Storyline



2032: Cabal was defeated by the combined forces of GDI and Nod. However, the destruction of the Core did not mean the alliance would last forever. Kane was dead, the Brotherhood scattered without a main leader. With no leader to follow, this made them an easy target for GDI.

2035: After multiple assaults in Nod-controlled territories, the Global Defense Initiative declared that the Brotherhood of Nod was finally defeated. After their victory, the task forces were split into three main groups. These three groups were:

  • The Global Defense Force, concerned with fortifications and reconstruction.

  • Steel Talons, which was focused on assault and eliminating any remaining Nod strongholds and other forms of resistance to GDI operations.

  • Zone Command, armed with aircraft and highly trained infantry to operate in Red Zones.

Each group had a main task. While the Global Defense Force defended the last Tiberium free zones called Blue Zones and slowly expand to Yellow Zones to fortify them, ZOCOM reclaimed Tiberium infested Red Zones back and kept tabs on culling hostile Tiberium mutants and life forms.

The Steel Talons however - were ordered to take control of previously owned Nod territories and eliminate any hostile threats. GDI and its 3 sub organizations had been progressing with their intended missions until growing tensions between populations living on the fringes of Red Zones and within Yellow Zones started to boil over. Eventually, these actions would explode into volatile acts of rebellion and resistance.


2039: The Forgotten, mutated humans who lived hidden in these Zones had united under a large armed front to repel and destroy GDI presence in their territories. Surprised by the Mutants, GDI had to react.


Features



-Runs on OpenRA engine
-6 unique factions that can be played by AI and players (GDI, Nod, Cabal, Forgotten, Scrin, Seraph)
-Over 100 new units
-A lot of new buildings (GDI & Nod expanded - Cabal and Forgotten, Scrin and Seraph with a new set)
-Merciless AI with several personalities
-Improved graphics & effects (Custom terrain, explosions, sparks, bloodtrails, etc)
-More than 2400 new unit quotes and sound effects (more coming in the future)
-New interface and custom EVA per faction (EVA/Advisor/Cabal/The Voice)
-Custom soundtrack
-Campaigns
-Custom skirmish/multiplayer maps

GitHub - Development


Currently there is no download of the OpenRA compatible build available here at ModDB.

You can follow the development here:

Github.com


Discord - Community


If you want to play/try the latest version, you are free to join us at our discord group to get in touch with us.

Discord.gg




Twitch


Twitch.tv


The Team




Founder

Astor

Coding

Astor
Voidwalker

Balance Expert

ZxGanon

Coding support

Graion Dilach

2D Artists

Astor
Comrade Crimson
Graion Dilach

3D Artists

Astor
Nolt

Voxel Artists

Astor
Graion Dilach

Audio Artists

StringStorm
Comrade Crimson
Astor

Voice Artists

Comrade Crimson
StringStorm
Stellar
Graion Dilach
Seoras
DragonNOR
DrWhite
Bryce
M.P
Maelstrom
PotatoBob

Special Thanks

Westwood
OpenRA & contributors
Project Perfect Mod community

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RSS Articles

Crystallized Doom 1st Livestream


Hey guys!

I am thrilled to announce that Crystallized Doom's first livestream will be held on the 7th may.

It's been nearly a year since we started the port to OpenRA and enough time passed by to show you the tasty fruits of our work.

Watch FiveAces announcement video right here!:


We are looking forward to it and can't wait to show you the progress which has been done.



Crystallized Doom Beta Test Phase II and more!

Crystallized Doom Beta Test Phase II and more!

News 10 comments

Thought it would be time for a bigger news update on the current state of Crystallized Doom.

Crystallized Doom Closed Beta participation

Crystallized Doom Closed Beta participation

News 23 comments

The Crystallized Doom dev team is looking for closed beta testers for the first OpenRA build!

Crystallized Doom and OpenRA

Crystallized Doom and OpenRA

News 14 comments

Hey guys! I want you to know that I am thinking to rebuild/port this mod for OpenRA.

Mod Status

Mod Status

News 7 comments

This is a short report about the status of the mod and it's future.

RSS Files
Crystallized Doom 1.9.42 Beta [Legacy TS]

Crystallized Doom 1.9.42 Beta [Legacy TS]

Full Version 53 comments

This is the updated download version of Crystallized Doom 1.9.42 NOTICE: This build only supports Techlevel 1 and 2! If people still have problems to...

Crystallized Doom 1.9.40.21 Hotfix [Legacy TS]

Crystallized Doom 1.9.40.21 Hotfix [Legacy TS]

Patch 7 comments

A quick update to fix a small mistake, for the latest release.

Crystallized Doom 1.9.40.2 [Legacy TS]

Crystallized Doom 1.9.40.2 [Legacy TS]

Full Version 24 comments

Download of version 1.9.40.2 for Crystallized Doom.

Crystallized Doom 1.9.40.15 BETA [Outdated]

Crystallized Doom 1.9.40.15 BETA [Outdated]

Full Version 6 comments

Crystallized Doom beta build 1.9.40.15 - This is the latest build for people who like to try it out. If you prefer a polished version you should wait...

Crystallized Doom 1.9.40.1 [Outdated]

Crystallized Doom 1.9.40.1 [Outdated]

Patch 5 comments

Crystallized Doom 1.9.40.1 update - NOTE requires 1.9.4 standalone!

Crystallized Doom 1.9.4 Standalone [Outdated]

Crystallized Doom 1.9.4 Standalone [Outdated]

Full Version 36 comments

After 5 months of hard work it has arrived! We hope you enjoy it! Changelog in description...

Comments  (0 - 10 of 1,028)
LaC0mmander
LaC0mmander

I absolutely love this mod, more then mental Omega in some aspects, however there are some things in the game that bug me (This is not me hating and I know that this is a work in progress and nothing is final, but what not a better time to make suggestions! Also this is mainly for GDI because I love me some GDI) I love how you made the unit production more like that of Star/Warcraft with the player building more Barracks or Factories to build more units at once. However there is a very annoying glitch for the GDI barracks were third barracks and above wont be able to train units. It says that the unit is trained, however it wont spawn. In the unit build tab it will say that the unit is "Ready" similar to how in the building construction tab it will say that a building is "Ready", and because you can't place down infantry like buildings, it will just sit there (Problem for be because ZOCOM is my favorite sub-faction). I also I have problems with design and mechanic choices for steel talons (No glitch problems). The Titan feels rather redundant when you have the Grizzly. The Grizzly is the Tier 2 battle tank for ST, deal around the same damage, but the Grizzly is overall faster and has better armor then the Titan, which is a Tier 3 unit. While yes the Titan has more range then the Grizzly, it doesn't serve that great of a mid range artillery because of the Sonic tank or a long range artillery because of the Juggernaut. Could you explain to me the purpose of the Titan, because I love the GDI Mechs, and it saddens me to see the Titan outclassed. Also where is the Mammoth Mrk 2? Titan mrk 2 is good tier 3 tank, but it doesn't feel as powerful or as menacing as the Mammoth Mrk 2. I mean the Poseidon is ok, but Steel Talon is all about walkers, and it is sad to see that the icon and aw inspiring Mammoth Mrk 2 is missing from the game.
Dearest Regards

Reply Good karma Bad karma+2 votes
Astor Creator
Astor

Thank you for your feedback! You have to be very careful with production building placements. The exit point of them has to be free, otherwhise the unit can not exit the building at all (meaning it will block it completly till cancelled).

Epic units are currently disabled in 0.6.xxxx builds. They will be reintroduced with a complete overhaul with 0.7 (Epic and Superweapon update).

The Titan is more fragile than the Grizzly, but has a high single attack damage. Also don't forget that Titan's can crush medium/small sized vehicles.

Reply Good karma+1 vote
LaC0mmander
LaC0mmander

I am sorry, but could you post a link somewhere of the precompiled build? I am having a bit of a mess with the make.cmd section of the download and I cant seem to find the precompiled build anywhere on your discord. Could you give me a link to the build or at least tell me were exactly the files are on the discord? I am sorry I am terrible with code. I am looking forward to playing this, this looks like the Tiberium Eclipse that Westwood was going to produce before they were devoured by EA. Hope you get the recognition of Twisted Insurrection or Mental Omega.

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Astor Creator
Astor

The precompiled build is in the #tacitus channel, please notice that you still have to download the mod from Github.com
Also this precompiled build only works for windows so far (linux/macOS require the make.cmd process atm).

To gain access that channel type +deploymcv in #public it will unlock the rest of the server.

Thank you for your interest for CD! Once we have a final 0.6 build with all faction support powers we will go all out with streams and action for everyone :D

Reply Good karma+1 vote
Astor Creator
Astor

I updated the mod header summary, as people asked for easier access to our communty and development pages.

Reply Good karma+1 vote
思金人时代
思金人时代

what??you give up???

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Astor Creator
Astor

Where has this mod been abandoned? >.>

We work on a consistent basis on Crystallized Doom.

We made 6 updates this week for the current beta. Since the switch to OpenRA the mod got about 120 updates/patches (without counting in github updates) ;)

If you want to receive updates more often, you are free to join our discord or watch the progress on github.
Github.com

This mod is far from dead, even more it's going closer to proper public builds. Latest additions are working tunnels and subterranean movement layer for example.

Reply Good karma+2 votes
contrailanh
contrailanh

was it not possible to play the old version of this game on win10??
As I have downloaded the version 1.9.40.2 and the hotfix 1.9.40.21(yeah I want to play the game in tech 8 and 9, not want to stick with tech 1 and 2) ,then I've tried to rn as administrator and run in 16-bit color ,the game run smoothly but when I clicked on the"skirmish" , the mouse cursor only moved to the different place and the skirmish didn't start.
Then I have downloaded your DDraw and followed your DDraw 1 and 2 but the message appeared that the game do not star working

What should I do then and if this version cannot work, then what version should I play on win 10 and still get the tech 8-9 or I should simply wait for the latest version??

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Astor Creator
Astor

I would recommend to wait for the OpenRA version. It's far more advanced and polished compared to the TibSun mod.

Currently I am working on 0.6. It's main features are support powers and the implemention of Graion's AS.dll

People are free to join our discord group, if they want to test out the latest builds of Crystallized Doom and provide feedback.
Reddit.com

Reply Good karma+1 vote
contrailanh
contrailanh

Thanks for your advice,this great mod is worth to wait and hope you can make it work on win 10 properly.

Thanks for making this mod!!!

Reply Good karma Bad karma+2 votes
Astor Creator
Astor

It works properly on Windows, Linux and MacOS.

I play it myself on Windows 10 (The ORA version) ;)

Reply Good karma+2 votes
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