported. But most maps won't suit the gameplay very well. CD will come with a lot of custom made maps.

Reply Good karma+1 vote
hereformods1
hereformods1

This is really looking awesome. Keep up the great work people.

Reply Good karma Bad karma+2 votes
bluegender
bluegender

TS was my favorite c&c game, i'm waiting for your mod in oRA ! gg

Reply Good karma Bad karma+3 votes
reflecthofgeismar
reflecthofgeismar

Cant start/install the game on Windows 7 64 Bit.

Reply Good karma Bad karma+2 votes
GreatDodoOfDoom
GreatDodoOfDoom

I suppose you are speaking of the 1.9.42 Beta [Legacy]
As it is complete standalone you don't need any vanilla TS, just download place the dll and play.

The TS build is really unstable especially on newer systems, you could try following options:

-delete wsock.dll file (win 10)
-try to place different dll files from the optionals in the main folder and see if some of them work (in general)
-last solution, which could work is getting the second latest (1.9.40.21) build to work and replace it with the latest (works mostly on win 7, maybe it does on other OS too)
There are no other options I think, maybe Astor can help, but the team kinda gave up on the TS build (at last for now) and is focusing on ORA
The older builds are more stable, try these if you want to really badly play it or you wait till the ORA release, which likely happens when ORA TS will be released.

Reply Good karma Bad karma+3 votes
Metaltooth
Metaltooth

Will there be more varied tiberium lifeforms to contend with

Reply Good karma Bad karma+2 votes
Astor Creator
Astor

Some already confirmed lifeforms: Crystallized-doom.wikia.com

Reply Good karma+2 votes
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